last commit broke cycles, also add BMESH_TODO's for python scripts that need upgrading.
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@@ -367,6 +367,7 @@ class ShapeTransfer(Operator):
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(orig_shape_coords[i] - orig_coords[i]))
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elif mode == 'RELATIVE_FACE':
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# BMESH TODO - use .polygons
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for face in me.faces:
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i1, i2, i3, i4 = face.vertices_raw
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if i4 != 0:
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@@ -539,6 +540,7 @@ class JoinUVs(Operator):
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"Object: %s, Mesh: '%s' has no UVs"
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% (obj.name, mesh.name))
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else:
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# BMESH_TODO - use polygons
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len_faces = len(mesh.faces)
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# seems to be the fastest way to create an array
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