fix for some build warnings.
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		@@ -632,10 +632,10 @@ int GPU_verify_image(Image *ima, ImageUser *iuser, int tftile, int compare, int
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void GPU_create_gl_tex(unsigned int *bind, unsigned int *pix, float * frect, int rectw, int recth, int mipmap, int use_high_bit_depth, Image *ima)
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{
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	unsigned int *scalerect = NULL;
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    float *fscalerect = NULL;
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	float *fscalerect = NULL;
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    int tpx = rectw;
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    int tpy = recth;
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	int tpx = rectw;
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	int tpy = recth;
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	/* scale if not a power of two. this is not strictly necessary for newer
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	 * GPUs (OpenGL version >= 2.0) since they support non-power-of-two-textures */
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@@ -749,14 +749,16 @@ int GPU_upload_dxt_texture(ImBuf *ibuf)
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	return 1;
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#else
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    return 0;
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	(void)ibuf;
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	return 0;
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#endif
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}
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void GPU_create_gl_tex_compressed(unsigned int *bind, unsigned int *pix, int x, int y, int mipmap, Image *ima, ImBuf *ibuf)
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{
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#ifndef WITH_DDS
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	// Fall back to uncompressed if DDS isn't enabled
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	(void)ibuf;
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	/* Fall back to uncompressed if DDS isn't enabled */
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	GPU_create_gl_tex(bind, pix, NULL, x, y, mipmap, 0, ima);
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#else
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@@ -238,7 +238,7 @@ static PyObject *pyrna_op_call(BPy_BMeshOpFunc *self, PyObject *args, PyObject *
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					/* keep this last */
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					else if (PySequence_Check(value)) {
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						BMElem **elem_array = NULL;
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						int elem_array_len;
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						Py_ssize_t elem_array_len;
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						elem_array = BPy_BMElem_PySeq_As_Array(&bm, value, 0, PY_SSIZE_T_MAX,
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						                                       &elem_array_len, BM_VERT | BM_EDGE | BM_FACE,
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