patch to add backkbacks for game engine start/end,

by sjoerd_de_vries
This commit is contained in:
2013-08-23 15:45:18 +00:00
parent dd36c6b948
commit 384b8aafbf
3 changed files with 10 additions and 0 deletions

View File

@@ -57,6 +57,8 @@ static PyStructSequence_Field app_cb_info_fields[] = {
{(char *)"save_post", (char *)"Callback list - on saving a blend file (after)"},
{(char *)"scene_update_pre", (char *)"Callback list - on updating the scenes data (before)"},
{(char *)"scene_update_post", (char *)"Callback list - on updating the scenes data (after)"},
{(char *)"game_pre", (char *)"Callback list - on starting the game engine"},
{(char *)"game_post", (char *)"Callback list - on ending the game engine"},
/* sets the permanent tag */
# define APP_CB_OTHER_FIELDS 1