Requested by Stephane SOPPERA,

Made NMESH_SUBDIV_MIN 0 instead of 1 so NMesh is like the gui...

Kent
This commit is contained in:
2005-01-04 14:34:28 +00:00
parent f9faa506a9
commit 370ab6b7af

View File

@@ -68,18 +68,18 @@
/* EXPP Mesh defines */
#define EXPP_NMESH_MODE_NOPUNOFLIP ME_NOPUNOFLIP
#define EXPP_NMESH_MODE_NOPUNOFLIP ME_NOPUNOFLIP
#define EXPP_NMESH_MODE_TWOSIDED ME_TWOSIDED
#define EXPP_NMESH_MODE_AUTOSMOOTH ME_AUTOSMOOTH
#define EXPP_NMESH_MODE_AUTOSMOOTH ME_AUTOSMOOTH
#define EXPP_NMESH_MODE_SUBSURF ME_SUBSURF
#define EXPP_NMESH_MODE_OPTIMAL ME_OPT_EDGES
#define NMESH_FRAME_MAX 18000
#define NMESH_SMOOTHRESH 30
#define NMESH_SMOOTHRESH_MIN 1
#define NMESH_SMOOTHRESH_MAX 80
#define NMESH_SUBDIV 1
#define NMESH_SUBDIV_MIN 1
#define NMESH_SMOOTHRESH_MIN 1
#define NMESH_SMOOTHRESH_MAX 80
#define NMESH_SUBDIV 1
#define NMESH_SUBDIV_MIN 0
#define NMESH_SUBDIV_MAX 6
/* Globals */
@@ -224,7 +224,7 @@ static char NMesh_getSubDivLevels_doc[] =
static char NMesh_setSubDivLevels_doc[] =
"([int, int]) - set the subdivision levels for [display, render] -- they are\n\
clamped to the range [1,6].";
clamped to the range [0,6].";
static char M_NMesh_New_doc[] =
"() - returns a new, empty NMesh mesh object\n";