Merged changes in the trunk up to revision 32684.

This commit is contained in:
2010-10-24 13:05:09 +00:00
362 changed files with 4293 additions and 22486 deletions

View File

@@ -68,7 +68,6 @@ GET_BLENDER_VERSION()
OPTION(WITH_INTERNATIONAL "Enable I18N (International fonts and text)" ON)
OPTION(WITH_PYTHON "Enable Embedded Python API" ON)
OPTION(WITH_BUILDINFO "Include extra build details" ON)
OPTION(WITH_FLUID "Enable Elbeem (Fluid Simulation)" ON)
OPTION(WITH_IK_ITASC "Enable ITASC IK solver" ON)
OPTION(WITH_FFTW3 "Enable FFTW3 support (Used for smoke and audio effects)" OFF)
OPTION(WITH_BULLET "Enable Bullet (Physics Engine)" ON)
@@ -81,6 +80,11 @@ ELSE()
OPTION(WITH_OPENMP "Enable OpenMP (has to be supported by the compiler)" OFF)
ENDIF()
# Modifiers
OPTION(WITH_MOD_FLUID "Enable Elbeem Modifier (Fluid Simulation)" ON)
OPTION(WITH_MOD_DECIMATE "Enable Decimate Modifier" ON)
OPTION(WITH_MOD_BOOLEAN "Enable Boolean Modifier" ON)
# Image format support
OPTION(WITH_IMAGE_OPENEXR "Enable OpenEXR Support (http://www.openexr.com)" ON)
OPTION(WITH_IMAGE_OPENJPEG "Enable OpenJpeg Support (http://www.openjpeg.org/)" OFF)
@@ -402,8 +406,8 @@ IF(WIN32)
SET(LLIBS kernel32 user32 gdi32 comdlg32 advapi32 shell32 ole32 oleaut32 uuid ws2_32 vfw32 winmm)
ENDIF(CMAKE_CL_64)
SET(CMAKE_CXX_FLAGS "/D_CRT_NONSTDC_NO_DEPRECATE /D_CRT_SECURE_NO_DEPRECATE /D_SCL_SECURE_NO_DEPRECATE /wd4800 /wd4244 /wd4305" CACHE STRING "MSVC MT C++ flags " FORCE)
SET(CMAKE_C_FLAGS "/D_CRT_NONSTDC_NO_DEPRECATE /D_CRT_SECURE_NO_DEPRECATE /D_SCL_SECURE_NO_DEPRECATE /wd4800 /wd4244 /wd4305" CACHE STRING "MSVC MT C++ flags " FORCE)
SET(CMAKE_CXX_FLAGS "/D_CRT_NONSTDC_NO_DEPRECATE /D_CRT_SECURE_NO_DEPRECATE /D_SCL_SECURE_NO_DEPRECATE /we4013 /wd4800 /wd4244 /wd4305 /wd4065 /wd4267" CACHE STRING "MSVC MT C++ flags " FORCE)
SET(CMAKE_C_FLAGS "/D_CRT_NONSTDC_NO_DEPRECATE /D_CRT_SECURE_NO_DEPRECATE /D_SCL_SECURE_NO_DEPRECATE /we4013 /wd4800 /wd4244 /wd4305 /wd4065 /wd4267" CACHE STRING "MSVC MT C++ flags " FORCE)
IF(CMAKE_CL_64)
SET(CMAKE_CXX_FLAGS_DEBUG "/D_DEBUG /Od /Gm /EHsc /RTC1 /MTd /W3 /nologo /Zi /J" CACHE STRING "MSVC MT flags " FORCE)

View File

@@ -1,30 +1,45 @@
MACRO(BLENDERLIB_NOLIST
name
sources
includes)
# Gather all headers
FILE(GLOB_RECURSE INC_ALL *.h)
INCLUDE_DIRECTORIES(${includes})
ADD_LIBRARY(${name} ${INC_ALL} ${sources})
IF(MSVC)
# only MSVC uses SOURCE_GROUP
MACRO(BLENDERLIB_NOLIST
name
sources
includes)
# Group by location on disk
SOURCE_GROUP(Files FILES CMakeLists.txt)
SET(ALL_FILES ${sources} ${INC_ALL})
FOREACH(SRC ${ALL_FILES})
STRING(REGEX REPLACE ${CMAKE_CURRENT_SOURCE_DIR} "Files" REL_DIR "${SRC}")
STRING(REGEX REPLACE "[\\\\/][^\\\\/]*$" "" REL_DIR "${REL_DIR}")
STRING(REGEX REPLACE "^[\\\\/]" "" REL_DIR "${REL_DIR}")
IF(REL_DIR)
SOURCE_GROUP(${REL_DIR} FILES ${SRC})
ELSE(REL_DIR)
SOURCE_GROUP(Files FILES ${SRC})
ENDIF(REL_DIR)
ENDFOREACH(SRC)
MESSAGE(STATUS "Configuring library ${name}")
MESSAGE(STATUS "Configuring library ${name}")
ENDMACRO(BLENDERLIB_NOLIST)
# Gather all headers
FILE(GLOB_RECURSE INC_ALL *.h)
INCLUDE_DIRECTORIES(${includes})
ADD_LIBRARY(${name} ${INC_ALL} ${sources})
# Group by location on disk
SOURCE_GROUP(Files FILES CMakeLists.txt)
SET(ALL_FILES ${sources} ${INC_ALL})
FOREACH(SRC ${ALL_FILES})
STRING(REGEX REPLACE ${CMAKE_CURRENT_SOURCE_DIR} "Files" REL_DIR "${SRC}")
STRING(REGEX REPLACE "[\\\\/][^\\\\/]*$" "" REL_DIR "${REL_DIR}")
STRING(REGEX REPLACE "^[\\\\/]" "" REL_DIR "${REL_DIR}")
IF(REL_DIR)
SOURCE_GROUP(${REL_DIR} FILES ${SRC})
ELSE(REL_DIR)
SOURCE_GROUP(Files FILES ${SRC})
ENDIF(REL_DIR)
ENDFOREACH(SRC)
ENDMACRO(BLENDERLIB_NOLIST)
ELSE(MSVC)
MACRO(BLENDERLIB_NOLIST
name
sources
includes)
MESSAGE(STATUS "Configuring library ${name}")
INCLUDE_DIRECTORIES(${includes})
ADD_LIBRARY(${name} ${sources})
ENDMACRO(BLENDERLIB_NOLIST)
ENDIF(MSVC)
MACRO(BLENDERLIB
name
@@ -223,6 +238,41 @@ MACRO(TEST_SSE_SUPPORT)
ENDMACRO(TEST_SSE_SUPPORT)
# when we have warnings as errors applied globally this
# needs to be removed for some external libs which we dont maintain.
# utility macro
MACRO(_REMOVE_STRICT_FLAGS
flag)
STRING(REGEX REPLACE ${flag} "" CMAKE_C_FLAGS ${CMAKE_C_FLAGS})
STRING(REGEX REPLACE ${flag} "" CMAKE_C_FLAGS_DEBUG ${CMAKE_C_FLAGS_DEBUG})
STRING(REGEX REPLACE ${flag} "" CMAKE_C_FLAGS_RELEASE ${CMAKE_C_FLAGS_RELEASE})
STRING(REGEX REPLACE ${flag} "" CMAKE_C_FLAGS_MINSIZEREL ${CMAKE_C_FLAGS_MINSIZEREL})
STRING(REGEX REPLACE ${flag} "" CMAKE_C_FLAGS_RELWITHDEBINFO ${CMAKE_C_FLAGS_RELWITHDEBINFO})
STRING(REGEX REPLACE ${flag} "" CMAKE_CXX_FLAGS ${CMAKE_CXX_FLAGS})
STRING(REGEX REPLACE ${flag} "" CMAKE_CXX_FLAGS_DEBUG ${CMAKE_CXX_FLAGS_DEBUG})
STRING(REGEX REPLACE ${flag} "" CMAKE_CXX_FLAGS_RELEASE ${CMAKE_CXX_FLAGS_RELEASE})
STRING(REGEX REPLACE ${flag} "" CMAKE_CXX_FLAGS_MINSIZEREL ${CMAKE_CXX_FLAGS_MINSIZEREL})
STRING(REGEX REPLACE ${flag} "" CMAKE_CXX_FLAGS_RELWITHDEBINFO ${CMAKE_CXX_FLAGS_RELWITHDEBINFO})
ENDMACRO(_REMOVE_STRICT_FLAGS)
MACRO(REMOVE_STRICT_FLAGS)
IF(CMAKE_COMPILER_IS_GNUCC)
_REMOVE_STRICT_FLAGS("-Wunused-parameter")
_REMOVE_STRICT_FLAGS("-Werror=[^ ]+")
_REMOVE_STRICT_FLAGS("-Werror")
ENDIF(CMAKE_COMPILER_IS_GNUCC)
IF(MSVC)
# TODO
ENDIF(MSVC)
ENDMACRO(REMOVE_STRICT_FLAGS)
MACRO(GET_BLENDER_VERSION)
FILE(READ ${CMAKE_SOURCE_DIR}/source/blender/blenkernel/BKE_blender.h CONTENT)

View File

@@ -190,7 +190,7 @@ BF_PROFILE_FLAGS = ['-pg','-g']
BF_PROFILE = 'false'
BF_DEBUG = 'false'
BF_DEBUG_FLAGS = '-g'
BF_DEBUG_CCFLAGS = ['-g']
BF_BUILDDIR = '../build/aix4'
BF_INSTALLDIR='../install/aix4'

View File

@@ -171,9 +171,9 @@ REL_CCFLAGS = ['-O2']
##ARFLAGS = ruv
##ARFLAGSQUIET = ru
##
C_WARN = '-no_prelink -ptused'
C_WARN = ['-no_prelink', '-ptused']
CC_WARN = '-no_prelink -ptused'
CC_WARN = ['-no_prelink', '-ptused']
##FIX_STUBS_WARNINGS = -Wno-unused
@@ -185,7 +185,7 @@ BF_PROFILE_FLAGS = ['-pg','-g']
BF_PROFILE = 'false'
BF_DEBUG = 'false'
BF_DEBUG_FLAGS = '-g'
BF_DEBUG_CCFLAGS = ['-g']
BF_BUILDDIR = '../build/irix6'
BF_INSTALLDIR='../install/irix6'

View File

@@ -149,7 +149,7 @@ BF_OPENCOLLADA_INC = '${BF_OPENCOLLADA}/include'
BF_OPENCOLLADA_LIB = 'OpenCOLLADAStreamWriter OpenCOLLADASaxFrameworkLoader OpenCOLLADAFramework OpenCOLLADABaseUtils GeneratedSaxParser MathMLSolver xml2 pcre buffer ftoa'
BF_OPENCOLLADA_LIBPATH = '${BF_OPENCOLLADA}/lib'
WITH_BF_LCMS = True
WITH_BF_LCMS = False
BF_LCMS = LIBDIR + '/lcms'
BF_LCMS_INC = '${BF_LCMS}/include'
BF_LCMS_LIB = 'lcms'
@@ -170,7 +170,7 @@ BF_OPENGL_LIB_STATIC = [ '${BF_OPENGL}/lib/libGL.a', '${BF_OPENGL}/lib/libGLU.a'
CC = 'cl.exe'
CXX = 'cl.exe'
CCFLAGS = ['/nologo', '/Ob1', '/J', '/W3', '/Gd', '/wd4244', '/wd4305', '/wd4800', '/wd4065', '/wd4267']
CCFLAGS = ['/nologo', '/Ob1', '/J', '/W3', '/Gd', '/wd4244', '/wd4305', '/wd4800', '/wd4065', '/wd4267', '/we4013']
CXXFLAGS = ['/EHsc']
BGE_CXXFLAGS = ['/O2', '/EHsc', '/GR', '/fp:fast', '/arch:SSE']

View File

@@ -145,7 +145,7 @@ BF_OPENCOLLADA_INC = '${BF_OPENCOLLADA}/include'
BF_OPENCOLLADA_LIB = 'OpenCOLLADAStreamWriter OpenCOLLADASaxFrameworkLoader OpenCOLLADAFramework OpenCOLLADABaseUtils GeneratedSaxParser MathMLSolver xml2 pcre buffer ftoa'
BF_OPENCOLLADA_LIBPATH = '${BF_OPENCOLLADA}/lib'
WITH_BF_LCMS = True
WITH_BF_LCMS = False
BF_LCMS = LIBDIR + '/lcms'
BF_LCMS_INC = '${BF_LCMS}/include'
BF_LCMS_LIB = 'lcms'
@@ -166,13 +166,13 @@ CC = 'cl.exe'
CXX = 'cl.exe'
CFLAGS = []
CCFLAGS = ['/nologo', '/Ob1', '/J', '/W3', '/Gd', '/wd4244', '/wd4305', '/wd4800', '/wd4065', '/wd4267']
CCFLAGS = ['/nologo', '/Ob1', '/J', '/W3', '/Gd', '/we4013', '/wd4244', '/wd4305', '/wd4800', '/wd4065', '/wd4267']
CXXFLAGS = ['/EHsc']
BGE_CXXFLAGS = ['/O2', '/EHsc', '/GR', '/fp:fast']
BF_DEBUG_CCFLAGS = ['/Zi', '/FR${TARGET}.sbr']
CPPFLAGS = ['-DWIN32','-D_CONSOLE', '-D_LIB', '-DFTGL_LIBRARY_STATIC', '-D_CRT_SECURE_NO_DEPRECATE']
CPPFLAGS = ['-DWIN32', '-D_CONSOLE', '-D_LIB', '-DFTGL_LIBRARY_STATIC', '-D_CRT_SECURE_NO_DEPRECATE']
REL_CFLAGS = ['-O2', '-DNDEBUG']
REL_CCFLAGS = ['-O2', '-DNDEBUG']
REL_CXXFLAGS = ['-O2', '-DNDEBUG']

View File

@@ -295,8 +295,14 @@ def buildinfo(lenv, build_type):
build_rev = '-UNKNOWN-'
if lenv['BF_DEBUG']:
build_type = "Debug"
build_cflags = ' '.join(lenv['CFLAGS'] + lenv['CCFLAGS'] + lenv['BF_DEBUG_CCFLAGS'] + lenv['CPPFLAGS'])
build_cxxflags = ' '.join(lenv['CCFLAGS'] + lenv['CXXFLAGS'] + lenv['CPPFLAGS'])
else:
build_type = "Release"
build_cflags = ' '.join(lenv['CFLAGS'] + lenv['CCFLAGS'] + lenv['REL_CFLAGS'] + lenv['REL_CCFLAGS'] + lenv['CPPFLAGS'])
build_cxxflags = ' '.join(lenv['CCFLAGS'] + lenv['CXXFLAGS'] + lenv['REL_CXXFLAGS'] + lenv['REL_CCFLAGS'] + lenv['CPPFLAGS'])
build_linkflags = ' '.join(lenv['PLATFORM_LINKFLAGS'])
obj = []
if lenv['BF_BUILDINFO']:
@@ -305,7 +311,12 @@ def buildinfo(lenv, build_type):
'BUILD_TYPE="%s"'%(build_type),
'BUILD_REV="%s"'%(build_rev),
'NAN_BUILDINFO',
'BUILD_PLATFORM="%s:%s"'%(platform.system(), platform.architecture()[0])])
'BUILD_PLATFORM="%s:%s"'%(platform.system(), platform.architecture()[0]),
'BUILD_CFLAGS=\\"%s\\"'%(build_cflags),
'BUILD_CXXFLAGS=\\"%s\\"'%(build_cxxflags),
'BUILD_LINKFLAGS=\\"%s\\"'%(build_linkflags),
'BUILD_SYSTEM="SCons"'
])
lenv.Append (CPPPATH = [root_build_dir+'source/blender/blenkernel'])

View File

@@ -387,33 +387,33 @@ def read_opts(env, cfg, args):
(BoolVariable('WITH_BF_PLAYER', 'Build blenderplayer if true', False)),
(BoolVariable('WITH_BF_NOBLENDER', 'Do not build blender if true', False)),
('CFLAGS', 'C only flags', ''),
('CCFLAGS', 'Generic C and C++ flags', ''),
('CXXFLAGS', 'C++ only flags', ''),
('BGE_CXXFLAGS', 'C++ only flags for BGE', ''),
('CPPFLAGS', 'Defines', ''),
('REL_CFLAGS', 'C only release flags', ''),
('REL_CCFLAGS', 'Generic C and C++ release flags', ''),
('REL_CXXFLAGS', 'C++ only release flags', ''),
('CFLAGS', 'C only flags', []),
('CCFLAGS', 'Generic C and C++ flags', []),
('CXXFLAGS', 'C++ only flags', []),
('BGE_CXXFLAGS', 'C++ only flags for BGE', []),
('CPPFLAGS', 'Defines', []),
('REL_CFLAGS', 'C only release flags', []),
('REL_CCFLAGS', 'Generic C and C++ release flags', []),
('REL_CXXFLAGS', 'C++ only release flags', []),
('C_WARN', 'C warning flags', ''),
('CC_WARN', 'Generic C and C++ warning flags', ''),
('CXX_WARN', 'C++ only warning flags', ''),
('C_WARN', 'C warning flags', []),
('CC_WARN', 'Generic C and C++ warning flags', []),
('CXX_WARN', 'C++ only warning flags', []),
('LLIBS', 'Platform libs', ''),
('PLATFORM_LINKFLAGS', 'Platform linkflags', ''),
('LLIBS', 'Platform libs', []),
('PLATFORM_LINKFLAGS', 'Platform linkflags', []),
('MACOSX_ARCHITECTURE', 'python_arch.zip select', ''),
(BoolVariable('BF_PROFILE', 'Add profiling information if true', False)),
('BF_PROFILE_CFLAGS', 'C only profiling flags', ''),
('BF_PROFILE_CCFLAGS', 'C and C++ profiling flags', ''),
('BF_PROFILE_CXXFLAGS', 'C++ only profiling flags', ''),
('BF_PROFILE_LINKFLAGS', 'Profile linkflags', ''),
('BF_PROFILE_CFLAGS', 'C only profiling flags', []),
('BF_PROFILE_CCFLAGS', 'C and C++ profiling flags', []),
('BF_PROFILE_CXXFLAGS', 'C++ only profiling flags', []),
('BF_PROFILE_LINKFLAGS', 'Profile linkflags', []),
(BoolVariable('BF_DEBUG', 'Add debug flags if true', False)),
('BF_DEBUG_CFLAGS', 'C only debug flags', ''),
('BF_DEBUG_CCFLAGS', 'C and C++ debug flags', ''),
('BF_DEBUG_CXXFLAGS', 'C++ only debug flags', ''),
('BF_DEBUG_CFLAGS', 'C only debug flags', []),
('BF_DEBUG_CCFLAGS', 'C and C++ debug flags', []),
('BF_DEBUG_CXXFLAGS', 'C++ only debug flags', []),
(BoolVariable('BF_BSC', 'Create .bsc files (msvc only)', False)),

