Geometry Nodes: Fields version of edge split node

This changes the edge split node to have a selection input, which is
more aligned with the other design changes. This loses the ability to
split edges based on an angle, but the edge angle can be added as a
field input node in the future, which will make for a much more
flexible system.

Differential Revision: https://developer.blender.org/D12829
This commit is contained in:
2021-10-13 11:34:29 -05:00
parent 96876305e1
commit 366cea95c5
8 changed files with 101 additions and 1 deletions

View File

@@ -143,6 +143,7 @@ def mesh_node_items(context):
yield NodeItem("GeometryNodeLegacySubdivisionSurface", poll=geometry_nodes_legacy_poll)
yield NodeItemCustom(draw=lambda self, layout, context: layout.separator())
yield NodeItem("GeometryNodeEdgeSplit")
yield NodeItem("GeometryNodeBoolean")
yield NodeItem("GeometryNodeMeshSubdivide")
yield NodeItem("GeometryNodePointsToVertices")