Fix T66913: undo after frame-change doesn't refresh properly

Use the ID.recalc flag to detect when updates after frame-change is
needed. Since comparing the last calculated frame doesn't take undo into
account (see code-comment for details).

`ID_RECALC_AUDIO_SEEK` has been renamed to `ID_RECALC_FRAME_CHANGE`
since this is not only related to audio however internally this flag is
still categorized in `NodeType::AUDIO`.

Reviewed By: sergey

Ref D13942
This commit is contained in:
2022-02-03 21:32:50 +11:00
parent 98cc3c6009
commit 35aedd87e7
14 changed files with 30 additions and 20 deletions

View File

@@ -103,7 +103,7 @@ static void graphview_cursor_apply(bContext *C, wmOperator *op)
}
SUBFRA = 0.0f;
DEG_id_tag_update(&scene->id, ID_RECALC_AUDIO_SEEK);
DEG_id_tag_update(&scene->id, ID_RECALC_FRAME_CHANGE);
}
/* set the cursor value */