Cleanup: use nested namespaces
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@@ -43,8 +43,7 @@
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#include "FN_cpp_type.hh"
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namespace blender {
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namespace fn {
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namespace blender::fn {
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/**
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* A generic span. It behaves just like a blender::Span<T>, but the type is only known at run-time.
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@@ -398,7 +397,6 @@ class GVSpan : public VSpanBase<void> {
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}
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};
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} // namespace fn
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} // namespace blender
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} // namespace blender::fn
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#endif /* __FN_SPANS_HH__ */
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