Scary commit!

- Switch to using DerivedMesh interface for draw_mesh_object.
 - Code builds a "fake" DerivedMesh for Mesh/EditMesh which ends
   up making code a lot clearer.

Plenty of work to be done - the DerivedMesh is still very specialized
to how the code draws which means it is not a very general interface
and is a little messy. Should work though I hope.
This commit is contained in:
2005-03-27 20:39:28 +00:00
parent 818d76bdcb
commit 35aa81cd2c

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