Particle system: Move runtime data to runtime field

Allows it to be preserved during copy-on-write update when on-geometry
related update is needed.

This is a required part for T63537, where we need to preserve the entire
evaluation data when object is tagged for only RECALC_COPY_ON_WRITE.

Reviewers: brecht

Reviewed By: brecht

Differential Revision: https://developer.blender.org/D5023
This commit is contained in:
2019-06-05 12:39:40 +02:00
parent 27537daee1
commit 36faf739a7
15 changed files with 323 additions and 222 deletions

View File

@@ -467,7 +467,7 @@ void psys_thread_context_init(ParticleThreadContext *ctx, ParticleSimulationData
{
memset(ctx, 0, sizeof(ParticleThreadContext));
ctx->sim = *sim;
ctx->mesh = ctx->sim.psmd->mesh_final;
ctx->mesh = BKE_particle_modifier_mesh_final_get(ctx->sim.psmd);
ctx->ma = give_current_material(sim->ob, sim->psys->part->omat);
}
@@ -3348,6 +3348,7 @@ static void hair_create_input_mesh(ParticleSimulationData *sim,
/* make vgroup for pin roots etc.. */
hair_index = 1;
Mesh *mesh_final = BKE_particle_modifier_mesh_final_get(sim->psmd);
LOOP_PARTICLES
{
if (!(pa->flag & PARS_UNEXIST)) {
@@ -3358,7 +3359,7 @@ static void hair_create_input_mesh(ParticleSimulationData *sim,
pa->hair_index = hair_index;
use_hair = psys_hair_use_simulation(pa, max_length);
psys_mat_hair_to_object(sim->ob, sim->psmd->mesh_final, psys->part->from, pa, hairmat);
psys_mat_hair_to_object(sim->ob, mesh_final, psys->part->from, pa, hairmat);
mul_m4_m4m4(root_mat, sim->ob->obmat, hairmat);
normalize_m4(root_mat);
@@ -3524,7 +3525,9 @@ static void hair_step(ParticleSimulationData *sim, float cfra, const bool use_re
if (psys->recalc & ID_RECALC_PSYS_RESET) {
/* need this for changing subsurf levels */
psys_calc_dmcache(sim->ob, sim->psmd->mesh_final, sim->psmd->mesh_original, psys);
Mesh *mesh_final = BKE_particle_modifier_mesh_final_get(sim->psmd);
Mesh *mesh_original = BKE_particle_modifier_mesh_original_get(sim->psmd);
psys_calc_dmcache(sim->ob, mesh_final, mesh_original, psys);
if (psys->clmd) {
cloth_free_modifier(psys->clmd);
@@ -3576,7 +3579,8 @@ static void save_hair(ParticleSimulationData *sim, float UNUSED(cfra))
if (pa->totkey) {
sub_v3_v3(key->co, root->co);
psys_vec_rot_to_face(sim->psmd->mesh_final, pa, key->co);
Mesh *mesh_final = BKE_particle_modifier_mesh_final_get(sim->psmd);
psys_vec_rot_to_face(mesh_final, pa, key->co);
}
key->time = pa->state.time;
@@ -4610,12 +4614,13 @@ void particle_system_update(struct Depsgraph *depsgraph,
}
}
if (!sim.psmd->mesh_final) {
Mesh *mesh_final = BKE_particle_modifier_mesh_final_get(sim.psmd);
if (!mesh_final) {
return;
}
if (part->from != PART_FROM_VERT) {
BKE_mesh_tessface_ensure(sim.psmd->mesh_final);
BKE_mesh_tessface_ensure(mesh_final);
}
/* to verify if we need to restore object afterwards */