request from Jedrzej Slewczuk's:
Option for tagging creases (Ctrl+RMB) to also re-unwrap the mesh. In 2.42 this could be done by setting rt==8 (very hidden), now its a little less hidden (in the toolbar).
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@@ -66,11 +66,15 @@ void uvedit_uv_select(struct Scene *scene, struct EditFace *efa, struct MTFace *
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int ED_uvedit_nearest_uv(struct Scene *scene, struct Object *obedit, struct Image *ima, float co[2], float uv[2]);
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/* uvedit_unwrap.c */
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/* uvedit_unwrap_ops.c */
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void ED_uvedit_live_unwrap_begin(struct Scene *scene, struct Object *obedit);
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void ED_uvedit_live_unwrap_re_solve(void);
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void ED_uvedit_live_unwrap_end(short cancel);
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/* single call up unwrap using scene settings, used for edge tag unwrapping */
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void ED_unwrap_lscm(struct Scene *scene, struct Object *obedit, const short sel);
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/* uvedit_draw.c */
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void draw_uvedit_main(struct SpaceImage *sima, struct ARegion *ar, struct Scene *scene, struct Object *obedit);
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#endif /* ED_UVEDIT_H */
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