request from Jedrzej Slewczuk's:

Option for tagging creases (Ctrl+RMB) to also re-unwrap the mesh.
 In 2.42 this could be done by setting rt==8 (very hidden), now its a little less hidden (in the toolbar).
This commit is contained in:
2011-03-10 05:52:16 +00:00
parent 6a32442855
commit 3ad8fd44c4
6 changed files with 67 additions and 24 deletions

View File

@@ -66,11 +66,15 @@ void uvedit_uv_select(struct Scene *scene, struct EditFace *efa, struct MTFace *
int ED_uvedit_nearest_uv(struct Scene *scene, struct Object *obedit, struct Image *ima, float co[2], float uv[2]);
/* uvedit_unwrap.c */
/* uvedit_unwrap_ops.c */
void ED_uvedit_live_unwrap_begin(struct Scene *scene, struct Object *obedit);
void ED_uvedit_live_unwrap_re_solve(void);
void ED_uvedit_live_unwrap_end(short cancel);
/* single call up unwrap using scene settings, used for edge tag unwrapping */
void ED_unwrap_lscm(struct Scene *scene, struct Object *obedit, const short sel);
/* uvedit_draw.c */
void draw_uvedit_main(struct SpaceImage *sima, struct ARegion *ar, struct Scene *scene, struct Object *obedit);
#endif /* ED_UVEDIT_H */