- for some reason mesh_create_derived_no_deform took the raw data (not
an object) but this is not going to work... I can't remember the reason I did it this way in the first place either! oops! regardless, switch to all mesh_ derived accessors taking object argument. there is still a bug in render orco calculation though. (hunt hunt) - removed python files that should have been ditched in previous commit
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@@ -2209,7 +2209,7 @@ void convertmenu(void)
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for(a=0; a<ob1->totcol; a++) id_us_plus((ID *)me->mat[a]);
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}
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dm= mesh_create_derived_no_deform(ob->data, NULL);
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dm= mesh_create_derived_no_deform(ob, NULL);
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dlm= dm->convertToDispListMesh(dm);
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dm->release(dm);
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