Fix T79970 EEVEE: Camera Animation Breaks Motion Blur (Two Steps or More)
This was caused by motion blur camera movement tagging the view as invalid and thus resetting the temporal sampling. Critical fix for 2.90. Need second look, but quite confident. This function is only called once when Motion blur is off. Reviewed by: jbakker Differential Revision: https://developer.blender.org/D8676
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@@ -247,8 +247,11 @@ int EEVEE_temporal_sampling_init(EEVEE_ViewLayerData *UNUSED(sldata), EEVEE_Data
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effects->taa_total_sample = first_sample_only ? 1 : scene_eval->eevee.taa_samples;
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MAX2(effects->taa_total_sample, 0);
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DRW_view_persmat_get(NULL, persmat, false);
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view_is_valid = view_is_valid && compare_m4m4(persmat, effects->prev_drw_persmat, FLT_MIN);
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/* Motion blur steps could reset the sampling when camera is animated (see T79970). */
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if (!DRW_state_is_scene_render()) {
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DRW_view_persmat_get(NULL, persmat, false);
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view_is_valid = view_is_valid && compare_m4m4(persmat, effects->prev_drw_persmat, FLT_MIN);
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}
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/* Prevent ghosting from probe data. */
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view_is_valid = view_is_valid && (effects->prev_drw_support == DRW_state_draw_support()) &&
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