Rename any instance of scene layer or render layer in code with view layer

The RenderResult struct still has a listbase of RenderLayer, but that's ok
since this is strictly for rendering.

* Subversion bump (to 2.80.2)
* DNA low level doversion (renames) - only for .blend created since 2.80 started

Note: We can't use DNA_struct_elem_find or get file version in init_structDNA,
so we are manually iterating over the array of the SDNA elements instead.

Note 2: This doversion change with renames can be reverted in a few months. But
so far it's required for 2.8 files created between October 2016 and now.

Reviewers: campbellbarton, sergey

Differential Revision: https://developer.blender.org/D2927
This commit is contained in:
Dalai Felinto
2017-11-22 10:52:39 -02:00
parent fb7d23bdb2
commit 3abe8b3292
421 changed files with 3116 additions and 3059 deletions

View File

@@ -164,13 +164,13 @@ static PyObject *pygpu_offscreen_draw_view3d(BPy_GPUOffScreen *self, PyObject *a
{
/* TODO: This doesn't work currently because of eval_ctx. */
#if 0
static const char *kwlist[] = {"scene", "render_layer", "view3d", "region", "projection_matrix", "modelview_matrix", NULL};
static const char *kwlist[] = {"scene", "view_layer", "view3d", "region", "projection_matrix", "modelview_matrix", NULL};
MatrixObject *py_mat_modelview, *py_mat_projection;
PyObject *py_scene, *py_scene_layer, *py_region, *py_view3d;
PyObject *py_scene, *py_view_layer, *py_region, *py_view3d;
Scene *scene;
SceneLayer *scene_layer;
ViewLayer *view_layer;
View3D *v3d;
ARegion *ar;
GPUFX *fx;
@@ -181,11 +181,11 @@ static PyObject *pygpu_offscreen_draw_view3d(BPy_GPUOffScreen *self, PyObject *a
if (!PyArg_ParseTupleAndKeywords(
args, kwds, "OOOOO&O&:draw_view3d", (char **)(kwlist),
&py_scene, &py_scene_layer, &py_view3d, &py_region,
&py_scene, &py_view_layer, &py_view3d, &py_region,
Matrix_Parse4x4, &py_mat_projection,
Matrix_Parse4x4, &py_mat_modelview) ||
(!(scene = PyC_RNA_AsPointer(py_scene, "Scene")) ||
!(scene_layer = PyC_RNA_AsPointer(py_scene_layer, "SceneLayer")) ||
!(view_layer = PyC_RNA_AsPointer(py_view_layer, "ViewLayer")) ||
!(v3d = PyC_RNA_AsPointer(py_view3d, "SpaceView3D")) ||
!(ar = PyC_RNA_AsPointer(py_region, "Region"))))
{
@@ -196,14 +196,14 @@ static PyObject *pygpu_offscreen_draw_view3d(BPy_GPUOffScreen *self, PyObject *a
fx_settings = v3d->fx_settings; /* full copy */
ED_view3d_draw_offscreen_init(scene, scene_layer, v3d);
ED_view3d_draw_offscreen_init(scene, view_layer, v3d);
rv3d_mats = ED_view3d_mats_rv3d_backup(ar->regiondata);
GPU_offscreen_bind(self->ofs, true); /* bind */
ED_view3d_draw_offscreen(
scene, scene_layer, v3d, ar, GPU_offscreen_width(self->ofs), GPU_offscreen_height(self->ofs),
scene, view_layer, v3d, ar, GPU_offscreen_width(self->ofs), GPU_offscreen_height(self->ofs),
(float(*)[4])py_mat_modelview->matrix, (float(*)[4])py_mat_projection->matrix,
false, true, true, "",
fx, &fx_settings,