View File

@@ -25,7 +25,7 @@
# ***** END GPL LICENSE BLOCK *****
# Otherwise we get warnings here that we cant fix in external projects
STRING(REGEX REPLACE "-Wunused-parameter" "" CMAKE_C_FLAGS ${CMAKE_C_FLAGS})
REMOVE_STRICT_FLAGS()
IF(WITH_BULLET)
ADD_SUBDIRECTORY(bullet2)

View File

@@ -24,20 +24,125 @@
#
# ***** END GPL LICENSE BLOCK *****
SET(INC . src)
SET(INC
.
src
)
FILE(GLOB SRC
src/LinearMath/*.cpp
src/BulletCollision/BroadphaseCollision/*.cpp
src/BulletCollision/CollisionShapes/*.cpp
src/BulletCollision/NarrowPhaseCollision/*.cpp
src/BulletCollision/Gimpact/*.cpp
src/BulletCollision/CollisionDispatch/*.cpp
src/BulletDynamics/ConstraintSolver/*.cpp
src/BulletDynamics/Vehicle/*.cpp
src/BulletDynamics/Dynamics/*.cpp
src/BulletSoftBody/*.cpp
SET(SRC
src/BulletCollision/BroadphaseCollision/btAxisSweep3.cpp
src/BulletCollision/BroadphaseCollision/btBroadphaseProxy.cpp
src/BulletCollision/BroadphaseCollision/btCollisionAlgorithm.cpp
src/BulletCollision/BroadphaseCollision/btDbvt.cpp
src/BulletCollision/BroadphaseCollision/btDbvtBroadphase.cpp
src/BulletCollision/BroadphaseCollision/btDispatcher.cpp
src/BulletCollision/BroadphaseCollision/btMultiSapBroadphase.cpp
src/BulletCollision/BroadphaseCollision/btOverlappingPairCache.cpp
src/BulletCollision/BroadphaseCollision/btQuantizedBvh.cpp
src/BulletCollision/BroadphaseCollision/btSimpleBroadphase.cpp
src/BulletCollision/CollisionDispatch/SphereTriangleDetector.cpp
src/BulletCollision/CollisionDispatch/btActivatingCollisionAlgorithm.cpp
src/BulletCollision/CollisionDispatch/btBoxBoxCollisionAlgorithm.cpp
src/BulletCollision/CollisionDispatch/btBoxBoxDetector.cpp
src/BulletCollision/CollisionDispatch/btCollisionDispatcher.cpp
src/BulletCollision/CollisionDispatch/btCollisionObject.cpp
src/BulletCollision/CollisionDispatch/btCollisionWorld.cpp
src/BulletCollision/CollisionDispatch/btCompoundCollisionAlgorithm.cpp
src/BulletCollision/CollisionDispatch/btConvexConcaveCollisionAlgorithm.cpp
src/BulletCollision/CollisionDispatch/btConvexConvexAlgorithm.cpp
src/BulletCollision/CollisionDispatch/btConvexPlaneCollisionAlgorithm.cpp
src/BulletCollision/CollisionDispatch/btDefaultCollisionConfiguration.cpp
src/BulletCollision/CollisionDispatch/btEmptyCollisionAlgorithm.cpp
src/BulletCollision/CollisionDispatch/btGhostObject.cpp
src/BulletCollision/CollisionDispatch/btManifoldResult.cpp
src/BulletCollision/CollisionDispatch/btSimulationIslandManager.cpp
src/BulletCollision/CollisionDispatch/btSphereBoxCollisionAlgorithm.cpp
src/BulletCollision/CollisionDispatch/btSphereSphereCollisionAlgorithm.cpp
src/BulletCollision/CollisionDispatch/btSphereTriangleCollisionAlgorithm.cpp
src/BulletCollision/CollisionDispatch/btUnionFind.cpp
src/BulletCollision/CollisionShapes/btBoxShape.cpp
src/BulletCollision/CollisionShapes/btBvhTriangleMeshShape.cpp
src/BulletCollision/CollisionShapes/btCapsuleShape.cpp
src/BulletCollision/CollisionShapes/btCollisionShape.cpp
src/BulletCollision/CollisionShapes/btCompoundShape.cpp
src/BulletCollision/CollisionShapes/btConcaveShape.cpp
src/BulletCollision/CollisionShapes/btConeShape.cpp
src/BulletCollision/CollisionShapes/btConvexHullShape.cpp
src/BulletCollision/CollisionShapes/btConvexInternalShape.cpp
src/BulletCollision/CollisionShapes/btConvexPointCloudShape.cpp
src/BulletCollision/CollisionShapes/btConvexShape.cpp
src/BulletCollision/CollisionShapes/btConvexTriangleMeshShape.cpp
src/BulletCollision/CollisionShapes/btCylinderShape.cpp
src/BulletCollision/CollisionShapes/btEmptyShape.cpp
src/BulletCollision/CollisionShapes/btHeightfieldTerrainShape.cpp
src/BulletCollision/CollisionShapes/btMinkowskiSumShape.cpp
src/BulletCollision/CollisionShapes/btMultiSphereShape.cpp
src/BulletCollision/CollisionShapes/btMultimaterialTriangleMeshShape.cpp
src/BulletCollision/CollisionShapes/btOptimizedBvh.cpp
src/BulletCollision/CollisionShapes/btPolyhedralConvexShape.cpp
src/BulletCollision/CollisionShapes/btScaledBvhTriangleMeshShape.cpp
src/BulletCollision/CollisionShapes/btShapeHull.cpp
src/BulletCollision/CollisionShapes/btSphereShape.cpp
src/BulletCollision/CollisionShapes/btStaticPlaneShape.cpp
src/BulletCollision/CollisionShapes/btStridingMeshInterface.cpp
src/BulletCollision/CollisionShapes/btTetrahedronShape.cpp
src/BulletCollision/CollisionShapes/btTriangleBuffer.cpp
src/BulletCollision/CollisionShapes/btTriangleCallback.cpp
src/BulletCollision/CollisionShapes/btTriangleIndexVertexArray.cpp
src/BulletCollision/CollisionShapes/btTriangleIndexVertexMaterialArray.cpp
src/BulletCollision/CollisionShapes/btTriangleMesh.cpp
src/BulletCollision/CollisionShapes/btTriangleMeshShape.cpp
src/BulletCollision/CollisionShapes/btUniformScalingShape.cpp
src/BulletCollision/Gimpact/btContactProcessing.cpp
src/BulletCollision/Gimpact/btGImpactBvh.cpp
src/BulletCollision/Gimpact/btGImpactCollisionAlgorithm.cpp
src/BulletCollision/Gimpact/btGImpactQuantizedBvh.cpp
src/BulletCollision/Gimpact/btGImpactShape.cpp
src/BulletCollision/Gimpact/btGenericPoolAllocator.cpp
src/BulletCollision/Gimpact/btTriangleShapeEx.cpp
src/BulletCollision/Gimpact/gim_box_set.cpp
src/BulletCollision/Gimpact/gim_contact.cpp
src/BulletCollision/Gimpact/gim_memory.cpp
src/BulletCollision/Gimpact/gim_tri_collision.cpp
src/BulletCollision/NarrowPhaseCollision/btContinuousConvexCollision.cpp
src/BulletCollision/NarrowPhaseCollision/btConvexCast.cpp
src/BulletCollision/NarrowPhaseCollision/btGjkConvexCast.cpp
src/BulletCollision/NarrowPhaseCollision/btGjkEpa.cpp
src/BulletCollision/NarrowPhaseCollision/btGjkEpa2.cpp
src/BulletCollision/NarrowPhaseCollision/btGjkEpaPenetrationDepthSolver.cpp
src/BulletCollision/NarrowPhaseCollision/btGjkPairDetector.cpp
src/BulletCollision/NarrowPhaseCollision/btMinkowskiPenetrationDepthSolver.cpp
src/BulletCollision/NarrowPhaseCollision/btPersistentManifold.cpp
src/BulletCollision/NarrowPhaseCollision/btRaycastCallback.cpp
src/BulletCollision/NarrowPhaseCollision/btSubSimplexConvexCast.cpp
src/BulletCollision/NarrowPhaseCollision/btVoronoiSimplexSolver.cpp
src/BulletDynamics/ConstraintSolver/btConeTwistConstraint.cpp
src/BulletDynamics/ConstraintSolver/btContactConstraint.cpp
src/BulletDynamics/ConstraintSolver/btGeneric6DofConstraint.cpp
src/BulletDynamics/ConstraintSolver/btHingeConstraint.cpp
src/BulletDynamics/ConstraintSolver/btPoint2PointConstraint.cpp
src/BulletDynamics/ConstraintSolver/btSequentialImpulseConstraintSolver.cpp
src/BulletDynamics/ConstraintSolver/btSliderConstraint.cpp
src/BulletDynamics/ConstraintSolver/btSolve2LinearConstraint.cpp
src/BulletDynamics/ConstraintSolver/btTypedConstraint.cpp
src/BulletDynamics/Dynamics/Bullet-C-API.cpp
src/BulletDynamics/Dynamics/btContinuousDynamicsWorld.cpp
src/BulletDynamics/Dynamics/btDiscreteDynamicsWorld.cpp
src/BulletDynamics/Dynamics/btRigidBody.cpp
src/BulletDynamics/Dynamics/btSimpleDynamicsWorld.cpp
src/BulletDynamics/Vehicle/btRaycastVehicle.cpp
src/BulletDynamics/Vehicle/btWheelInfo.cpp
src/BulletSoftBody/btSoftBody.cpp
src/BulletSoftBody/btSoftBodyConcaveCollisionAlgorithm.cpp
src/BulletSoftBody/btSoftBodyHelpers.cpp
src/BulletSoftBody/btSoftBodyRigidBodyCollisionConfiguration.cpp
src/BulletSoftBody/btSoftRigidCollisionAlgorithm.cpp
src/BulletSoftBody/btSoftRigidDynamicsWorld.cpp
src/BulletSoftBody/btSoftSoftCollisionAlgorithm.cpp
src/LinearMath/btAlignedAllocator.cpp
src/LinearMath/btConvexHull.cpp
src/LinearMath/btGeometryUtil.cpp
src/LinearMath/btQuickprof.cpp
)
BLENDERLIB(extern_bullet "${SRC}" "${INC}")

File diff suppressed because it is too large Load Diff

File diff suppressed because it is too large Load Diff

View File

@@ -1,146 +0,0 @@
<?xml version="1.0" encoding="Windows-1252"?>
<VisualStudioProject
ProjectType="Visual C++"
Version="7.10"
Name="glew"
ProjectGUID="{BAC615B0-F1AF-418B-8D23-A10FD8870D6A}"
Keyword="Win32Proj">
<Platforms>
<Platform
Name="Win32"/>
</Platforms>
<Configurations>
<Configuration
Name="Blender Debug|Win32"
OutputDirectory="..\..\..\..\..\build\msvc_7\extern\glew\debug"
IntermediateDirectory="..\..\..\..\..\build\msvc_7\extern\glew\debug"
ConfigurationType="4"
CharacterSet="2">
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories="..\..\include"
PreprocessorDefinitions="WIN32;_DEBUG;_LIB"
MinimalRebuild="FALSE"
BasicRuntimeChecks="3"
RuntimeLibrary="1"
UsePrecompiledHeader="2"
PrecompiledHeaderFile="..\..\..\..\..\build\msvc_7\extern\glew\debug\glew.pch"
AssemblerListingLocation="..\..\..\..\..\build\msvc_7\extern\glew\debug\"
ObjectFile="..\..\..\..\..\build\msvc_7\extern\glew\debug\"
ProgramDataBaseFileName="..\..\..\..\..\build\msvc_7\extern\glew\debug\"
WarningLevel="2"
Detect64BitPortabilityProblems="FALSE"
DebugInformationFormat="3"/>
<Tool
Name="VCCustomBuildTool"/>
<Tool
Name="VCLibrarianTool"
OutputFile="..\..\..\..\..\build\msvc_7\libs\extern\debug\glew.lib"/>
<Tool
Name="VCMIDLTool"/>
<Tool
Name="VCPostBuildEventTool"
Description="Copying GLEW files library (debug target) to lib tree."
CommandLine="ECHO Copying header files
IF NOT EXIST ..\..\..\..\..\build\msvc_7\extern\glew\include\GL MKDIR ..\..\..\..\..\build\msvc_7\extern\glew\include\GL
XCOPY /Y ..\..\include\GL\*.h ..\..\..\..\..\build\msvc_7\extern\glew\include\GL
ECHO Done
"/>
<Tool
Name="VCPreBuildEventTool"/>
<Tool
Name="VCPreLinkEventTool"/>
<Tool
Name="VCResourceCompilerTool"/>
<Tool
Name="VCWebServiceProxyGeneratorTool"/>
<Tool
Name="VCXMLDataGeneratorTool"/>
<Tool
Name="VCManagedWrapperGeneratorTool"/>
<Tool
Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
</Configuration>
<Configuration
Name="Blender Release|Win32"
OutputDirectory="..\..\..\..\..\build\msvc_7\extern\glew"
IntermediateDirectory="..\..\..\..\..\build\msvc_7\extern\glew"
ConfigurationType="4"
CharacterSet="2">
<Tool
Name="VCCLCompilerTool"
InlineFunctionExpansion="1"
AdditionalIncludeDirectories="..\..\include"
PreprocessorDefinitions="WIN32;NDEBUG;_LIB"
StringPooling="TRUE"
RuntimeLibrary="0"
EnableFunctionLevelLinking="TRUE"
UsePrecompiledHeader="2"
PrecompiledHeaderFile="..\..\..\..\..\build\msvc_7\extern\glew\glew.pch"
AssemblerListingLocation="..\..\..\..\..\build\msvc_7\extern\glew\"
ObjectFile="..\..\..\..\..\build\msvc_7\extern\glew\"
ProgramDataBaseFileName="..\..\..\..\..\build\msvc_7\extern\glew\"
WarningLevel="2"
Detect64BitPortabilityProblems="FALSE"
DebugInformationFormat="0"/>
<Tool
Name="VCCustomBuildTool"/>
<Tool
Name="VCLibrarianTool"
OutputFile="..\..\..\..\..\build\msvc_7\libs\extern\glew.lib"/>
<Tool
Name="VCMIDLTool"/>
<Tool
Name="VCPostBuildEventTool"
Description="Copying GLEW files library to lib tree."
CommandLine="ECHO Copying header files
IF NOT EXIST ..\..\..\..\..\build\msvc_7\extern\glew\include\GL MKDIR ..\..\..\..\..\build\msvc_7\extern\glew\include\GL
XCOPY /Y ..\..\include\GL\*.h ..\..\..\..\..\build\msvc_7\extern\glew\include\GL
ECHO Done
"/>
<Tool
Name="VCPreBuildEventTool"/>
<Tool
Name="VCPreLinkEventTool"/>
<Tool
Name="VCResourceCompilerTool"/>
<Tool
Name="VCWebServiceProxyGeneratorTool"/>
<Tool
Name="VCXMLDataGeneratorTool"/>
<Tool
Name="VCManagedWrapperGeneratorTool"/>
<Tool
Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
</Configuration>
</Configurations>
<References>
</References>
<Files>
<Filter
Name="Source Files"
Filter="cpp;c;cxx;def;odl;idl;hpj;bat;asm;asmx"
UniqueIdentifier="{4FC737F1-C7A5-4376-A066-2A32D752A2FF}">
<File
RelativePath="..\..\src\glew.c">
</File>
</Filter>
<Filter
Name="Header Files"
Filter="h;hpp;hxx;hm;inl;inc;xsd"
UniqueIdentifier="{93995380-89BD-4b04-88EB-625FBE52EBFB}">
<File
RelativePath="..\..\include\GL\glew.h">
</File>
<File
RelativePath="..\..\include\GL\glxew.h">
</File>
<File
RelativePath="..\..\include\GL\wglew.h">
</File>
</Filter>
</Files>
<Globals>
</Globals>
</VisualStudioProject>

