Rename any instance of scene layer or render layer in code with view layer

The RenderResult struct still has a listbase of RenderLayer, but that's ok
since this is strictly for rendering.

* Subversion bump (to 2.80.2)
* DNA low level doversion (renames) - only for .blend created since 2.80 started

Note: We can't use DNA_struct_elem_find or get file version in init_structDNA,
so we are manually iterating over the array of the SDNA elements instead.

Note 2: This doversion change with renames can be reverted in a few months. But
so far it's required for 2.8 files created between October 2016 and now.

Reviewers: campbellbarton, sergey

Differential Revision: https://developer.blender.org/D2927
This commit is contained in:
Dalai Felinto
2017-11-22 10:52:39 -02:00
parent fb7d23bdb2
commit 3abe8b3292
421 changed files with 3116 additions and 3059 deletions

View File

@@ -32,16 +32,16 @@
namespace Freestyle {
BlenderFileLoader::BlenderFileLoader(Render *re, SceneLayer *scene_layer)
BlenderFileLoader::BlenderFileLoader(Render *re, ViewLayer *view_layer)
{
_re = re;
_scene_layer = scene_layer;
_view_layer = view_layer;
_Scene = NULL;
_numFacesRead = 0;
#if 0
_minEdgeSize = DBL_MAX;
#endif
_smooth = (scene_layer->freestyle_config.flags & FREESTYLE_FACE_SMOOTHNESS_FLAG) != 0;
_smooth = (view_layer->freestyle_config.flags & FREESTYLE_FACE_SMOOTHNESS_FLAG) != 0;
_pRenderMonitor = NULL;
}