style cleanup: switch statements, include break statements within braces & indent.
also indent case's within the switch (we already did both of these almost everywhere)
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@@ -621,8 +621,8 @@ void setUserConstraint(TransInfo *t, short orientation, int mode, const char fte
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float mtx[3][3] = MAT3_UNITY;
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BLI_snprintf(text, sizeof(text), ftext, IFACE_("global"));
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setConstraint(t, mtx, mode, text);
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break;
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}
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break;
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case V3D_MANIP_LOCAL:
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BLI_snprintf(text, sizeof(text), ftext, IFACE_("local"));
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setLocalConstraint(t, mode, text);
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