View File

@@ -1,197 +0,0 @@
<?xml version="1.0" encoding="Windows-1252"?>
<VisualStudioProject
ProjectType="Visual C++"
Version="9,00"
Name="EXT_glew"
ProjectGUID="{BAC615B0-F1AF-418B-8D23-A10FD8870D6A}"
RootNamespace="glew"
Keyword="Win32Proj"
TargetFrameworkVersion="131072"
>
<Platforms>
<Platform
Name="Win32"
/>
</Platforms>
<ToolFiles>
</ToolFiles>
<Configurations>
<Configuration
Name="Blender Debug|Win32"
OutputDirectory="..\..\..\..\..\build\msvc_9\extern\glew\debug"
IntermediateDirectory="..\..\..\..\..\build\msvc_9\extern\glew\debug"
ConfigurationType="4"
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
CharacterSet="2"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
/>
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories="..\..\include"
PreprocessorDefinitions="WIN32;_DEBUG;_LIB;GLEW_STATIC"
MinimalRebuild="false"
BasicRuntimeChecks="3"
RuntimeLibrary="1"
UsePrecompiledHeader="0"
PrecompiledHeaderFile="..\..\..\..\..\build\msvc_9\extern\glew\debug\glew.pch"
AssemblerListingLocation="..\..\..\..\..\build\msvc_9\extern\glew\debug\"
ObjectFile="..\..\..\..\..\build\msvc_9\extern\glew\debug\"
ProgramDataBaseFileName="..\..\..\..\..\build\msvc_9\extern\glew\debug\"
WarningLevel="2"
Detect64BitPortabilityProblems="false"
DebugInformationFormat="3"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLibrarianTool"
OutputFile="..\..\..\..\..\build\msvc_9\libs\extern\debug\glew.lib"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCPostBuildEventTool"
Description="Copying GLEW files library (debug target) to lib tree."
CommandLine="ECHO Copying header files&#x0D;&#x0A;IF NOT EXIST ..\..\..\..\..\build\msvc_9\extern\glew\include\GL MKDIR ..\..\..\..\..\build\msvc_9\extern\glew\include\GL&#x0D;&#x0A;XCOPY /Y ..\..\include\GL\*.h ..\..\..\..\..\build\msvc_9\extern\glew\include\GL&#x0D;&#x0A;ECHO Done&#x0D;&#x0A;"
/>
</Configuration>
<Configuration
Name="Blender Release|Win32"
OutputDirectory="..\..\..\..\..\build\msvc_9\extern\glew"
IntermediateDirectory="..\..\..\..\..\build\msvc_9\extern\glew"
ConfigurationType="4"
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
CharacterSet="2"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
/>
<Tool
Name="VCCLCompilerTool"
Optimization="2"
InlineFunctionExpansion="1"
AdditionalIncludeDirectories="..\..\include"
PreprocessorDefinitions="WIN32;NDEBUG;_LIB;GLEW_STATIC"
StringPooling="true"
RuntimeLibrary="0"
EnableFunctionLevelLinking="true"
UsePrecompiledHeader="0"
PrecompiledHeaderFile="..\..\..\..\..\build\msvc_9\extern\glew\glew.pch"
AssemblerListingLocation="..\..\..\..\..\build\msvc_9\extern\glew\"
ObjectFile="..\..\..\..\..\build\msvc_9\extern\glew\"
ProgramDataBaseFileName="..\..\..\..\..\build\msvc_9\extern\glew\"
WarningLevel="2"
Detect64BitPortabilityProblems="false"
DebugInformationFormat="0"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLibrarianTool"
OutputFile="..\..\..\..\..\build\msvc_9\libs\extern\glew.lib"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCPostBuildEventTool"
Description="Copying GLEW files library to lib tree."
CommandLine="ECHO Copying header files&#x0D;&#x0A;IF NOT EXIST ..\..\..\..\..\build\msvc_9\extern\glew\include\GL MKDIR ..\..\..\..\..\build\msvc_9\extern\glew\include\GL&#x0D;&#x0A;XCOPY /Y ..\..\include\GL\*.h ..\..\..\..\..\build\msvc_9\extern\glew\include\GL&#x0D;&#x0A;ECHO Done&#x0D;&#x0A;"
/>
</Configuration>
</Configurations>
<References>
</References>
<Files>
<Filter
Name="Source Files"
Filter="cpp;c;cxx;def;odl;idl;hpj;bat;asm;asmx"
UniqueIdentifier="{4FC737F1-C7A5-4376-A066-2A32D752A2FF}"
>
<File
RelativePath="..\..\src\glew.c"
>
</File>
</Filter>
<Filter
Name="Header Files"
Filter="h;hpp;hxx;hm;inl;inc;xsd"
UniqueIdentifier="{93995380-89BD-4b04-88EB-625FBE52EBFB}"
>
<File
RelativePath="..\..\include\GL\glew.h"
>
</File>
<File
RelativePath="..\..\include\GL\glxew.h"
>
</File>
<File
RelativePath="..\..\include\GL\wglew.h"
>
</File>
</Filter>
</Files>
<Globals>
</Globals>
</VisualStudioProject>

View File

@@ -24,7 +24,29 @@
#
# ***** END GPL LICENSE BLOCK *****
SET(INC .)
SET(INC
.
)
SET(SRC
bio.c
cio.c
dwt.c
event.c
image.c
j2k.c
j2k_lib.c
jp2.c
jpt.c
mct.c
mqc.c
openjpeg.c
pi.c
raw.c
t1.c
t2.c
tcd.c
tgt.c
)
FILE(GLOB SRC *.c)
BLENDERLIB(extern_openjpeg "${SRC}" "${INC}")

View File

@@ -29,7 +29,7 @@
/* ==========================================================
Utility functions
==========================================================*/
#if 0
#if !defined(_MSC_VER) && !defined(__MINGW32__)
static char*
i2a(unsigned i, char *a, unsigned r) {
@@ -58,7 +58,7 @@ _itoa(int i, char *a, int r) {
}
#endif /* !WIN32 */
#endif /* unused - campbell */
/* ----------------------------------------------------------------------- */
opj_event_mgr_t* OPJ_CALLCONV opj_set_event_mgr(opj_common_ptr cinfo, opj_event_mgr_t *event_mgr, void *context) {

View File

@@ -24,8 +24,16 @@
#
# ***** END GPL LICENSE BLOCK *****
SET(INC . )
SET(INC
.
)
FILE(GLOB SRC ./*.c)
SET(SRC
Alloc.c
LzFind.c
LzmaDec.c
LzmaEnc.c
LzmaLib.c
)
BLENDERLIB(extern_lzma "${SRC}" "${INC}")

View File

@@ -1,385 +0,0 @@
<?xml version="1.0" encoding="Windows-1252"?>
<VisualStudioProject
ProjectType="Visual C++"
Version="9,00"
Name="EXT_lzma"
ProjectGUID="{79D0B232-208C-F208-DA71-79B4AC088602}"
RootNamespace="lzma"
TargetFrameworkVersion="131072"
>
<Platforms>
<Platform
Name="Win32"
/>
</Platforms>
<ToolFiles>
</ToolFiles>
<Configurations>
<Configuration
Name="Blender Debug|Win32"
OutputDirectory="..\..\..\..\..\build\msvc_9\extern\lzma\debug"
IntermediateDirectory="..\..\..\..\..\build\msvc_9\extern\lzma\debug"
ConfigurationType="4"
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="false"
CharacterSet="2"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
/>
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories=""
PreprocessorDefinitions="_DEBUG;_LIB;WIN32"
ExceptionHandling="1"
BasicRuntimeChecks="3"
RuntimeLibrary="1"
UsePrecompiledHeader="0"
PrecompiledHeaderFile="..\..\..\..\..\build\msvc_9\extern\lzma\debug\lzma.pch"
AssemblerListingLocation="..\..\..\..\..\build\msvc_9\extern\lzma\debug\"
ObjectFile="..\..\..\..\..\build\msvc_9\extern\lzma\debug\"
ProgramDataBaseFileName="..\..\..\..\..\build\msvc_9\extern\lzma\debug\"
WarningLevel="3"
SuppressStartupBanner="true"
DebugInformationFormat="4"
CompileAs="0"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="_DEBUG"
Culture="1033"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLibrarianTool"
OutputFile="..\..\..\..\..\build\msvc_9\libs\extern\debug\lzma.lib"
SuppressStartupBanner="true"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
</Configuration>
<Configuration
Name="Blender Release|Win32"
OutputDirectory="..\..\..\..\..\build\msvc_9\extern\lzma"
IntermediateDirectory="..\..\..\..\..\build\msvc_9\extern\lzma"
ConfigurationType="4"
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="false"
CharacterSet="2"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
/>
<Tool
Name="VCCLCompilerTool"
Optimization="2"
InlineFunctionExpansion="1"
AdditionalIncludeDirectories=""
PreprocessorDefinitions="NDEBUG;_LIB;WIN32"
StringPooling="true"
ExceptionHandling="0"
RuntimeLibrary="0"
EnableFunctionLevelLinking="true"
UsePrecompiledHeader="0"
PrecompiledHeaderFile="..\..\..\..\..\build\msvc_9\extern\lzma\lzma.pch"
AssemblerListingLocation="..\..\..\..\..\build\msvc_9\extern\lzma\"
ObjectFile="..\..\..\..\..\build\msvc_9\extern\lzma\"
ProgramDataBaseFileName="..\..\..\..\..\build\msvc_9\extern\lzma\"
WarningLevel="3"
SuppressStartupBanner="true"
DebugInformationFormat="1"
CompileAs="0"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="NDEBUG"
Culture="1033"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLibrarianTool"
OutputFile="..\..\..\..\..\build\msvc_9\libs\extern\lzma.lib"
SuppressStartupBanner="true"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
</Configuration>
<Configuration
Name="3D Plugin Debug|Win32"
OutputDirectory="..\..\..\..\..\build\msvc_9\extern\lzma\mtdll\debug"
IntermediateDirectory="..\..\..\..\..\build\msvc_9\extern\lzma\mtdll\debug"
ConfigurationType="4"
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="false"
CharacterSet="2"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
/>
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories=""
PreprocessorDefinitions="_DEBUG;_LIB;WIN32"
ExceptionHandling="0"
BasicRuntimeChecks="3"
RuntimeLibrary="3"
UsePrecompiledHeader="0"
PrecompiledHeaderFile="..\..\..\..\..\build\msvc_9\extern\lzma\mtdll\debug\lzma.pch"
AssemblerListingLocation="..\..\..\..\..\build\msvc_9\extern\lzma\mtdll\debug\"
ObjectFile="..\..\..\..\..\build\msvc_9\extern\lzma\mtdll\debug\"
ProgramDataBaseFileName="..\..\..\..\..\build\msvc_9\extern\lzma\mtdll\debug\"
WarningLevel="3"
SuppressStartupBanner="true"
DebugInformationFormat="4"
CompileAs="0"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="_DEBUG"
Culture="1033"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLibrarianTool"
OutputFile="..\..\..\..\..\build\msvc_9\libs\extern\mtdll\debug\lzma.lib"
SuppressStartupBanner="true"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
</Configuration>
<Configuration
Name="3D Plugin Release|Win32"
OutputDirectory="..\..\..\..\..\build\msvc_9\extern\lzma\mtdll"
IntermediateDirectory="..\..\..\..\..\build\msvc_9\extern\lzma\mtdll"
ConfigurationType="4"
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="false"
CharacterSet="2"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
/>
<Tool
Name="VCCLCompilerTool"
Optimization="2"
InlineFunctionExpansion="1"
AdditionalIncludeDirectories=""
PreprocessorDefinitions="NDEBUG;_LIB;WIN32"
StringPooling="true"
ExceptionHandling="0"
RuntimeLibrary="2"
EnableFunctionLevelLinking="true"
UsePrecompiledHeader="0"
PrecompiledHeaderFile="..\..\..\..\..\build\msvc_9\extern\lzma\mtdll\lzma.pch"
AssemblerListingLocation="..\..\..\..\..\build\msvc_9\extern\lzma\mtdll\"
ObjectFile="..\..\..\..\..\build\msvc_9\extern\lzma\mtdll\"
ProgramDataBaseFileName="..\..\..\..\..\build\msvc_9\extern\lzma\mtdll\"
WarningLevel="3"
SuppressStartupBanner="true"
DebugInformationFormat="1"
CompileAs="0"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="NDEBUG"
Culture="1033"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLibrarianTool"
OutputFile="..\..\..\..\..\build\msvc_9\libs\extern\mtdll\lzma.lib"
SuppressStartupBanner="true"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
</Configuration>
</Configurations>
<References>
</References>
<Files>
<Filter
Name="Source Files"
>
<File
RelativePath="..\..\Alloc.c"
>
</File>
<File
RelativePath="..\..\LzFind.c"
>
</File>
<File
RelativePath="..\..\LzmaDec.c"
>
</File>
<File
RelativePath="..\..\LzmaEnc.c"
>
</File>
<File
RelativePath="..\..\LzmaLib.c"
>
</File>
</Filter>
<Filter
Name="Header Files"
>
<File
RelativePath="..\..\Alloc.h"
>
</File>
<File
RelativePath="..\..\LzFind.h"
>
</File>
<File
RelativePath="..\..\LzHash.h"
>
</File>
<File
RelativePath="..\..\LzmaDec.h"
>
</File>
<File
RelativePath="..\..\LzmaEnc.h"
>
</File>
<File
RelativePath="..\..\LzmaLib.h"
>
</File>
<File
RelativePath="..\..\Types.h"
>
</File>
</Filter>
</Files>
<Globals>
</Globals>
</VisualStudioProject>

View File

@@ -24,7 +24,12 @@
#
# ***** END GPL LICENSE BLOCK *****
SET(INC include)
SET(SRC minilzo/minilzo.c)
SET(INC
include
)
SET(SRC
minilzo/minilzo.c
)
BLENDERLIB(extern_minilzo "${SRC}" "${INC}")

