patch to add backkbacks for game engine start/end,
by sjoerd_de_vries
This commit is contained in:
@@ -57,6 +57,8 @@ static PyStructSequence_Field app_cb_info_fields[] = {
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{(char *)"save_post", (char *)"Callback list - on saving a blend file (after)"},
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{(char *)"scene_update_pre", (char *)"Callback list - on updating the scenes data (before)"},
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{(char *)"scene_update_post", (char *)"Callback list - on updating the scenes data (after)"},
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{(char *)"game_pre", (char *)"Callback list - on starting the game engine"},
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{(char *)"game_post", (char *)"Callback list - on ending the game engine"},
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/* sets the permanent tag */
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# define APP_CB_OTHER_FIELDS 1
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