Rename any instance of scene layer or render layer in code with view layer
The RenderResult struct still has a listbase of RenderLayer, but that's ok since this is strictly for rendering. * Subversion bump (to 2.80.2) * DNA low level doversion (renames) - only for .blend created since 2.80 started Note: We can't use DNA_struct_elem_find or get file version in init_structDNA, so we are manually iterating over the array of the SDNA elements instead. Note 2: This doversion change with renames can be reverted in a few months. But so far it's required for 2.8 files created between October 2016 and now. Reviewers: campbellbarton, sergey Differential Revision: https://developer.blender.org/D2927
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@@ -32,16 +32,16 @@
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namespace Freestyle {
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BlenderFileLoader::BlenderFileLoader(Render *re, SceneLayer *scene_layer)
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BlenderFileLoader::BlenderFileLoader(Render *re, ViewLayer *view_layer)
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{
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_re = re;
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_scene_layer = scene_layer;
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_view_layer = view_layer;
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_Scene = NULL;
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_numFacesRead = 0;
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#if 0
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_minEdgeSize = DBL_MAX;
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#endif
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_smooth = (scene_layer->freestyle_config.flags & FREESTYLE_FACE_SMOOTHNESS_FLAG) != 0;
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_smooth = (view_layer->freestyle_config.flags & FREESTYLE_FACE_SMOOTHNESS_FLAG) != 0;
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_pRenderMonitor = NULL;
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}
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