View File

@@ -1,353 +0,0 @@
<?xml version="1.0" encoding="Windows-1252"?>
<VisualStudioProject
ProjectType="Visual C++"
Version="9,00"
Name="EXT_lzo"
ProjectGUID="{8BFA4082-773B-D100-BC24-659083BA023F}"
RootNamespace="lzo"
TargetFrameworkVersion="131072"
>
<Platforms>
<Platform
Name="Win32"
/>
</Platforms>
<ToolFiles>
</ToolFiles>
<Configurations>
<Configuration
Name="Blender Debug|Win32"
OutputDirectory="..\..\..\..\..\build\msvc_9\extern\lzo\debug"
IntermediateDirectory="..\..\..\..\..\build\msvc_9\extern\lzo\debug"
ConfigurationType="4"
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="false"
CharacterSet="2"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
/>
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories=""
PreprocessorDefinitions="_DEBUG;_LIB;WIN32"
ExceptionHandling="1"
BasicRuntimeChecks="3"
RuntimeLibrary="1"
UsePrecompiledHeader="0"
PrecompiledHeaderFile="..\..\..\..\..\build\msvc_9\extern\lzo\debug\lzo.pch"
AssemblerListingLocation="..\..\..\..\..\build\msvc_9\extern\lzo\debug\"
ObjectFile="..\..\..\..\..\build\msvc_9\extern\lzo\debug\"
ProgramDataBaseFileName="..\..\..\..\..\build\msvc_9\extern\lzo\debug\"
WarningLevel="3"
SuppressStartupBanner="true"
DebugInformationFormat="4"
CompileAs="0"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="_DEBUG"
Culture="1033"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLibrarianTool"
OutputFile="..\..\..\..\..\build\msvc_9\libs\extern\debug\lzo.lib"
SuppressStartupBanner="true"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
</Configuration>
<Configuration
Name="Blender Release|Win32"
OutputDirectory="..\..\..\..\..\build\msvc_9\extern\lzo"
IntermediateDirectory="..\..\..\..\..\build\msvc_9\extern\lzo"
ConfigurationType="4"
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="false"
CharacterSet="2"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
/>
<Tool
Name="VCCLCompilerTool"
Optimization="2"
InlineFunctionExpansion="1"
AdditionalIncludeDirectories=""
PreprocessorDefinitions="NDEBUG;_LIB;WIN32"
StringPooling="true"
ExceptionHandling="0"
RuntimeLibrary="0"
EnableFunctionLevelLinking="true"
UsePrecompiledHeader="0"
PrecompiledHeaderFile="..\..\..\..\..\build\msvc_9\extern\lzo\lzo.pch"
AssemblerListingLocation="..\..\..\..\..\build\msvc_9\extern\lzo\"
ObjectFile="..\..\..\..\..\build\msvc_9\extern\lzo\"
ProgramDataBaseFileName="..\..\..\..\..\build\msvc_9\extern\lzo\"
WarningLevel="3"
SuppressStartupBanner="true"
DebugInformationFormat="1"
CompileAs="0"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="NDEBUG"
Culture="1033"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLibrarianTool"
OutputFile="..\..\..\..\..\build\msvc_9\libs\extern\lzo.lib"
SuppressStartupBanner="true"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
</Configuration>
<Configuration
Name="3D Plugin Debug|Win32"
OutputDirectory="..\..\..\..\..\build\msvc_9\extern\lzo\mtdll\debug"
IntermediateDirectory="..\..\..\..\..\build\msvc_9\extern\lzo\mtdll\debug"
ConfigurationType="4"
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
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{F9850C15-FF0A-429E-9D47-89FB433C9BD8}.Blender Debug.ActiveCfg = Blender Debug|Win32
{F9850C15-FF0A-429E-9D47-89FB433C9BD8}.Blender Debug.Build.0 = Blender Debug|Win32
{F9850C15-FF0A-429E-9D47-89FB433C9BD8}.Blender Release.ActiveCfg = Blender Release|Win32
{F9850C15-FF0A-429E-9D47-89FB433C9BD8}.Blender Release.Build.0 = Blender Release|Win32
{F9850C15-FF0A-429E-9D47-89FB433C9BD8}.BlenderPlayer Debug.ActiveCfg = Blender Release|Win32
{F9850C15-FF0A-429E-9D47-89FB433C9BD8}.BlenderPlayer Debug.Build.0 = Blender Release|Win32
{F9850C15-FF0A-429E-9D47-89FB433C9BD8}.BlenderPlayer Release.ActiveCfg = Blender Release|Win32
{F9850C15-FF0A-429E-9D47-89FB433C9BD8}.BlenderPlayer Release.Build.0 = Blender Release|Win32
{F9850C15-FF0A-429E-9D47-89FB433C9BD8}.Debug.ActiveCfg = 3D Plugin Debug|Win32
{F9850C15-FF0A-429E-9D47-89FB433C9BD8}.Debug.Build.0 = 3D Plugin Debug|Win32
{F9850C15-FF0A-429E-9D47-89FB433C9BD8}.Release.ActiveCfg = 3D Plugin Release|Win32
{F9850C15-FF0A-429E-9D47-89FB433C9BD8}.Release.Build.0 = 3D Plugin Release|Win32
{F9850C15-FF0A-429E-9D47-89FB433C9BD8}.3D Plugin Debug.ActiveCfg = 3D Plugin Debug|Win32
{F9850C15-FF0A-429E-9D47-89FB433C9BD8}.3D Plugin Debug.Build.0 = 3D Plugin Debug|Win32
{F9850C15-FF0A-429E-9D47-89FB433C9BD8}.3D Plugin Release.ActiveCfg = 3D Plugin Release|Win32
{F9850C15-FF0A-429E-9D47-89FB433C9BD8}.3D Plugin Release.Build.0 = 3D Plugin Release|Win32
{F9850C15-FF0A-429E-9D47-89FB433C9BD8}.Blender Debug.ActiveCfg = Blender Debug|Win32
{F9850C15-FF0A-429E-9D47-89FB433C9BD8}.Blender Debug.Build.0 = Blender Debug|Win32
{F9850C15-FF0A-429E-9D47-89FB433C9BD8}.Blender Release.ActiveCfg = Blender Release|Win32
{F9850C15-FF0A-429E-9D47-89FB433C9BD8}.Blender Release.Build.0 = Blender Release|Win32
{F9850C15-FF0A-429E-9D47-89FB433C9BD8}.BlenderPlayer Debug.ActiveCfg = Blender Release|Win32
{F9850C15-FF0A-429E-9D47-89FB433C9BD8}.BlenderPlayer Debug.Build.0 = Blender Release|Win32
{F9850C15-FF0A-429E-9D47-89FB433C9BD8}.BlenderPlayer Release.ActiveCfg = Blender Release|Win32
{F9850C15-FF0A-429E-9D47-89FB433C9BD8}.BlenderPlayer Release.Build.0 = Blender Release|Win32
{F9850C15-FF0A-429E-9D47-89FB433C9BD8}.Debug.ActiveCfg = 3D Plugin Debug|Win32
{F9850C15-FF0A-429E-9D47-89FB433C9BD8}.Debug.Build.0 = 3D Plugin Debug|Win32
{F9850C15-FF0A-429E-9D47-89FB433C9BD8}.Release.ActiveCfg = 3D Plugin Release|Win32
{F9850C15-FF0A-429E-9D47-89FB433C9BD8}.Release.Build.0 = 3D Plugin Release|Win32
{FC752464-F413-4D4F-842D-A5D3AA0E6A3D}.3D Plugin Debug.ActiveCfg = 3D Plugin Debug|Win32
{FC752464-F413-4D4F-842D-A5D3AA0E6A3D}.3D Plugin Release.ActiveCfg = 3D Plugin Release|Win32
{FC752464-F413-4D4F-842D-A5D3AA0E6A3D}.Blender Debug.ActiveCfg = Blender Debug|Win32
{FC752464-F413-4D4F-842D-A5D3AA0E6A3D}.Blender Debug.Build.0 = Blender Debug|Win32
{FC752464-F413-4D4F-842D-A5D3AA0E6A3D}.Blender Release.ActiveCfg = Blender Release|Win32
{FC752464-F413-4D4F-842D-A5D3AA0E6A3D}.Blender Release.Build.0 = Blender Release|Win32
{FC752464-F413-4D4F-842D-A5D3AA0E6A3D}.BlenderPlayer Debug.ActiveCfg = BlenderPlayer Debug|Win32
{FC752464-F413-4D4F-842D-A5D3AA0E6A3D}.BlenderPlayer Release.ActiveCfg = BlenderPlayer Release|Win32
{FC752464-F413-4D4F-842D-A5D3AA0E6A3D}.Debug.ActiveCfg = BlenderPlayer Debug|Win32
{FC752464-F413-4D4F-842D-A5D3AA0E6A3D}.Debug.Build.0 = BlenderPlayer Debug|Win32
{FC752464-F413-4D4F-842D-A5D3AA0E6A3D}.Release.ActiveCfg = BlenderPlayer Release|Win32
{FC752464-F413-4D4F-842D-A5D3AA0E6A3D}.Release.Build.0 = BlenderPlayer Release|Win32
{FFD3C64A-30E2-4BC7-BC8F-51818C320400}.3D Plugin Debug.ActiveCfg = 3D Plugin Debug|Win32
{FFD3C64A-30E2-4BC7-BC8F-51818C320400}.3D Plugin Debug.Build.0 = 3D Plugin Debug|Win32
{FFD3C64A-30E2-4BC7-BC8F-51818C320400}.3D Plugin Release.ActiveCfg = 3D Plugin Release|Win32
{FFD3C64A-30E2-4BC7-BC8F-51818C320400}.3D Plugin Release.Build.0 = 3D Plugin Release|Win32
{FFD3C64A-30E2-4BC7-BC8F-51818C320400}.Blender Debug.ActiveCfg = Blender Debug|Win32
{FFD3C64A-30E2-4BC7-BC8F-51818C320400}.Blender Debug.Build.0 = Blender Debug|Win32
{FFD3C64A-30E2-4BC7-BC8F-51818C320400}.Blender Release.ActiveCfg = Blender Release|Win32
{FFD3C64A-30E2-4BC7-BC8F-51818C320400}.Blender Release.Build.0 = Blender Release|Win32
{FFD3C64A-30E2-4BC7-BC8F-51818C320400}.BlenderPlayer Debug.ActiveCfg = Blender Release|Win32
{FFD3C64A-30E2-4BC7-BC8F-51818C320400}.BlenderPlayer Debug.Build.0 = Blender Release|Win32
{FFD3C64A-30E2-4BC7-BC8F-51818C320400}.BlenderPlayer Release.ActiveCfg = Blender Release|Win32
{FFD3C64A-30E2-4BC7-BC8F-51818C320400}.BlenderPlayer Release.Build.0 = Blender Release|Win32
{FFD3C64A-30E2-4BC7-BC8F-51818C320400}.Debug.ActiveCfg = 3D Plugin Debug|Win32
{FFD3C64A-30E2-4BC7-BC8F-51818C320400}.Debug.Build.0 = 3D Plugin Debug|Win32
{FFD3C64A-30E2-4BC7-BC8F-51818C320400}.Release.ActiveCfg = 3D Plugin Release|Win32
{FFD3C64A-30E2-4BC7-BC8F-51818C320400}.Release.Build.0 = 3D Plugin Release|Win32
{BAC615B0-F1AF-418B-8D23-A10FD8870D6A}.3D Plugin Debug.ActiveCfg = Blender Release|Win32
{BAC615B0-F1AF-418B-8D23-A10FD8870D6A}.3D Plugin Debug.Build.0 = Blender Release|Win32
{BAC615B0-F1AF-418B-8D23-A10FD8870D6A}.3D Plugin Release.ActiveCfg = Blender Release|Win32
{BAC615B0-F1AF-418B-8D23-A10FD8870D6A}.3D Plugin Release.Build.0 = Blender Release|Win32
{BAC615B0-F1AF-418B-8D23-A10FD8870D6A}.Blender Debug.ActiveCfg = Blender Debug|Win32
{BAC615B0-F1AF-418B-8D23-A10FD8870D6A}.Blender Debug.Build.0 = Blender Debug|Win32
{BAC615B0-F1AF-418B-8D23-A10FD8870D6A}.Blender Release.ActiveCfg = Blender Release|Win32
{BAC615B0-F1AF-418B-8D23-A10FD8870D6A}.Blender Release.Build.0 = Blender Release|Win32
{BAC615B0-F1AF-418B-8D23-A10FD8870D6A}.BlenderPlayer Debug.ActiveCfg = Blender Release|Win32
{BAC615B0-F1AF-418B-8D23-A10FD8870D6A}.BlenderPlayer Debug.Build.0 = Blender Release|Win32
{BAC615B0-F1AF-418B-8D23-A10FD8870D6A}.BlenderPlayer Release.ActiveCfg = Blender Release|Win32
{BAC615B0-F1AF-418B-8D23-A10FD8870D6A}.BlenderPlayer Release.Build.0 = Blender Release|Win32
{BAC615B0-F1AF-418B-8D23-A10FD8870D6A}.Debug.ActiveCfg = Blender Debug|Win32
{BAC615B0-F1AF-418B-8D23-A10FD8870D6A}.Debug.Build.0 = Blender Debug|Win32
{BAC615B0-F1AF-418B-8D23-A10FD8870D6A}.Release.ActiveCfg = Blender Release|Win32
{BAC615B0-F1AF-418B-8D23-A10FD8870D6A}.Release.Build.0 = Blender Release|Win32
EndGlobalSection
GlobalSection(ExtensibilityGlobals) = postSolution
EndGlobalSection
GlobalSection(ExtensibilityAddIns) = postSolution
EndGlobalSection
EndGlobal

View File

@@ -1,114 +0,0 @@
<?xml version="1.0" encoding="Windows-1252"?>
<VisualStudioProject
ProjectType="Visual C++"
Version="9,00"
Name="EXT_build_install_all"
ProjectGUID="{9C71A793-C177-4CAB-8EC5-923D500B39F8}"
RootNamespace="build_install_all"
Keyword="ManagedCProj"
TargetFrameworkVersion="131072"
>
<Platforms>
<Platform
Name="Win32"
/>
</Platforms>
<ToolFiles>
</ToolFiles>
<Configurations>
<Configuration
Name="Blender Debug|Win32"
OutputDirectory="..\..\..\..\build\msvc_9\extern\debug"
IntermediateDirectory="..\..\..\..\build\msvc_9\extern\debug"
ConfigurationType="10"
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
CharacterSet="2"
ManagedExtensions="0"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCMIDLTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
</Configuration>
<Configuration
Name="Blender Release|Win32"
OutputDirectory="..\..\..\..\build\msvc_9\extern"
IntermediateDirectory="..\..\..\..\build\msvc_9\extern"
ConfigurationType="10"
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
CharacterSet="2"
ManagedExtensions="4"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCMIDLTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
</Configuration>
<Configuration
Name="3D Plugin Release|Win32"
OutputDirectory="..\..\..\..\build\msvc_9\extern\mtdll"
IntermediateDirectory="..\..\..\..\build\msvc_9\extern\mtdll"
ConfigurationType="10"
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
CharacterSet="2"
ManagedExtensions="4"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCMIDLTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
</Configuration>
<Configuration
Name="3D Plugin Debug|Win32"
OutputDirectory="..\..\..\..\build\msvc_9\extern\mtdll\debug"
IntermediateDirectory="..\..\..\..\build\msvc_9\extern\mtdll\debug"
ConfigurationType="10"
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
CharacterSet="2"
ManagedExtensions="4"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCMIDLTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
</Configuration>
</Configurations>
<References>
</References>
<Files>
</Files>
<Globals>
</Globals>
</VisualStudioProject>

View File

@@ -29,20 +29,25 @@ ADD_SUBDIRECTORY(string)
ADD_SUBDIRECTORY(ghost)
ADD_SUBDIRECTORY(guardedalloc)
ADD_SUBDIRECTORY(moto)
ADD_SUBDIRECTORY(container)
ADD_SUBDIRECTORY(memutil)
ADD_SUBDIRECTORY(decimation)
ADD_SUBDIRECTORY(iksolver)
ADD_SUBDIRECTORY(boolop)
ADD_SUBDIRECTORY(opennl)
ADD_SUBDIRECTORY(smoke)
IF(WITH_FLUID)
IF(WITH_MOD_FLUID)
ADD_SUBDIRECTORY(elbeem)
ENDIF(WITH_FLUID)
ENDIF(WITH_MOD_FLUID)
IF(WITH_MOD_DECIMATE)
ADD_SUBDIRECTORY(container)
ADD_SUBDIRECTORY(decimation)
ENDIF(WITH_MOD_DECIMATE)
IF(WITH_MOD_BOOLEAN)
ADD_SUBDIRECTORY(boolop)
ADD_SUBDIRECTORY(bsp)
ENDIF(WITH_MOD_BOOLEAN)
IF(WITH_IK_ITASC)
ADD_SUBDIRECTORY(itasc)
ENDIF(WITH_IK_ITASC)
ADD_SUBDIRECTORY(bsp)

View File

@@ -28,52 +28,156 @@ SET(INC
${LIBSAMPLERATE_INC}
)
FILE(GLOB SRC
intern/*.cpp
intern/*.h
FX/*.cpp
SRC/*.cpp
SET(SRC
FX/AUD_AccumulatorFactory.cpp
FX/AUD_BaseIIRFilterReader.cpp
FX/AUD_ButterworthFactory.cpp
FX/AUD_CallbackIIRFilterReader.cpp
FX/AUD_DelayFactory.cpp
FX/AUD_DelayReader.cpp
FX/AUD_DoubleFactory.cpp
FX/AUD_DoubleReader.cpp
FX/AUD_EffectFactory.cpp
FX/AUD_EffectReader.cpp
FX/AUD_EnvelopeFactory.cpp
FX/AUD_FaderFactory.cpp
FX/AUD_FaderReader.cpp
FX/AUD_HighpassFactory.cpp
FX/AUD_IIRFilterFactory.cpp
FX/AUD_IIRFilterReader.cpp
FX/AUD_LimiterFactory.cpp
FX/AUD_LimiterReader.cpp
FX/AUD_LoopFactory.cpp
FX/AUD_LoopReader.cpp
FX/AUD_LowpassFactory.cpp
FX/AUD_PingPongFactory.cpp
FX/AUD_PitchFactory.cpp
FX/AUD_PitchReader.cpp
FX/AUD_RectifyFactory.cpp
FX/AUD_ReverseFactory.cpp
FX/AUD_ReverseReader.cpp
FX/AUD_SquareFactory.cpp
FX/AUD_SumFactory.cpp
FX/AUD_SuperposeFactory.cpp
FX/AUD_SuperposeReader.cpp
FX/AUD_VolumeFactory.cpp
SRC/AUD_SRCResampleFactory.cpp
SRC/AUD_SRCResampleReader.cpp
intern/AUD_3DMath.h
intern/AUD_Buffer.cpp
intern/AUD_Buffer.h
intern/AUD_BufferReader.cpp
intern/AUD_BufferReader.h
intern/AUD_C-API.cpp
intern/AUD_C-API.h
intern/AUD_ChannelMapperFactory.cpp
intern/AUD_ChannelMapperFactory.h
intern/AUD_ChannelMapperReader.cpp
intern/AUD_ChannelMapperReader.h
intern/AUD_ConverterFactory.cpp
intern/AUD_ConverterFactory.h
intern/AUD_ConverterFunctions.cpp
intern/AUD_ConverterFunctions.h
intern/AUD_ConverterReader.cpp
intern/AUD_ConverterReader.h
intern/AUD_DefaultMixer.cpp
intern/AUD_DefaultMixer.h
intern/AUD_FileFactory.cpp
intern/AUD_FileFactory.h
intern/AUD_I3DDevice.h
intern/AUD_IDevice.h
intern/AUD_IFactory.h
intern/AUD_IReader.h
intern/AUD_LinearResampleFactory.cpp
intern/AUD_LinearResampleFactory.h
intern/AUD_LinearResampleReader.cpp
intern/AUD_LinearResampleReader.h
intern/AUD_Mixer.cpp
intern/AUD_Mixer.h
intern/AUD_MixerFactory.cpp
intern/AUD_MixerFactory.h
intern/AUD_NULLDevice.cpp
intern/AUD_NULLDevice.h
intern/AUD_PyInit.h
intern/AUD_ReadDevice.cpp
intern/AUD_ReadDevice.h
intern/AUD_Reference.h
intern/AUD_ResampleFactory.h
intern/AUD_SequencerFactory.cpp
intern/AUD_SequencerFactory.h
intern/AUD_SequencerReader.cpp
intern/AUD_SequencerReader.h
intern/AUD_SilenceFactory.cpp
intern/AUD_SilenceFactory.h
intern/AUD_SilenceReader.cpp
intern/AUD_SilenceReader.h
intern/AUD_SinusFactory.cpp
intern/AUD_SinusFactory.h
intern/AUD_SinusReader.cpp
intern/AUD_SinusReader.h
intern/AUD_SoftwareDevice.cpp
intern/AUD_SoftwareDevice.h
intern/AUD_Space.h
intern/AUD_StreamBufferFactory.cpp
intern/AUD_StreamBufferFactory.h
)
IF(WITH_FFMPEG)
LIST(APPEND INC ffmpeg ${FFMPEG_INC})
FILE(GLOB FFMPEGSRC ffmpeg/*.cpp)
ADD_DEFINITIONS(-DWITH_FFMPEG)
LIST(APPEND INC ffmpeg ${FFMPEG_INC})
SET(FFMPEGSRC
ffmpeg/AUD_FFMPEGFactory.cpp
ffmpeg/AUD_FFMPEGReader.cpp
)
ENDIF(WITH_FFMPEG)
IF(WITH_SDL)
LIST(APPEND INC SDL ${SDL_INCLUDE_DIR})
FILE(GLOB SDLSRC SDL/*.cpp)
ADD_DEFINITIONS(-DWITH_SDL)
LIST(APPEND INC SDL ${SDL_INCLUDE_DIR})
SET(SDLSRC
SDL/AUD_SDLDevice.cpp
)
ENDIF(WITH_SDL)
IF(WITH_OPENAL)
LIST(APPEND INC OpenAL ${OPENAL_INCLUDE_DIR})
FILE(GLOB OPENALSRC OpenAL/*.cpp)
ADD_DEFINITIONS(-DWITH_OPENAL)
LIST(APPEND INC OpenAL ${OPENAL_INCLUDE_DIR})
SET(OPENALSRC
OpenAL/AUD_OpenALDevice.cpp
)
ENDIF(WITH_OPENAL)
IF(WITH_JACK)
LIST(APPEND INC jack ${JACK_INC})
FILE(GLOB JACKSRC jack/*.cpp)
ADD_DEFINITIONS(-DWITH_JACK)
LIST(APPEND INC jack ${JACK_INC})
SET(JACKSRC
jack/AUD_JackDevice.cpp
)
ENDIF(WITH_JACK)
IF(WITH_SNDFILE)
LIST(APPEND INC sndfile ${SNDFILE_INC})
FILE(GLOB SNDFILESRC sndfile/*.cpp)
ADD_DEFINITIONS(-DWITH_SNDFILE)
LIST(APPEND INC sndfile ${SNDFILE_INC})
SET(SNDFILESRC
sndfile/AUD_SndFileFactory.cpp
sndfile/AUD_SndFileReader.cpp
)
ENDIF(WITH_SNDFILE)
#IF(WITH_FFTW3)
# LIST(APPEND INC fftw ${FFTW3_INC})
# FILE(GLOB FFTW3SRC fftw/*.cpp)
# ADD_DEFINITIONS(-DWITH_FFTW3)
# LIST(APPEND INC fftw ${FFTW3_INC})
# SET(FFTW3SRC
# fftw/AUD_BandPassFactory.cpp
# fftw/AUD_BandPassReader.cpp
# )
#ENDIF(WITH_FFTW3)
IF(WITH_PYTHON)
LIST(APPEND INC Python ${PYTHON_INC})
FILE(GLOB PYTHONSRC Python/*.cpp)
SET(PYTHONSRC
Python/AUD_PyAPI.cpp
)
ELSE(WITH_PYTHON)
ADD_DEFINITIONS(-DDISABLE_PYTHON)
ENDIF(WITH_PYTHON)

View File

@@ -57,6 +57,7 @@ ifeq ($(WITH_SNDFILE),true)
DIRS += sndfile
endif
# Not in use currently, see also source/Makefile and r31375
#ifeq ($(WITH_FFTW3),true)
# DIRS += fftw
#endif

