Cleanup: replace CLAMP macros with functions
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@@ -519,10 +519,7 @@ bool BKE_colorband_evaluate(const ColorBand *coba, float in, float out[4])
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out[1] = t[3] * cbd3->g + t[2] * cbd2->g + t[1] * cbd1->g + t[0] * cbd0->g;
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out[2] = t[3] * cbd3->b + t[2] * cbd2->b + t[1] * cbd1->b + t[0] * cbd0->b;
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out[3] = t[3] * cbd3->a + t[2] * cbd2->a + t[1] * cbd1->a + t[0] * cbd0->a;
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CLAMP(out[0], 0.0f, 1.0f);
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CLAMP(out[1], 0.0f, 1.0f);
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CLAMP(out[2], 0.0f, 1.0f);
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CLAMP(out[3], 0.0f, 1.0f);
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clamp_v4(out, 0.0f, 1.0f);
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}
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else {
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if (ipotype == COLBAND_INTERP_EASE) {
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@@ -39,10 +39,7 @@ class MixBaseOperation : public NodeOperation {
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inline void clampIfNeeded(float color[4])
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{
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if (m_useClamp) {
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CLAMP(color[0], 0.0f, 1.0f);
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CLAMP(color[1], 0.0f, 1.0f);
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CLAMP(color[2], 0.0f, 1.0f);
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CLAMP(color[3], 0.0f, 1.0f);
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clamp_v4(color, 0.0f, 1.0f);
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}
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}
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@@ -3296,8 +3296,7 @@ static void uv_from_jitter_v2(float uv[2])
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uv[1] = 1.0f - uv[1];
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}
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CLAMP(uv[0], 0.0f, 1.0f);
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CLAMP(uv[1], 0.0f, 1.0f);
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clamp_v2(uv, 0.0f, 1.0f);
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}
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BLI_INLINE float thickness_remap(float fac, float min, float max, float minmax_irange)
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@@ -682,8 +682,7 @@ static void stencil_control_calculate(StencilControlData *scd, const int mval[2]
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if (scd->constrain_mode != STENCIL_CONSTRAINT_X) {
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mdiff[1] = factor * scd->init_sdim[1];
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}
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CLAMP(mdiff[0], 5.0f, 10000.0f);
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CLAMP(mdiff[1], 5.0f, 10000.0f);
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clamp_v2(mdiff, 5.0f, 10000.0f);
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copy_v2_v2(scd->dim_target, mdiff);
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break;
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}
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@@ -202,10 +202,7 @@ void paint_get_tex_pixel_col(const MTex *mtex,
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linearrgb_to_srgb_v3_v3(rgba, rgba);
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CLAMP(rgba[0], 0.0f, 1.0f);
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CLAMP(rgba[1], 0.0f, 1.0f);
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CLAMP(rgba[2], 0.0f, 1.0f);
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CLAMP(rgba[3], 0.0f, 1.0f);
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clamp_v4(rgba, 0.0f, 1.0f);
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}
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void paint_stroke_operator_properties(wmOperatorType *ot)
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@@ -743,9 +743,7 @@ static ImBuf *make_vectorscope_view_from_ibuf_float(ImBuf *ibuf)
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memcpy(rgb, src1, 3 * sizeof(float));
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CLAMP(rgb[0], 0.0f, 1.0f);
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CLAMP(rgb[1], 0.0f, 1.0f);
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CLAMP(rgb[2], 0.0f, 1.0f);
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clamp_v3(rgb, 0.0f, 1.0f);
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rgb_to_yuv_normalized(rgb, yuv);
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@@ -1497,8 +1497,7 @@ static void uv_map_clip_correct_multi(const Scene *scene,
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BM_ITER_ELEM (l, &liter, efa, BM_LOOPS_OF_FACE) {
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luv = BM_ELEM_CD_GET_VOID_P(l, cd_loop_uv_offset);
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CLAMP(luv->uv[0], 0.0f, 1.0f);
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CLAMP(luv->uv[1], 0.0f, 1.0f);
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clamp_v2(luv->uv, 0.0f, 1.0f);
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}
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}
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}
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@@ -190,10 +190,7 @@ void bilinear_interpolation_color_wrap(
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outF[3] = ma_mb * row1[3] + a_mb * row3[3] + ma_b * row2[3] + a_b * row4[3];
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/* clamp here or else we can easily get off-range */
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CLAMP(outF[0], 0.0f, 1.0f);
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CLAMP(outF[1], 0.0f, 1.0f);
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CLAMP(outF[2], 0.0f, 1.0f);
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CLAMP(outF[3], 0.0f, 1.0f);
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clamp_v4(outF, 0.0f, 1.0f);
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}
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if (outI) {
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/* sample including outside of edges of image */
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@@ -824,10 +824,7 @@ static int Color_hsv_set(ColorObject *self, PyObject *value, void *UNUSED(closur
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return -1;
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}
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CLAMP(hsv[0], 0.0f, 1.0f);
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CLAMP(hsv[1], 0.0f, 1.0f);
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CLAMP(hsv[2], 0.0f, 1.0f);
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clamp_v3(hsv, 0.0f, 1.0f);
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hsv_to_rgb_v(hsv, self->col);
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if (BaseMath_WriteCallback(self) == -1) {
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@@ -838,8 +838,7 @@ static void apply_heights_callback(DerivedMesh *lores_dm,
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resolve_tri_uv_v2(uv, st, st0, st1, st2);
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}
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CLAMP(uv[0], 0.0f, 1.0f);
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CLAMP(uv[1], 0.0f, 1.0f);
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clamp_v2(uv, 0.0f, 1.0f);
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get_ccgdm_data(
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lores_dm, hires_dm, height_data->orig_index_mp_to_orig, lvl, lt, uv[0], uv[1], p1, NULL);
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@@ -951,8 +950,7 @@ static void apply_tangmat_callback(DerivedMesh *lores_dm,
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resolve_tri_uv_v2(uv, st, st0, st1, st2);
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}
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CLAMP(uv[0], 0.0f, 1.0f);
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CLAMP(uv[1], 0.0f, 1.0f);
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clamp_v2(uv, 0.0f, 1.0f);
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get_ccgdm_data(
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lores_dm, hires_dm, normal_data->orig_index_mp_to_orig, lvl, lt, uv[0], uv[1], NULL, n);
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@@ -1219,8 +1217,7 @@ static void apply_ao_callback(DerivedMesh *lores_dm,
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resolve_tri_uv_v2(uv, st, st0, st1, st2);
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}
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CLAMP(uv[0], 0.0f, 1.0f);
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CLAMP(uv[1], 0.0f, 1.0f);
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clamp_v2(uv, 0.0f, 1.0f);
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get_ccgdm_data(
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lores_dm, hires_dm, ao_data->orig_index_mp_to_orig, lvl, lt, uv[0], uv[1], pos, nrm);
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