Type header_seq.c - Reassing Inputs -> Reassign Inputs
Mesh.c added new function to mesh - mesh.pointInside(vec)
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@@ -816,7 +816,13 @@ class Mesh:
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"""
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Recalculates the vertex normals using face data.
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"""
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def pointInside(vector):
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"""
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Returns true if vector is inside the mesh.
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@note: Only returns a valid result for mesh data that has no holes.
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"""
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def transform(matrix, recalc_normals = False):
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"""
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Transforms the mesh by the specified 4x4 matrix (such as returned by
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