View File

@@ -1,924 +0,0 @@
<?xml version="1.0" encoding="Windows-1252"?>
<VisualStudioProject
ProjectType="Visual C++"
Version="9,00"
Name="INT_audaspace"
ProjectGUID="{87032FD2-9BA0-6B43-BE33-8902BA8F9172}"
RootNamespace="audaspace"
TargetFrameworkVersion="131072"
>
<Platforms>
<Platform
Name="Win32"
/>
</Platforms>
<ToolFiles>
</ToolFiles>
<Configurations>
<Configuration
Name="Blender Release|Win32"
OutputDirectory="..\..\..\..\..\build\msvc_9\intern\audaspace"
IntermediateDirectory="..\..\..\..\..\build\msvc_9\intern\audaspace"
ConfigurationType="4"
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="false"
CharacterSet="2"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
/>
<Tool
Name="VCCLCompilerTool"
Optimization="2"
InlineFunctionExpansion="2"
AdditionalIncludeDirectories="..\..;..\..\ffmpeg;..\..\FX;..\..\intern;..\..\OpenAL;..\..\SDL;..\..\SRC;..\..\sndfile;..\..\Python;..\..\..\..\..\lib\windows\pthreads\include;..\..\..\..\..\lib\windows\samplerate\include;..\..\..\..\..\lib\windows\ffmpeg\include;..\..\..\..\..\lib\windows\ffmpeg\include\msvc;..\..\..\..\..\lib\windows\sdl\include;..\..\..\..\..\lib\windows\openal\include;..\..\..\..\..\lib\windows\jack\include;..\..\..\..\..\lib\windows\sndfile\include;..\..\..\..\..\lib\windows\fftw3\include;..\..\..\..\..\lib\windows\python\include\python3.1"
PreprocessorDefinitions="WIN32,NDEBUG,_LIB,WITH_FFMPEG,WITH_SDL,WITH_OPENAL"
StringPooling="true"
RuntimeLibrary="0"
EnableFunctionLevelLinking="true"
UsePrecompiledHeader="0"
PrecompiledHeaderFile="..\..\..\..\..\build\msvc_9\intern\audaspace\audaspace.pch"
AssemblerListingLocation="..\..\..\..\..\build\msvc_9\intern\audaspace\"
ObjectFile="..\..\..\..\..\build\msvc_9\intern\audaspace\"
ProgramDataBaseFileName="..\..\..\..\..\build\msvc_9\intern\audaspace\"
WarningLevel="2"
SuppressStartupBanner="true"
CompileAs="0"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="NDEBUG"
Culture="1043"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLibrarianTool"
OutputFile="..\..\..\..\..\build\msvc_9\libs\intern\libaudaspace.lib"
SuppressStartupBanner="true"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
</Configuration>
<Configuration
Name="Blender Debug|Win32"
OutputDirectory="..\..\..\..\..\build\msvc_9\intern\audaspace\debug"
IntermediateDirectory="..\..\..\..\..\build\msvc_9\intern\audaspace\debug"
ConfigurationType="4"
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="false"
CharacterSet="2"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
/>
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories="..\..;..\..\ffmpeg;..\..\FX;..\..\intern;..\..\OpenAL;..\..\SDL;..\..\SRC;..\..\sndfile;..\..\Python;..\..\..\..\..\lib\windows\pthreads\include;..\..\..\..\..\lib\windows\samplerate\include;..\..\..\..\..\lib\windows\ffmpeg\include;..\..\..\..\..\lib\windows\ffmpeg\include\msvc;..\..\..\..\..\lib\windows\sdl\include;..\..\..\..\..\lib\windows\openal\include;..\..\..\..\..\lib\windows\jack\include;..\..\..\..\..\lib\windows\sndfile\include;..\..\..\..\..\lib\windows\fftw3\include;..\..\..\..\..\lib\windows\python\include\python3.1"
PreprocessorDefinitions="WIN32,_DEBUG,_LIB,WITH_FFMPEG,WITH_SDL,WITH_OPENAL"
BasicRuntimeChecks="3"
RuntimeLibrary="1"
BufferSecurityCheck="true"
UsePrecompiledHeader="0"
PrecompiledHeaderFile="..\..\..\..\..\build\msvc_9\intern\audaspace\debug\audaspace.pch"
AssemblerListingLocation="..\..\..\..\..\build\msvc_9\intern\audaspace\debug\"
ObjectFile="..\..\..\..\..\build\msvc_9\intern\audaspace\debug\"
ProgramDataBaseFileName="..\..\..\..\..\build\msvc_9\intern\audaspace\debug\"
WarningLevel="2"
SuppressStartupBanner="true"
DebugInformationFormat="3"
CompileAs="0"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="_DEBUG"
Culture="1043"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLibrarianTool"
OutputFile="..\..\..\..\..\build\msvc_9\libs\intern\debug\libaudaspace.lib"
SuppressStartupBanner="true"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
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View File

@@ -36,6 +36,23 @@ SET(INC
../../source/blender/makesdna
)
FILE(GLOB SRC intern/*.cpp)
SET(SRC
intern/BOP_BBox.cpp
intern/BOP_BSPNode.cpp
intern/BOP_BSPTree.cpp
intern/BOP_Edge.cpp
intern/BOP_Face.cpp
intern/BOP_Face2Face.cpp
intern/BOP_Interface.cpp
intern/BOP_MathUtils.cpp
intern/BOP_Merge.cpp
intern/BOP_Merge2.cpp
intern/BOP_Mesh.cpp
intern/BOP_Segment.cpp
intern/BOP_Splitter.cpp
intern/BOP_Tag.cpp
intern/BOP_Triangulator.cpp
intern/BOP_Vertex.cpp
)
BLENDERLIB(bf_intern_bop "${SRC}" "${INC}")

View File

@@ -1,222 +0,0 @@
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View File

@@ -1,372 +0,0 @@
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ECHO Done
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View File

@@ -1,488 +0,0 @@
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>
</File>
<File
RelativePath="..\..\intern\BOP_MathUtils.cpp"
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</File>
<File
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>
</File>
<File
RelativePath="..\..\intern\BOP_Merge2.cpp"
>
</File>
<File
RelativePath="..\..\intern\BOP_Mesh.cpp"
>
</File>
<File
RelativePath="..\..\intern\BOP_Segment.cpp"
>
</File>
<File
RelativePath="..\..\intern\BOP_Splitter.cpp"
>
</File>
<File
RelativePath="..\..\intern\BOP_Tag.cpp"
>
</File>
<File
RelativePath="..\..\intern\BOP_Triangulator.cpp"
>
</File>
<File
RelativePath="..\..\intern\BOP_Vertex.cpp"
>
</File>
</Filter>
<Filter
Name="Header Files"
>
<File
RelativePath="..\..\intern\BOP_BBox.h"
>
</File>
<File
RelativePath="..\..\intern\BOP_BSPNode.h"
>
</File>
<File
RelativePath="..\..\intern\BOP_BSPTree.h"
>
</File>
<File
RelativePath="..\..\intern\BOP_Chrono.h"
>
</File>
<File
RelativePath="..\..\intern\BOP_Edge.h"
>
</File>
<File
RelativePath="..\..\intern\BOP_Face.h"
>
</File>
<File
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>
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<File
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>
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<File
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>
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<File
RelativePath="..\..\intern\BOP_Mesh.h"
>
</File>
<File
RelativePath="..\..\intern\BOP_Misc.h"
>
</File>
<File
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>
</File>
<File
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>
</File>
<File
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>
</File>
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>
</File>
<File
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>
</File>
</Filter>
</Filter>
<Filter
Name="extern"
>
<File
RelativePath="..\..\extern\BOP_Interface.h"
>
</File>
</Filter>
</Files>
<Globals>
</Globals>
</VisualStudioProject>

View File

@@ -31,6 +31,10 @@ SET(INC
../memutil
)
FILE(GLOB SRC intern/*.cpp)
SET(SRC
intern/BSP_CSGMesh.cpp
intern/BSP_MeshPrimitives.cpp
intern/CSG_BooleanOps.cpp
)
BLENDERLIB(bf_intern_bsp "${SRC}" "${INC}")

View File

@@ -1,138 +0,0 @@
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# ** DO NOT EDIT **
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CFG=bsplib - Win32 Debug
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!MESSAGE Possible choices for configuration are:
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!MESSAGE "bsplib - Win32 Debug" (based on "Win32 (x86) Static Library")
!MESSAGE
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PostBuild_Cmds=ECHO Copying header files XCOPY /Y ..\..\extern\*.h ..\..\..\..\..\lib\windows\bsp\include\ ECHO Copying lib XCOPY /Y ..\..\..\..\obj\windows\intern\bsp\debug\*.lib ..\..\..\..\..\lib\windows\bsp\lib\debug\*.a ECHO Copying Debug info. XCOPY /Y ..\..\..\..\obj\windows\intern\bsp\debug\vc60.* ..\..\..\..\..\lib\windows\bsp\lib\debug\ ECHO Done
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# Name "bsplib - Win32 Debug"
# Begin Group "intern"
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# End Source File
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SOURCE=..\..\intern\BSP_CSGISplitter.h
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SOURCE=..\..\intern\BSP_CSGMesh.cpp
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SOURCE=..\..\intern\BSP_CSGMesh.h
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View File

@@ -1,29 +0,0 @@
Microsoft Developer Studio Workspace File, Format Version 6.00
# WARNING: DO NOT EDIT OR DELETE THIS WORKSPACE FILE!
###############################################################################
Project: "bsplib"=.\bsplib.dsp - Package Owner=<4>
Package=<5>
{{{
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Package=<4>
{{{
}}}
###############################################################################
Global:
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{{{
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Package=<3>
{{{
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###############################################################################

View File

@@ -1,21 +0,0 @@
Microsoft Visual Studio Solution File, Format Version 7.00
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "bsplib", "bsplib.vcproj", "{20F0EE62-A21A-46B7-B425-7923F4674B4F}"
EndProject
Global
GlobalSection(SolutionConfiguration) = preSolution
ConfigName.0 = Debug
ConfigName.1 = Release
EndGlobalSection
GlobalSection(ProjectDependencies) = postSolution
EndGlobalSection
GlobalSection(ProjectConfiguration) = postSolution
{20F0EE62-A21A-46B7-B425-7923F4674B4F}.Debug.ActiveCfg = Debug|Win32
{20F0EE62-A21A-46B7-B425-7923F4674B4F}.Debug.Build.0 = Debug|Win32
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EndGlobalSection
GlobalSection(ExtensibilityAddIns) = postSolution
EndGlobalSection
EndGlobal

View File

@@ -1,282 +0,0 @@
<?xml version="1.0" encoding="Windows-1252"?>
<VisualStudioProject
ProjectType="Visual C++"
Version="7.10"
Name="bsplib"
SccProjectName=""
SccLocalPath="">
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<Platform
Name="Win32"/>
</Platforms>
<Configurations>
<Configuration
Name="Blender Debug|Win32"
OutputDirectory="..\..\..\..\..\build\msvc_7\intern\bsp\debug"
IntermediateDirectory="..\..\..\..\..\build\msvc_7\intern\bsp\debug"
ConfigurationType="4"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="FALSE"
CharacterSet="2">
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories="..\..;..\..\..\..\..\build\msvc_7\intern\memutil\include;..\..\..\..\..\build\msvc_7\intern\moto\include;..\..\..\..\..\build\msvc_7\intern\container\include"
PreprocessorDefinitions="WIN32,_DEBUG,_LIB"
BasicRuntimeChecks="3"
RuntimeLibrary="1"
BufferSecurityCheck="TRUE"
UsePrecompiledHeader="2"
PrecompiledHeaderFile="..\..\..\..\..\build\msvc_7\intern\bsp\debug\bsplib.pch"
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CommandLine="ECHO Copying header files
IF NOT EXIST ..\..\..\..\..\build\msvc_7\intern\bsp\include MKDIR ..\..\..\..\..\build\msvc_7\intern\bsp\include
XCOPY /Y ..\..\extern\*.h ..\..\..\..\..\build\msvc_7\intern\bsp\include
ECHO Done
"/>
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Name="VCPreLinkEventTool"/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="_DEBUG"
Culture="1043"/>
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StringPooling="TRUE"
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ECHO Done
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PreprocessorDefinitions="NDEBUG"
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ECHO Done
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Filter="">
<File
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</File>
<File
RelativePath="..\..\intern\BSP_CSGMesh.cpp">
</File>
<File
RelativePath="..\..\intern\BSP_CSGMesh.h">
</File>
<File
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<Filter
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Filter="">
<File
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</File>
</Filter>
</Files>
<Globals>
</Globals>
</VisualStudioProject>

View File

@@ -1,372 +0,0 @@
<?xml version="1.0" encoding="Windows-1252"?>
<VisualStudioProject
ProjectType="Visual C++"
Version="9,00"
Name="INT_bsplib"
ProjectGUID="{B093415D-C0F6-4E76-8F5A-6BC1917BCE9E}"
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<Configurations>
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<Tool
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<Tool
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</Configuration>
<Configuration
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</Configuration>
<Configuration
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OutputDirectory="..\..\..\..\..\build\msvc_9\intern\bsp\mtdll"
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InlineFunctionExpansion="2"
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CommandLine="ECHO Copying header files&#x0D;&#x0A;IF NOT EXIST ..\..\..\..\..\build\msvc_9\intern\bsp\include MKDIR ..\..\..\..\..\build\msvc_9\intern\bsp\include&#x0D;&#x0A;XCOPY /Y ..\..\extern\*.h ..\..\..\..\..\build\msvc_9\intern\bsp\include&#x0D;&#x0A;ECHO Done&#x0D;&#x0A;"
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<Tool
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<Tool
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Optimization="0"
AdditionalIncludeDirectories="..\..;..\..\..\..\..\build\msvc_9\intern\memutil\include;..\..\..\..\..\build\msvc_9\intern\moto\include;..\..\..\..\..\build\msvc_9\intern\container\include"
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/>
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<References>
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<Filter
Name="intern"
>
<File
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>
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<File
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>
</File>
<File
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>
</File>
<File
RelativePath="..\..\intern\BSP_CSGMesh_CFIterator.h"
>
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<File
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>
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<File
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>
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<File
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</File>
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<Filter
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>
<File
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</File>
</Filter>
</Files>
<Globals>
</Globals>
</VisualStudioProject>

View File

@@ -24,8 +24,12 @@
#
# ***** END GPL LICENSE BLOCK *****
SET(INC .)
SET(INC
.
)
FILE(GLOB SRC intern/*.cpp)
SET(SRC
intern/CTR_List.cpp
)
BLENDERLIB(bf_intern_ctr "${SRC}" "${INC}")

View File

@@ -1,133 +0,0 @@
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# ** DO NOT EDIT **
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!MESSAGE Possible choices for configuration are:
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!MESSAGE "container - Win32 Debug" (based on "Win32 (x86) Static Library")
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# Name "container - Win32 Debug"
# Begin Group "intern"
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# Begin Source File
SOURCE=..\..\intern\CTR_List.cpp
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# ADD CPP /I "../extern" /I "../../"
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View File

@@ -1,29 +0,0 @@
Microsoft Developer Studio Workspace File, Format Version 6.00
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###############################################################################
Project: "container"=.\container.dsp - Package Owner=<4>
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{{{
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Package=<4>
{{{
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View File

@@ -1,21 +0,0 @@
Microsoft Visual Studio Solution File, Format Version 7.00
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EndProject
Global
GlobalSection(SolutionConfiguration) = preSolution
ConfigName.0 = Debug
ConfigName.1 = Release
EndGlobalSection
GlobalSection(ProjectDependencies) = postSolution
EndGlobalSection
GlobalSection(ProjectConfiguration) = postSolution
{E9E5B187-2E50-4DD7-9577-327FE6C9E6B0}.Debug.ActiveCfg = Debug|Win32
{E9E5B187-2E50-4DD7-9577-327FE6C9E6B0}.Debug.Build.0 = Debug|Win32
{E9E5B187-2E50-4DD7-9577-327FE6C9E6B0}.Release.ActiveCfg = Release|Win32
{E9E5B187-2E50-4DD7-9577-327FE6C9E6B0}.Release.Build.0 = Release|Win32
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GlobalSection(ExtensibilityGlobals) = postSolution
EndGlobalSection
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EndGlobalSection
EndGlobal

View File

@@ -1,292 +0,0 @@
<?xml version="1.0" encoding="Windows-1252"?>
<VisualStudioProject
ProjectType="Visual C++"
Version="7.10"
Name="container"
SccProjectName=""
SccLocalPath="">
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<Platform
Name="Win32"/>
</Platforms>
<Configurations>
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Name="Blender Release|Win32"
OutputDirectory="..\..\..\..\..\build\msvc_7\intern\container"
IntermediateDirectory="..\..\..\..\..\build\msvc_7\intern\container"
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ATLMinimizesCRunTimeLibraryUsage="FALSE"
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Name="VCCLCompilerTool"
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PreprocessorDefinitions="WIN32,NDEBUG,_LIB"
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PrecompiledHeaderFile="..\..\..\..\..\build\msvc_7\intern\container\container.pch"
AssemblerListingLocation="..\..\..\..\..\build\msvc_7\intern\container\"
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XCOPY /Y ..\..\*.h ..\..\..\..\..\build\msvc_7\intern\container\include
ECHO Done
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Name="VCPreLinkEventTool"/>
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Name="VCResourceCompilerTool"
PreprocessorDefinitions="NDEBUG"
Culture="1043"/>
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ECHO Done
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ECHO Done
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ECHO Done
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Name="VCCLCompilerTool"
AdditionalIncludeDirectories="../extern,../../;$(NoInherit)"
CompileAs="0"/>
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<Tool
Name="VCCLCompilerTool"
AdditionalIncludeDirectories="../../;$(NoInherit)"
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Name="3DPlugin Release|Win32">
<Tool
Name="VCCLCompilerTool"
AdditionalIncludeDirectories="../extern,../../;$(NoInherit)"
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<Tool
Name="VCCLCompilerTool"
AdditionalIncludeDirectories="../../;$(NoInherit)"
CompileAs="0"/>
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<File
RelativePath="..\..\CTR_List.h">
</File>
<File
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</File>
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</File>
<File
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</File>
<File
RelativePath="..\..\CTR_UHeap.h">
</File>
</Files>
<Globals>
</Globals>
</VisualStudioProject>

View File

@@ -1,388 +0,0 @@
<?xml version="1.0" encoding="Windows-1252"?>
<VisualStudioProject
ProjectType="Visual C++"
Version="9,00"
Name="INT_container"
ProjectGUID="{51A348C1-8684-4D67-B980-97B1FC74159B}"
RootNamespace="container"
TargetFrameworkVersion="131072"
>
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<Platform
Name="Win32"
/>
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<ToolFiles>
</ToolFiles>
<Configurations>
<Configuration
Name="Blender Release|Win32"
OutputDirectory="..\..\..\..\..\build\msvc_9\intern\container"
IntermediateDirectory="..\..\..\..\..\build\msvc_9\intern\container"
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InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
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ATLMinimizesCRunTimeLibraryUsage="false"
CharacterSet="2"
>
<Tool
Name="VCPreBuildEventTool"
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<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
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InlineFunctionExpansion="2"
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/>
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PreprocessorDefinitions="NDEBUG"
Culture="1043"
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Name="VCLibrarianTool"
OutputFile="..\..\..\..\..\build\msvc_9\libs\intern\libcontainer.lib"
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Name="VCXDCMakeTool"
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Name="VCBscMakeTool"
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Name="VCFxCopTool"
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</Configuration>
<Configuration
Name="Blender Debug|Win32"
OutputDirectory="..\..\..\..\..\build\msvc_9\intern\container\debug"
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StringPooling="true"
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Name="VCCustomBuildTool"
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<Tool
Name="VCXMLDataGeneratorTool"
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<Tool
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<Tool
Name="VCMIDLTool"
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<Tool
Name="VCCLCompilerTool"
Optimization="0"
PreprocessorDefinitions="WIN32,_DEBUG,_LIB"
BasicRuntimeChecks="3"
RuntimeLibrary="3"
BufferSecurityCheck="true"
UsePrecompiledHeader="0"
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DebugInformationFormat="3"
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<Tool
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<Tool
Name="VCResourceCompilerTool"
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OutputFile="..\..\..\..\..\build\msvc_9\libs\intern\mtdll\debug\libcontainer.lib"
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<Tool
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<Tool
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/>
<Tool
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Description="Copying CTR files library (debug target) to lib tree"
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<References>
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<Filter
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>
<File
RelativePath="..\..\intern\CTR_List.cpp"
>
<FileConfiguration
Name="Blender Release|Win32"
>
<Tool
Name="VCCLCompilerTool"
AdditionalIncludeDirectories="../extern,../../;$(NoInherit)"
CompileAs="0"
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<FileConfiguration
Name="Blender Debug|Win32"
>
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AdditionalIncludeDirectories="../../;$(NoInherit)"
CompileAs="0"
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>
<Tool
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CompileAs="0"
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</FileConfiguration>
<FileConfiguration
Name="3DPlugin Debug|Win32"
>
<Tool
Name="VCCLCompilerTool"
AdditionalIncludeDirectories="../../;$(NoInherit)"
CompileAs="0"
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</FileConfiguration>
</File>
</Filter>
<File
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</File>
<File
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</File>
<File
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</File>
<File
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</File>
<File
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</File>
</Files>
<Globals>
</Globals>
</VisualStudioProject>

View File

@@ -31,6 +31,15 @@ SET(INC
../moto/include
)
FILE(GLOB SRC intern/*.cpp)
SET(SRC
intern/LOD_EdgeCollapser.cpp
intern/LOD_ExternNormalEditor.cpp
intern/LOD_FaceNormalEditor.cpp
intern/LOD_ManMesh2.cpp
intern/LOD_MeshPrimitives.cpp
intern/LOD_QSDecimator.cpp
intern/LOD_QuadricEditor.cpp
intern/LOD_decimation.cpp
)
BLENDERLIB(bf_intern_decimate "${SRC}" "${INC}")

View File

@@ -1,186 +0,0 @@
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View File

@@ -1,33 +0,0 @@
Microsoft Developer Studio Workspace File, Format Version 6.00
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Package=<4>
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View File

@@ -1,21 +0,0 @@
Microsoft Visual Studio Solution File, Format Version 7.00
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EndProject
Global
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EndGlobalSection
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EndGlobalSection
GlobalSection(ProjectConfiguration) = postSolution
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EndGlobal

View File

@@ -1,321 +0,0 @@
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UsePrecompiledHeader="2"
PrecompiledHeaderFile="..\..\..\..\..\build\msvc_7\intern\decimation\mtdll\debug\decimation.pch"
AssemblerListingLocation="..\..\..\..\..\build\msvc_7\intern\decimation\mtdll\debug\"
ObjectFile="..\..\..\..\..\build\msvc_7\intern\decimation\mtdll\debug\"
ProgramDataBaseFileName="..\..\..\..\..\build\msvc_7\intern\decimation\mtdll\debug\"
WarningLevel="2"
SuppressStartupBanner="TRUE"
DebugInformationFormat="3"
CompileAs="0"/>
<Tool
Name="VCCustomBuildTool"/>
<Tool
Name="VCLibrarianTool"
OutputFile="..\..\..\..\..\build\msvc_7\libs\intern\mtdll\debug\libdecimation.lib"
SuppressStartupBanner="TRUE"/>
<Tool
Name="VCMIDLTool"/>
<Tool
Name="VCPostBuildEventTool"
Description="Copying LOD files library (debug target) to lib tree"
CommandLine="ECHO Copying header files
IF NOT EXIST ..\..\..\..\..\build\msvc_7\intern\decimation\include MKDIR ..\..\..\..\..\build\msvc_7\intern\decimation\include
XCOPY /Y ..\..\extern\*.h ..\..\..\..\..\build\msvc_7\intern\decimation\include
ECHO Done
"/>
<Tool
Name="VCPreBuildEventTool"/>
<Tool
Name="VCPreLinkEventTool"/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="_DEBUG"
Culture="1043"/>
<Tool
Name="VCWebServiceProxyGeneratorTool"/>
<Tool
Name="VCXMLDataGeneratorTool"/>
<Tool
Name="VCManagedWrapperGeneratorTool"/>
<Tool
Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
</Configuration>
</Configurations>
<References>
</References>
<Files>
<Filter
Name="intern"
Filter="">
<File
RelativePath="..\..\intern\LOD_decimation.cpp">
</File>
<File
RelativePath="..\..\intern\LOD_DecimationClass.h">
</File>
<File
RelativePath="..\..\intern\LOD_EdgeCollapser.cpp">
</File>
<File
RelativePath="..\..\intern\LOD_EdgeCollapser.h">
</File>
<File
RelativePath="..\..\intern\LOD_ExternBufferEditor.h">
</File>
<File
RelativePath="..\..\intern\LOD_ExternNormalEditor.cpp">
</File>
<File
RelativePath="..\..\intern\LOD_ExternNormalEditor.h">
</File>
<File
RelativePath="..\..\intern\LOD_FaceNormalEditor.cpp">
</File>
<File
RelativePath="..\..\intern\LOD_FaceNormalEditor.h">
</File>
<File
RelativePath="..\..\intern\LOD_ManMesh2.cpp">
</File>
<File
RelativePath="..\..\intern\LOD_ManMesh2.h">
</File>
<File
RelativePath="..\..\intern\LOD_MeshBounds.h">
</File>
<File
RelativePath="..\..\intern\LOD_MeshException.h">
</File>
<File
RelativePath="..\..\intern\LOD_MeshPrimitives.cpp">
</File>
<File
RelativePath="..\..\intern\LOD_MeshPrimitives.h">
</File>
<File
RelativePath="..\..\intern\LOD_QSDecimator.cpp">
</File>
<File
RelativePath="..\..\intern\LOD_QSDecimator.h">
</File>
<File
RelativePath="..\..\intern\LOD_Quadric.h">
</File>
<File
RelativePath="..\..\intern\LOD_QuadricEditor.cpp">
</File>
<File
RelativePath="..\..\intern\LOD_QuadricEditor.h">
</File>
</Filter>
<Filter
Name="extern"
Filter="">
<File
RelativePath="..\..\extern\LOD_decimation.h">
</File>
</Filter>
</Files>
<Globals>
</Globals>
</VisualStudioProject>

View File

@@ -1,424 +0,0 @@
<?xml version="1.0" encoding="Windows-1252"?>
<VisualStudioProject
ProjectType="Visual C++"
Version="9,00"
Name="INT_decimation"
ProjectGUID="{C66F722C-46BE-40C9-ABAE-2EAC7A697EB8}"
RootNamespace="decimation"
TargetFrameworkVersion="131072"
>
<Platforms>
<Platform
Name="Win32"
/>
</Platforms>
<ToolFiles>
</ToolFiles>
<Configurations>
<Configuration
Name="Blender Debug|Win32"
OutputDirectory="..\..\..\..\..\build\msvc_9\intern\decimation\debug"
IntermediateDirectory="..\..\..\..\..\build\msvc_9\intern\decimation\debug"
ConfigurationType="4"
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="false"
CharacterSet="2"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
/>
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories="..\..\..\..\..\build\msvc_9\intern\memutil\include;..\..\..\..\..\build\msvc_9\intern\container\include;..\..\..\..\..\build\msvc_9\intern\moto\include"
PreprocessorDefinitions="WIN32,_DEBUG,_LIB"
BasicRuntimeChecks="3"
RuntimeLibrary="1"
BufferSecurityCheck="true"
UsePrecompiledHeader="0"
PrecompiledHeaderFile="..\..\..\..\..\build\msvc_9\intern\decimation\debug\decimation.pch"
AssemblerListingLocation="..\..\..\..\..\build\msvc_9\intern\decimation\debug\"
ObjectFile="..\..\..\..\..\build\msvc_9\intern\decimation\debug\"
ProgramDataBaseFileName="..\..\..\..\..\build\msvc_9\intern\decimation\debug\"
WarningLevel="2"
SuppressStartupBanner="true"
DebugInformationFormat="3"
CompileAs="0"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="_DEBUG"
Culture="1043"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLibrarianTool"
OutputFile="..\..\..\..\..\build\msvc_9\libs\intern\debug\libdecimation.lib"
SuppressStartupBanner="true"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCPostBuildEventTool"
Description="Copying LOD files library (debug target) to lib tree"
CommandLine="ECHO Copying header files&#x0D;&#x0A;IF NOT EXIST ..\..\..\..\..\build\msvc_9\intern\decimation\include MKDIR ..\..\..\..\..\build\msvc_9\intern\decimation\include&#x0D;&#x0A;XCOPY /Y ..\..\extern\*.h ..\..\..\..\..\build\msvc_9\intern\decimation\include&#x0D;&#x0A;ECHO Done&#x0D;&#x0A;"
/>
</Configuration>
<Configuration
Name="Blender Release|Win32"
OutputDirectory="..\..\..\..\..\build\msvc_9\intern\decimation"
IntermediateDirectory="..\..\..\..\..\build\msvc_9\intern\decimation"
ConfigurationType="4"
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="false"
CharacterSet="2"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
/>
<Tool
Name="VCCLCompilerTool"
Optimization="2"
InlineFunctionExpansion="2"
AdditionalIncludeDirectories="..\..\..\..\..\build\msvc_9\intern\memutil\include;..\..\..\..\..\build\msvc_9\intern\container\include;..\..\..\..\..\build\msvc_9\intern\moto\include"
PreprocessorDefinitions="WIN32,NDEBUG,_LIB"
StringPooling="true"
RuntimeLibrary="0"
EnableFunctionLevelLinking="true"
UsePrecompiledHeader="0"
PrecompiledHeaderFile="..\..\..\..\..\build\msvc_9\intern\decimation\decimation.pch"
AssemblerListingLocation="..\..\..\..\..\build\msvc_9\intern\decimation\"
ObjectFile="..\..\..\..\..\build\msvc_9\intern\decimation\"
ProgramDataBaseFileName="..\..\..\..\..\build\msvc_9\intern\decimation\"
WarningLevel="2"
SuppressStartupBanner="true"
CompileAs="0"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="NDEBUG"
Culture="1043"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLibrarianTool"
OutputFile="..\..\..\..\..\build\msvc_9\libs\intern\libdecimation.lib"
SuppressStartupBanner="true"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCPostBuildEventTool"
Description="Copying LOD files library to lib tree"
CommandLine="ECHO Copying header files&#x0D;&#x0A;IF NOT EXIST ..\..\..\..\..\build\msvc_9\intern\decimation\include MKDIR ..\..\..\..\..\build\msvc_9\intern\decimation\include&#x0D;&#x0A;XCOPY /Y ..\..\extern\*.h ..\..\..\..\..\build\msvc_9\intern\decimation\include&#x0D;&#x0A;ECHO Done&#x0D;&#x0A;"
/>
</Configuration>
<Configuration
Name="3DPlugin Release|Win32"
OutputDirectory="..\..\..\..\..\build\msvc_9\intern\decimation\mtdll"
IntermediateDirectory="..\..\..\..\..\build\msvc_9\intern\decimation\mtdll"
ConfigurationType="4"
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="false"
CharacterSet="2"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
/>
<Tool
Name="VCCLCompilerTool"
InlineFunctionExpansion="2"
AdditionalIncludeDirectories="..\..\..\..\..\build\msvc_9\intern\memutil\include;..\..\..\..\..\build\msvc_9\intern\container\include;..\..\..\..\..\build\msvc_9\intern\moto\include"
PreprocessorDefinitions="WIN32,NDEBUG,_LIB"
StringPooling="true"
RuntimeLibrary="2"
EnableFunctionLevelLinking="true"
UsePrecompiledHeader="0"
PrecompiledHeaderFile="..\..\..\..\..\build\msvc_9\intern\decimation\mtdll\decimation.pch"
AssemblerListingLocation="..\..\..\..\..\build\msvc_9\intern\decimation\mtdll\"
ObjectFile="..\..\..\..\..\build\msvc_9\intern\decimation\mtdll\"
ProgramDataBaseFileName="..\..\..\..\..\build\msvc_9\intern\decimation\mtdll\"
WarningLevel="2"
SuppressStartupBanner="true"
CompileAs="0"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="NDEBUG"
Culture="1043"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLibrarianTool"
OutputFile="..\..\..\..\..\build\msvc_9\libs\intern\mtdll\libdecimation.lib"
SuppressStartupBanner="true"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCPostBuildEventTool"
Description="Copying LOD files library to lib tree"
CommandLine="ECHO Copying header files&#x0D;&#x0A;IF NOT EXIST ..\..\..\..\..\build\msvc_9\intern\decimation\include MKDIR ..\..\..\..\..\build\msvc_9\intern\decimation\include&#x0D;&#x0A;XCOPY /Y ..\..\extern\*.h ..\..\..\..\..\build\msvc_9\intern\decimation\include&#x0D;&#x0A;ECHO Done&#x0D;&#x0A;"
/>
</Configuration>
<Configuration
Name="3DPlugin Debug|Win32"
OutputDirectory="..\..\..\..\..\build\msvc_9\intern\decimation\mtdll\debug"
IntermediateDirectory="..\..\..\..\..\build\msvc_9\intern\decimation\mtdll\debug"
ConfigurationType="4"
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="false"
CharacterSet="2"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
/>
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories="..\..\..\..\..\build\msvc_9\intern\memutil\include;..\..\..\..\..\build\msvc_9\intern\container\include;..\..\..\..\..\build\msvc_9\intern\moto\include"
PreprocessorDefinitions="WIN32,_DEBUG,_LIB"
BasicRuntimeChecks="3"
RuntimeLibrary="3"
BufferSecurityCheck="true"
UsePrecompiledHeader="0"
PrecompiledHeaderFile="..\..\..\..\..\build\msvc_9\intern\decimation\mtdll\debug\decimation.pch"
AssemblerListingLocation="..\..\..\..\..\build\msvc_9\intern\decimation\mtdll\debug\"
ObjectFile="..\..\..\..\..\build\msvc_9\intern\decimation\mtdll\debug\"
ProgramDataBaseFileName="..\..\..\..\..\build\msvc_9\intern\decimation\mtdll\debug\"
WarningLevel="2"
SuppressStartupBanner="true"
DebugInformationFormat="3"
CompileAs="0"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="_DEBUG"
Culture="1043"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLibrarianTool"
OutputFile="..\..\..\..\..\build\msvc_9\libs\intern\mtdll\debug\libdecimation.lib"
SuppressStartupBanner="true"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCPostBuildEventTool"
Description="Copying LOD files library (debug target) to lib tree"
CommandLine="ECHO Copying header files&#x0D;&#x0A;IF NOT EXIST ..\..\..\..\..\build\msvc_9\intern\decimation\include MKDIR ..\..\..\..\..\build\msvc_9\intern\decimation\include&#x0D;&#x0A;XCOPY /Y ..\..\extern\*.h ..\..\..\..\..\build\msvc_9\intern\decimation\include&#x0D;&#x0A;ECHO Done&#x0D;&#x0A;"
/>
</Configuration>
</Configurations>
<References>
</References>
<Files>
<Filter
Name="intern"
>
<File
RelativePath="..\..\intern\LOD_decimation.cpp"
>
</File>
<File
RelativePath="..\..\intern\LOD_DecimationClass.h"
>
</File>
<File
RelativePath="..\..\intern\LOD_EdgeCollapser.cpp"
>
</File>
<File
RelativePath="..\..\intern\LOD_EdgeCollapser.h"
>
</File>
<File
RelativePath="..\..\intern\LOD_ExternBufferEditor.h"
>
</File>
<File
RelativePath="..\..\intern\LOD_ExternNormalEditor.cpp"
>
</File>
<File
RelativePath="..\..\intern\LOD_ExternNormalEditor.h"
>
</File>
<File
RelativePath="..\..\intern\LOD_FaceNormalEditor.cpp"
>
</File>
<File
RelativePath="..\..\intern\LOD_FaceNormalEditor.h"
>
</File>
<File
RelativePath="..\..\intern\LOD_ManMesh2.cpp"
>
</File>
<File
RelativePath="..\..\intern\LOD_ManMesh2.h"
>
</File>
<File
RelativePath="..\..\intern\LOD_MeshBounds.h"
>
</File>
<File
RelativePath="..\..\intern\LOD_MeshException.h"
>
</File>
<File
RelativePath="..\..\intern\LOD_MeshPrimitives.cpp"
>
</File>
<File
RelativePath="..\..\intern\LOD_MeshPrimitives.h"
>
</File>
<File
RelativePath="..\..\intern\LOD_QSDecimator.cpp"
>
</File>
<File
RelativePath="..\..\intern\LOD_QSDecimator.h"
>
</File>
<File
RelativePath="..\..\intern\LOD_Quadric.h"
>
</File>
<File
RelativePath="..\..\intern\LOD_QuadricEditor.cpp"
>
</File>
<File
RelativePath="..\..\intern\LOD_QuadricEditor.h"
>
</File>
</Filter>
<Filter
Name="extern"
>
<File
RelativePath="..\..\extern\LOD_decimation.h"
>
</File>
</Filter>
</Files>
<Globals>
</Globals>
</VisualStudioProject>

View File

@@ -24,9 +24,37 @@
#
# ***** END GPL LICENSE BLOCK *****
SET(INC ${PNG_INC} ${ZLIB_INC} extern)
SET(INC
extern
${PNG_INC}
${ZLIB_INC}
)
FILE(GLOB SRC intern/*.cpp)
SET(SRC
intern/attributes.cpp
intern/controlparticles.cpp
intern/elbeem.cpp
intern/elbeem_control.cpp
intern/isosurface.cpp
intern/mvmcoords.cpp
intern/ntl_blenderdumper.cpp
intern/ntl_bsptree.cpp
intern/ntl_geometrymodel.cpp
intern/ntl_geometryobject.cpp
intern/ntl_lighting.cpp
intern/ntl_ray.cpp
intern/ntl_world.cpp
intern/parametrizer.cpp
intern/particletracer.cpp
intern/simulation_object.cpp
intern/solver_adap.cpp
intern/solver_control.cpp
intern/solver_init.cpp
intern/solver_interface.cpp
intern/solver_main.cpp
intern/solver_util.cpp
intern/utilities.cpp
)
ADD_DEFINITIONS(-DNOGUI -DELBEEM_BLENDER=1)
IF(WINDOWS)

View File

@@ -1001,7 +1001,7 @@ bool LbmFsgrSolver::initializeSolverMemory()
preinitGrids();
for(int lev=0; lev<=mMaxRefine; lev++) {
FSGR_FORIJK_BOUNDS(lev) {
RFLAG(lev,i,j,k,0) = RFLAG(lev,i,j,k,0) = 0; // reset for changeFlag usage
RFLAG(lev,i,j,k,0) = 0, RFLAG(lev,i,j,k,0) = 0; // reset for changeFlag usage
if(!mAllfluid) {
initEmptyCell(lev, i,j,k, CFEmpty, -1.0, -1.0);
} else {

View File

@@ -12,6 +12,9 @@
/* debugging outputs , debug level 0 (off) to 10 (max) */
#ifdef ELBEEM_PLUGIN
#ifdef DEBUG
#undef DEBUG
#endif
#define DEBUG 0
#else // ELBEEM_PLUGIN
#define DEBUG 10

View File

@@ -1,290 +0,0 @@
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!MESSAGE
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!MESSAGE by defining the macro CFG on the command line. For example:
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!MESSAGE
!MESSAGE Possible choices for configuration are:
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!MESSAGE "elbeem - Win32 Release" (based on "Win32 (x86) Static Library")
!MESSAGE "elbeem - Win32 Debug" (based on "Win32 (x86) Static Library")
!MESSAGE
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View File

@@ -1,525 +0,0 @@
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UniqueIdentifier="{4FC737F1-C7A5-4376-A066-2A32D752A2FF}"
>
<File
RelativePath="..\..\intern\attributes.cpp"
>
</File>
<File
RelativePath="..\..\intern\controlparticles.cpp"
>
</File>
<File
RelativePath="..\..\intern\elbeem.cpp"
>
</File>
<File
RelativePath="..\..\intern\elbeem_control.cpp"
>
</File>
<File
RelativePath="..\..\intern\isosurface.cpp"
>
</File>
<File
RelativePath="..\..\intern\mvmcoords.cpp"
>
</File>
<File
RelativePath="..\..\intern\ntl_blenderdumper.cpp"
>
</File>
<File
RelativePath="..\..\intern\ntl_bsptree.cpp"
>
</File>
<File
RelativePath="..\..\intern\ntl_geometrymodel.cpp"
>
</File>
<File
RelativePath="..\..\intern\ntl_geometryobject.cpp"
>
</File>
<File
RelativePath="..\..\intern\ntl_lighting.cpp"
>
</File>
<File
RelativePath="..\..\intern\ntl_ray.cpp"
>
</File>
<File
RelativePath="..\..\intern\ntl_world.cpp"
>
</File>
<File
RelativePath="..\..\intern\parametrizer.cpp"
>
</File>
<File
RelativePath="..\..\intern\particletracer.cpp"
>
</File>
<File
RelativePath="..\..\intern\simulation_object.cpp"
>
</File>
<File
RelativePath="..\..\intern\solver_adap.cpp"
>
</File>
<File
RelativePath="..\..\intern\solver_control.cpp"
>
</File>
<File
RelativePath="..\..\intern\solver_init.cpp"
>
</File>
<File
RelativePath="..\..\intern\solver_interface.cpp"
>
</File>
<File
RelativePath="..\..\intern\solver_main.cpp"
>
</File>
<File
RelativePath="..\..\intern\solver_util.cpp"
>
</File>
<File
RelativePath="..\..\intern\utilities.cpp"
>
</File>
</Filter>
<Filter
Name="Header Files"
Filter="h;hpp;hxx;hm;inl;inc;xsd"
UniqueIdentifier="{93995380-89BD-4b04-88EB-625FBE52EBFB}"
>
<File
RelativePath="..\..\intern\attributes.h"
>
</File>
<File
RelativePath="..\..\intern\controlparticles.h"
>
</File>
<File
RelativePath="..\..\extern\elbeem.h"
>
</File>
<File
RelativePath="..\..\intern\elbeem_control.h"
>
</File>
<File
RelativePath="..\..\intern\isosurface.h"
>
</File>
<File
RelativePath="..\..\intern\mcubes_tables.h"
>
</File>
<File
RelativePath="..\..\intern\mvmcoords.h"
>
</File>
<File
RelativePath="..\..\intern\ntl_blenderdumper.h"
>
</File>
<File
RelativePath="..\..\intern\ntl_bsptree.h"
>
</File>
<File
RelativePath="..\..\intern\ntl_geometryclass.h"
>
</File>
<File
RelativePath="..\..\intern\ntl_geometrymodel.h"
>
</File>
<File
RelativePath="..\..\intern\ntl_geometryobject.h"
>
</File>
<File
RelativePath="..\..\intern\ntl_geometryshader.h"
>
</File>
<File
RelativePath="..\..\intern\ntl_lighting.h"
>
</File>
<File
RelativePath="..\..\intern\ntl_matrices.h"
>
</File>
<File
RelativePath="..\..\intern\ntl_ray.h"
>
</File>
<File
RelativePath="..\..\intern\ntl_vector3dim.h"
>
</File>
<File
RelativePath="..\..\intern\ntl_world.h"
>
</File>
<File
RelativePath="..\..\intern\parametrizer.h"
>
</File>
<File
RelativePath="..\..\intern\particletracer.h"
>
</File>
<File
RelativePath="..\..\intern\simulation_object.h"
>
</File>
<File
RelativePath="..\..\intern\solver_class.h"
>
</File>
<File
RelativePath="..\..\intern\solver_control.h"
>
</File>
<File
RelativePath="..\..\intern\solver_interface.h"
>
</File>
<File
RelativePath="..\..\intern\solver_relax.h"
>
</File>
<File
RelativePath="..\..\intern\utilities.h"
>
</File>
</Filter>
</Files>
<Globals>
</Globals>
</VisualStudioProject>

View File

@@ -69,6 +69,7 @@ IF(APPLE)
ADD_DEFINITIONS(-DWITH_QUICKTIME)
ENDIF(WITH_QUICKTIME)
ELSEIF(WIN32)
SET(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} /WX")
LIST(APPEND INC ${WINTAB_INC})
LIST(APPEND SRC

View File

@@ -60,4 +60,8 @@ if env['BF_GHOST_DEBUG']:
incs = '. ../string #extern/glew/include #source/blender/imbuf #source/blender/makesdna ' + env['BF_OPENGL_INC']
if window_system in ('win32-vc', 'win32-mingw', 'cygwin', 'linuxcross', 'win64-vc'):
incs = env['BF_WINTAB_INC'] + ' ' + incs
env.BlenderLib ('bf_intern_ghost', sources, Split(incs), defines=defs, libtype=['intern','player'], priority = [40,15] )
if window_system in ('win32-vc', 'win64-vc'):
env.BlenderLib ('bf_intern_ghost', sources, Split(incs), defines=defs, libtype=['intern','player'], priority = [40,15], cc_compileflags=['/WX'] )
else:
env.BlenderLib ('bf_intern_ghost', sources, Split(incs), defines=defs, libtype=['intern','player'], priority = [40,15] )

View File

@@ -146,7 +146,6 @@ GHOST_SystemWin32::GHOST_SystemWin32()
// Check if current keyboard layout uses AltGr
this->keyboardAltGr();
// Require COM for GHOST_DropTargetWin32 created in GHOST_WindowWin32.
OleInitialize(0);
}
@@ -290,16 +289,19 @@ GHOST_TSuccess GHOST_SystemWin32::setCursorPosition(GHOST_TInt32 x, GHOST_TInt32
GHOST_TSuccess GHOST_SystemWin32::getModifierKeys(GHOST_ModifierKeys& keys) const
{
bool down = HIBYTE(::GetKeyState(VK_SHIFT)) != 0;
bool down = HIBYTE(::GetKeyState(VK_LSHIFT)) != 0;
keys.set(GHOST_kModifierKeyLeftShift, down);
down = HIBYTE(::GetKeyState(VK_RSHIFT)) != 0;
keys.set(GHOST_kModifierKeyRightShift, down);
down = HIBYTE(::GetKeyState(VK_MENU)) != 0;
down = HIBYTE(::GetKeyState(VK_LMENU)) != 0;
keys.set(GHOST_kModifierKeyLeftAlt, down);
down = HIBYTE(::GetKeyState(VK_RMENU)) != 0;
keys.set(GHOST_kModifierKeyRightAlt, down);
down = HIBYTE(::GetKeyState(VK_CONTROL)) != 0;
down = HIBYTE(::GetKeyState(VK_LCONTROL)) != 0;
keys.set(GHOST_kModifierKeyLeftControl, down);
down = HIBYTE(::GetKeyState(VK_RCONTROL)) != 0;
keys.set(GHOST_kModifierKeyRightControl, down);
bool lwindown = HIBYTE(::GetKeyState(VK_LWIN)) != 0;
@@ -334,6 +336,11 @@ GHOST_TSuccess GHOST_SystemWin32::getButtons(GHOST_Buttons& buttons) const
GHOST_TSuccess GHOST_SystemWin32::init()
{
GHOST_TSuccess success = GHOST_System::init();
for(int i = 0; i < 255; i++) {
m_prevKeyStatus[i] = false;
m_curKeyStatus[i] = false;
}
/* Disable scaling on high DPI displays on Vista */
HMODULE user32 = ::LoadLibraryA("user32.dll");
@@ -375,25 +382,35 @@ GHOST_TSuccess GHOST_SystemWin32::init()
if (::RegisterClass(&wc) == 0) {
success = GHOST_kFailure;
}
// Add low-level keyboard hook for our process.
m_llKeyboardHook = SetWindowsHookEx(WH_KEYBOARD_LL, s_llKeyboardProc, wc.hInstance, 0);
}
return success;
}
GHOST_TSuccess GHOST_SystemWin32::exit()
{
// remove our low-level keyboard hook.
UnhookWindowsHookEx(m_llKeyboardHook);
return GHOST_System::exit();
}
GHOST_TKey GHOST_SystemWin32::convertKey(GHOST_IWindow *window, WPARAM wParam, LPARAM lParam) const
{
GHOST_SystemWin32 *system = (GHOST_SystemWin32 *)getSystem();
bool isExtended = (lParam&(1<<24))?true:false;
GHOST_TKey key;
GHOST_ModifierKeys oldModifiers, newModifiers;
((GHOST_SystemWin32*)getSystem())->retrieveModifierKeys(oldModifiers);
((GHOST_SystemWin32*)getSystem())->getModifierKeys(newModifiers);
system->retrieveModifierKeys(oldModifiers);
system->getModifierKeys(newModifiers);
//std::cout << wParam << " " << system->m_curKeyStatus[wParam] << " shift pressed: " << system->shiftPressed() << std::endl;
if ((wParam >= '0') && (wParam <= '9')) {
// VK_0 thru VK_9 are the same as ASCII '0' thru '9' (0x30 - 0x39)
@@ -419,7 +436,14 @@ GHOST_TKey GHOST_SystemWin32::convertKey(GHOST_IWindow *window, WPARAM wParam, L
case VK_PRIOR: key = GHOST_kKeyUpPage; break;
case VK_NEXT: key = GHOST_kKeyDownPage; break;
case VK_END: key = GHOST_kKeyEnd; break;
case VK_HOME: key = GHOST_kKeyHome; break;
case VK_HOME:
{
if(system->m_curKeyStatus[VK_NUMPAD7] && system->shiftPressed())
key = GHOST_kKeyNumpad7;
else
key = GHOST_kKeyHome;
}
break;
case VK_INSERT: key = GHOST_kKeyInsert; break;
case VK_DELETE: key = GHOST_kKeyDelete; break;
case VK_LEFT: key = GHOST_kKeyLeftArrow; break;
@@ -463,7 +487,12 @@ GHOST_TKey GHOST_SystemWin32::convertKey(GHOST_IWindow *window, WPARAM wParam, L
if(lchanged) {
key = GHOST_kKeyLeftShift;
} else {
key = GHOST_kKeyRightShift;
bool rchanged = oldModifiers.get(GHOST_kModifierKeyRightShift) != newModifiers.get(GHOST_kModifierKeyRightShift);
if(rchanged) {
key = GHOST_kKeyRightShift;
} else {
key = GHOST_kKeyUnknown;
}
}
}
break;
@@ -473,7 +502,12 @@ GHOST_TKey GHOST_SystemWin32::convertKey(GHOST_IWindow *window, WPARAM wParam, L
if(lchanged) {
key = GHOST_kKeyLeftControl;
} else {
key = GHOST_kKeyRightControl;
bool rchanged = oldModifiers.get(GHOST_kModifierKeyRightControl) != newModifiers.get(GHOST_kModifierKeyRightControl);
if(rchanged) {
key = GHOST_kKeyRightControl;
} else {
key = GHOST_kKeyUnknown;
}
}
}
break;
@@ -493,7 +527,12 @@ GHOST_TKey GHOST_SystemWin32::convertKey(GHOST_IWindow *window, WPARAM wParam, L
if(lchanged) {
key = GHOST_kKeyLeftAlt;
} else {
key = GHOST_kKeyRightAlt;
bool rchanged = oldModifiers.get(GHOST_kModifierKeyRightAlt) != newModifiers.get(GHOST_kModifierKeyRightAlt);
if(rchanged) {
key = GHOST_kKeyRightAlt;
} else {
key = GHOST_kKeyUnknown;
}
}
}
break;
@@ -635,6 +674,51 @@ void GHOST_SystemWin32::processMinMaxInfo(MINMAXINFO * minmax)
minmax->ptMinTrackSize.y=240;
}
/* Note that this function gets *all* key events from the entire system (all
* threads running in this desktop session. So when getting event here, don't assume
* it's for Blender. Thus we only do status bookkeeping, so we can check
* in s_wndProc and processKeyEvent what the real keyboard status is.
* This is needed for proper handling of shift+numpad keys for instance.
*/
LRESULT CALLBACK GHOST_SystemWin32::s_llKeyboardProc(int nCode, WPARAM wParam, LPARAM lParam)
{
GHOST_SystemWin32* system = ((GHOST_SystemWin32*)getSystem());
bool down = false;
if(wParam==WM_KEYDOWN || wParam==WM_SYSKEYDOWN ){
down = true;
}
if(nCode!=HC_ACTION)
return CallNextHookEx(system->m_llKeyboardHook, nCode, wParam, lParam);
KBDLLHOOKSTRUCT &keyb = *(PKBDLLHOOKSTRUCT)(lParam);
system->m_prevKeyStatus[keyb.vkCode] = system->m_curKeyStatus[keyb.vkCode];
//std::cout << "ll: " << keyb.vkCode << " " << down << " ";
if(keyb.flags) {
if((keyb.flags & LLKHF_EXTENDED) == LLKHF_EXTENDED) {
//std::cout << "extended ";
}
if((keyb.flags & LLKHF_ALTDOWN) == LLKHF_ALTDOWN) {
}
if((keyb.flags & LLKHF_INJECTED)== LLKHF_INJECTED) {
//std::cout << "injected ";
}
if((keyb.flags & LLKHF_UP) == LLKHF_UP) {
system->m_curKeyStatus[keyb.vkCode] = false;
//std::cout << "up" << std::endl;
} else {
system->m_curKeyStatus[keyb.vkCode] = true;
//std::cout << "down" << std::endl;
}
}
else {
system->m_curKeyStatus[keyb.vkCode] = true;
//std::cout << "down" << std::endl;
}
return CallNextHookEx(system->m_llKeyboardHook, nCode, wParam, lParam);
}
LRESULT WINAPI GHOST_SystemWin32::s_wndProc(HWND hwnd, UINT msg, WPARAM wParam, LPARAM lParam)
{

View File

@@ -248,7 +248,7 @@ protected:
* events generated for both keys.
* @param window The window receiving the event (the active window).
*/
GHOST_EventKey* processModifierKeys(GHOST_IWindow *window);
//GHOST_EventKey* processModifierKeys(GHOST_IWindow *window);
/**
* Creates mouse button event.
@@ -314,12 +314,22 @@ protected:
/**
* Check current key layout for AltGr
*/
inline virtual void keyboardAltGr();
inline virtual void keyboardAltGr(void);
/**
* Windows call back routine for our window class.
*/
static LRESULT WINAPI s_wndProc(HWND hwnd, UINT msg, WPARAM wParam, LPARAM lParam);
/**
* Low-level inspection of keyboard events
*/
static LRESULT CALLBACK s_llKeyboardProc(int nCode, WPARAM wParam, LPARAM lParam);
/**
* Check if any shiftkey is pressed
*/
inline virtual bool shiftPressed(void);
/** The current state of the modifier keys. */
GHOST_ModifierKeys m_modifierKeys;
@@ -331,6 +341,10 @@ protected:
__int64 m_start;
/** AltGr on current keyboard layout. */
bool m_hasAltGr;
/** holding hook handle for low-level keyboard handling */
HHOOK m_llKeyboardHook;
bool m_prevKeyStatus[255]; /* VK_* codes 0x01-0xFF, with 0xFF reserved */
bool m_curKeyStatus[255]; /* VK_* codes 0x01-0xFF, with 0xFF reserved */
};
inline void GHOST_SystemWin32::retrieveModifierKeys(GHOST_ModifierKeys& keys) const
@@ -343,7 +357,7 @@ inline void GHOST_SystemWin32::storeModifierKeys(const GHOST_ModifierKeys& keys)
m_modifierKeys = keys;
}
inline void GHOST_SystemWin32::keyboardAltGr()
inline void GHOST_SystemWin32::keyboardAltGr(void)
{
HKL keylayout = GetKeyboardLayout(0); // get keylayout for current thread
int i;
@@ -360,5 +374,10 @@ inline void GHOST_SystemWin32::keyboardAltGr()
}
}
inline bool GHOST_SystemWin32::shiftPressed(void)
{
return (m_curKeyStatus[VK_SHIFT] || m_curKeyStatus[VK_RSHIFT] || m_curKeyStatus[VK_LSHIFT]);
}
#endif // _GHOST_SYSTEM_WIN32_H_

View File

@@ -175,7 +175,7 @@ GHOST_WindowWin32::GHOST_WindowWin32(
top, // vertical position of window
width, // window width
height, // window height
0, // handle to parent or owner window
HWND_DESKTOP, // handle to parent or owner window
0, // handle to menu or child-window identifier
::GetModuleHandle(0), // handle to application instance
0); // pointer to window-creation data
@@ -189,7 +189,7 @@ GHOST_WindowWin32::GHOST_WindowWin32(
top, // vertical position of window
width, // window width
height, // window height
0, // handle to parent or owner window
HWND_DESKTOP, // handle to parent or owner window
0, // handle to menu or child-window identifier
::GetModuleHandle(0), // handle to application instance
0); // pointer to window-creation data
@@ -373,15 +373,24 @@ void GHOST_WindowWin32::getWindowBounds(GHOST_Rect& bounds) const
void GHOST_WindowWin32::getClientBounds(GHOST_Rect& bounds) const
{
RECT rect;
GHOST_TWindowState state= this->getState();
LONG_PTR result = ::GetWindowLongPtr(m_hWnd, GWL_STYLE);
int sm_cysizeframe = GetSystemMetrics(SM_CYSIZEFRAME);
::GetWindowRect(m_hWnd, &rect);
if((result & (WS_POPUP | WS_MAXIMIZE)) != (WS_POPUP | WS_MAXIMIZE)) {
bounds.m_b = rect.bottom-GetSystemMetrics(SM_CYCAPTION)-GetSystemMetrics(SM_CYSIZEFRAME)*2;
bounds.m_l = rect.left;
bounds.m_r = rect.right-GetSystemMetrics(SM_CYSIZEFRAME)*2;
bounds.m_t = rect.top;
if(state==GHOST_kWindowStateMaximized) {
// in maximized state we don't have borders on the window
bounds.m_b = rect.bottom-GetSystemMetrics(SM_CYCAPTION)- sm_cysizeframe*2;
bounds.m_l = rect.left + sm_cysizeframe;
bounds.m_r = rect.right - sm_cysizeframe;
bounds.m_t = rect.top;
} else {
bounds.m_b = rect.bottom-GetSystemMetrics(SM_CYCAPTION)-sm_cysizeframe*2;
bounds.m_l = rect.left;
bounds.m_r = rect.right-sm_cysizeframe*2;
bounds.m_t = rect.top;
}
} else {
::GetWindowRect(m_hWnd, &rect);
bounds.m_b = rect.bottom;
@@ -686,7 +695,7 @@ GHOST_TSuccess GHOST_WindowWin32::installDrawingContext(GHOST_TDrawingContextTyp
m_hGlRc = ::wglCreateContext(m_hDC);
if (m_hGlRc) {
if (s_firsthGLRc) {
wglShareLists(s_firsthGLRc, m_hGlRc);
::wglShareLists(s_firsthGLRc, m_hGlRc);
} else {
s_firsthGLRc = m_hGlRc;
}
@@ -752,9 +761,10 @@ GHOST_TSuccess GHOST_WindowWin32::removeDrawingContext()
switch (m_drawingContextType) {
case GHOST_kDrawingContextTypeOpenGL:
if (m_hGlRc) {
bool first = m_hGlRc == s_firsthGLRc;
success = ::wglDeleteContext(m_hGlRc) == TRUE ? GHOST_kSuccess : GHOST_kFailure;
if (m_hGlRc == s_firsthGLRc) {
s_firsthGLRc = NULL;
if (first) {
s_firsthGLRc = 0;
}
m_hGlRc = 0;
}

View File

@@ -1,292 +0,0 @@
# Microsoft Developer Studio Project File - Name="ghost" - Package Owner=<4>
# Microsoft Developer Studio Generated Build File, Format Version 6.00
# ** DO NOT EDIT **
# TARGTYPE "Win32 (x86) Static Library" 0x0104
CFG=ghost - Win32 Debug
!MESSAGE This is not a valid makefile. To build this project using NMAKE,
!MESSAGE use the Export Makefile command and run
!MESSAGE
!MESSAGE NMAKE /f "ghost.mak".
!MESSAGE
!MESSAGE You can specify a configuration when running NMAKE
!MESSAGE by defining the macro CFG on the command line. For example:
!MESSAGE
!MESSAGE NMAKE /f "ghost.mak" CFG="ghost - Win32 Debug"
!MESSAGE
!MESSAGE Possible choices for configuration are:
!MESSAGE
!MESSAGE "ghost - Win32 Release" (based on "Win32 (x86) Static Library")
!MESSAGE "ghost - Win32 Debug" (based on "Win32 (x86) Static Library")
!MESSAGE
# Begin Project
# PROP AllowPerConfigDependencies 0
# PROP Scc_ProjName ""
# PROP Scc_LocalPath ""
CPP=cl.exe
RSC=rc.exe
!IF "$(CFG)" == "ghost - Win32 Release"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 0
# PROP BASE Output_Dir "Release"
# PROP BASE Intermediate_Dir "Release"
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 0
# PROP Output_Dir "..\..\..\..\obj\windows\intern\ghost"
# PROP Intermediate_Dir "..\..\..\..\obj\windows\intern\ghost"
# PROP Target_Dir ""
LINK32=link.exe -lib
# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_MBCS" /D "_LIB" /YX /FD /c
# ADD CPP /nologo /MT /W3 /GX /O2 /I "../.." /I "../../../../../lib/windows/string/include" /I "..\..\..\..\intern\string" /I "../../../../../lib/windows/wintab/include" /D "WIN32" /D "NDEBUG" /D "_MBCS" /D "_LIB" /YX /FD /c
# ADD BASE RSC /l 0x409 /d "NDEBUG"
# ADD RSC /l 0x409 /d "NDEBUG"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LIB32=link.exe -lib
# ADD BASE LIB32 /nologo
# ADD LIB32 /nologo /out:"..\..\..\..\obj\windows\intern\ghost\libghost.lib"
# Begin Special Build Tool
SOURCE="$(InputPath)"
PostBuild_Desc=Copying GHOST files library (release target) to lib tree.
PostBuild_Cmds=ECHO Copying header files XCOPY /Y ..\..\*.h ..\..\..\..\..\lib\windows\ghost\include\ ECHO Copying lib XCOPY /Y ..\..\..\..\obj\windows\intern\ghost\*.lib ..\..\..\..\..\lib\windows\ghost\lib\*.a ECHO Done
# End Special Build Tool
!ELSEIF "$(CFG)" == "ghost - Win32 Debug"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 1
# PROP BASE Output_Dir "Debug"
# PROP BASE Intermediate_Dir "Debug"
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 1
# PROP Output_Dir "..\..\..\..\obj\windows\intern\ghost\debug"
# PROP Intermediate_Dir "..\..\..\..\obj\windows\intern\ghost\debug"
# PROP Target_Dir ""
LINK32=link.exe -lib
# ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_MBCS" /D "_LIB" /YX /FD /GZ /c
# ADD CPP /nologo /MTd /W3 /Gm /GX /Zi /Od /I "../.." /I "../../../../../lib/windows/string/include" /I "..\..\..\..\intern\string" /I "../../../../../lib/windows/wintab/include" /D "WIN32" /D "_DEBUG" /D "_MBCS" /D "_LIB" /FR /YX /FD /GZ /c
# ADD BASE RSC /l 0x409 /d "_DEBUG"
# ADD RSC /l 0x409 /d "_DEBUG"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LIB32=link.exe -lib
# ADD BASE LIB32 /nologo
# ADD LIB32 /nologo /out:"..\..\..\..\obj\windows\intern\ghost\debug\libghost.lib"
# Begin Special Build Tool
SOURCE="$(InputPath)"
PostBuild_Desc=Copying GHOST files library (debug target) to lib tree.
PostBuild_Cmds=ECHO Copying header files XCOPY /Y ..\..\*.h ..\..\..\..\..\lib\windows\ghost\include\ ECHO Copying lib XCOPY /Y ..\..\..\..\obj\windows\intern\ghost\debug\*.lib ..\..\..\..\..\lib\windows\ghost\lib\debug\*.a ECHO Done
# End Special Build Tool
!ENDIF
# Begin Target
# Name "ghost - Win32 Release"
# Name "ghost - Win32 Debug"
# Begin Group "Header Files"
# PROP Default_Filter ""
# Begin Group "intern"
# PROP Default_Filter ""
# Begin Source File
SOURCE=..\..\intern\GHOST_Buttons.h
# End Source File
# Begin Source File
SOURCE=..\..\intern\GHOST_CallbackEventConsumer.h
# End Source File
# Begin Source File
SOURCE=..\..\intern\GHOST_Debug.h
# End Source File
# Begin Source File
SOURCE=..\..\intern\GHOST_DisplayManager.h
# End Source File
# Begin Source File
SOURCE=..\..\intern\GHOST_DisplayManagerWin32.h
# End Source File
# Begin Source File
SOURCE=..\..\intern\GHOST_Event.h
# End Source File
# Begin Source File
SOURCE=..\..\intern\GHOST_EventButton.h
# End Source File
# Begin Source File
SOURCE=..\..\intern\GHOST_EventCursor.h
# End Source File
# Begin Source File
SOURCE=..\..\intern\GHOST_EventKey.h
# End Source File
# Begin Source File
SOURCE=..\..\intern\GHOST_EventManager.h
# End Source File
# Begin Source File
SOURCE=..\..\intern\GHOST_EventPrinter.h
# End Source File
# Begin Source File
SOURCE=..\..\intern\GHOST_EventWheel.h
# End Source File
# Begin Source File
SOURCE=..\..\intern\GHOST_EventWindow.h
# End Source File
# Begin Source File
SOURCE=..\..\intern\GHOST_ModifierKeys.h
# End Source File
# Begin Source File
SOURCE=..\..\intern\GHOST_System.h
# End Source File
# Begin Source File
SOURCE=..\..\intern\GHOST_SystemWin32.h
# End Source File
# Begin Source File
SOURCE=..\..\intern\GHOST_TimerManager.h
# End Source File
# Begin Source File
SOURCE=..\..\intern\GHOST_TimerTask.h
# End Source File
# Begin Source File
SOURCE=..\..\intern\GHOST_Window.h
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View File

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View File

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View File

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View File

@@ -1,568 +0,0 @@
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View File

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View File

@@ -1,370 +0,0 @@
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View File

@@ -30,6 +30,13 @@ SET(INC
../moto/include
)
FILE(GLOB SRC intern/*.cpp)
SET(SRC
intern/IK_QJacobian.cpp
intern/IK_QJacobianSolver.cpp
intern/IK_QSegment.cpp
intern/IK_QTask.cpp
intern/IK_Solver.cpp
intern/MT_ExpMap.cpp
)
BLENDERLIB(bf_intern_ik "${SRC}" "${INC}")

View File

@@ -1,260 +0,0 @@
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View File

@@ -1,35 +0,0 @@
Microsoft Developer Studio Workspace File, Format Version 6.00
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View File

@@ -1,21 +0,0 @@
Microsoft Visual Studio Solution File, Format Version 7.00
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GlobalSection(ProjectConfiguration) = postSolution
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View File

@@ -1,370 +0,0 @@
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View File

@@ -1,488 +0,0 @@
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View File

@@ -1,130 +0,0 @@
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View File

@@ -24,8 +24,46 @@
#
# ***** END GPL LICENSE BLOCK *****
SET(INC ../../extern/Eigen2)
SET(INC
../../extern/Eigen2
)
FILE(GLOB SRC *.cpp kdl/*.cpp kdl/utilities/*.cpp)
SET(SRC
Armature.cpp
Cache.cpp
ConstraintSet.cpp
ControlledObject.cpp
CopyPose.cpp
Distance.cpp
FixedObject.cpp
MovingFrame.cpp
Scene.cpp
UncontrolledObject.cpp
WDLSSolver.cpp
WSDLSSolver.cpp
WorldObject.cpp
eigen_types.cpp
kdl/chain.cpp
kdl/chainfksolverpos_recursive.cpp
kdl/chainjnttojacsolver.cpp
kdl/frameacc.cpp
kdl/frames.cpp
kdl/frames_io.cpp
kdl/framevel.cpp
kdl/inertia.cpp
kdl/jacobian.cpp
kdl/jntarray.cpp
kdl/jntarrayacc.cpp
kdl/jntarrayvel.cpp
kdl/joint.cpp
kdl/kinfam_io.cpp
kdl/segment.cpp
kdl/tree.cpp
kdl/treefksolverpos_recursive.cpp
kdl/treejnttojacsolver.cpp
kdl/utilities/error_stack.cpp
kdl/utilities/utility.cpp
kdl/utilities/utility_io.cpp
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BLENDERLIB(bf_intern_itasc "${SRC}" "${INC}")

View File

@@ -1,539 +0,0 @@
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View File

@@ -1,109 +0,0 @@
<?xml version="1.0" encoding="Windows-1252"?>
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TargetFrameworkVersion="131072"
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View File

@@ -24,7 +24,10 @@
#
# ***** END GPL LICENSE BLOCK *****
SET(INC . ..)
SET(INC
.
..
)
SET(SRC
./intern/MEM_CacheLimiterC-Api.cpp

View File

@@ -1,150 +0,0 @@
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View File

@@ -1,29 +0,0 @@
Microsoft Developer Studio Workspace File, Format Version 6.00
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View File

@@ -1,21 +0,0 @@
Microsoft Visual Studio Solution File, Format Version 7.00
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EndGlobalSection
GlobalSection(ExtensibilityAddIns) = postSolution
EndGlobalSection
EndGlobal

View File

@@ -1,292 +0,0 @@
<?xml version="1.0" encoding="Windows-1252"?>
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ProjectType="Visual C++"
Version="7.10"
Name="memutil"
SccProjectName=""
SccLocalPath="">
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<Platform
Name="Win32"/>
</Platforms>
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Name="Blender Debug|Win32"
OutputDirectory="..\..\..\..\..\build\msvc_7\intern\memutil\debug"
IntermediateDirectory="..\..\..\..\..\build\msvc_7\intern\memutil\debug"
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IF NOT EXIST ..\..\..\..\..\build\msvc_7\intern\memutil\include MKDIR ..\..\..\..\..\build\msvc_7\intern\memutil\include
XCOPY /Y ..\..\*.h ..\..\..\..\..\build\msvc_7\intern\memutil\include
ECHO Done
"/>
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Name="VCPreBuildEventTool"/>
<Tool
Name="VCPreLinkEventTool"/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="_DEBUG"
Culture="1033"/>
<Tool
Name="VCWebServiceProxyGeneratorTool"/>
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Name="VCXMLDataGeneratorTool"/>
<Tool
Name="VCManagedWrapperGeneratorTool"/>
<Tool
Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
</Configuration>
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Name="Blender Release|Win32"
OutputDirectory="..\..\..\..\..\build\msvc_7\intern\memutil"
IntermediateDirectory="..\..\..\..\..\build\msvc_7\intern\memutil"
ConfigurationType="4"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="FALSE"
CharacterSet="2">
<Tool
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InlineFunctionExpansion="2"
AdditionalIncludeDirectories="..\..\..\..\intern;..\..\..\memutil"
PreprocessorDefinitions="WIN32,NDEBUG,_LIB"
StringPooling="TRUE"
RuntimeLibrary="0"
EnableFunctionLevelLinking="TRUE"
UsePrecompiledHeader="2"
PrecompiledHeaderFile="..\..\..\..\..\build\msvc_7\intern\memutil\memutil.pch"
AssemblerListingLocation="..\..\..\..\..\build\msvc_7\intern\memutil\"
ObjectFile="..\..\..\..\..\build\msvc_7\intern\memutil\"
ProgramDataBaseFileName="..\..\..\..\..\build\msvc_7\intern\memutil\"
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<Tool
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CommandLine="ECHO Copying header files
IF NOT EXIST ..\..\..\..\..\build\msvc_7\intern\memutil\include MKDIR ..\..\..\..\..\build\msvc_7\intern\memutil\include
XCOPY /Y ..\..\*.h ..\..\..\..\..\build\msvc_7\intern\memutil\include
ECHO Done
"/>
<Tool
Name="VCPreBuildEventTool"/>
<Tool
Name="VCPreLinkEventTool"/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="NDEBUG"
Culture="1033"/>
<Tool
Name="VCWebServiceProxyGeneratorTool"/>
<Tool
Name="VCXMLDataGeneratorTool"/>
<Tool
Name="VCManagedWrapperGeneratorTool"/>
<Tool
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</Configuration>
<Configuration
Name="3DPlugin Release|Win32"
OutputDirectory="..\..\..\..\..\build\msvc_7\intern\memutil\mtdll"
IntermediateDirectory="..\..\..\..\..\build\msvc_7\intern\memutil\mtdll"
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<Tool
Name="VCCLCompilerTool"
InlineFunctionExpansion="2"
AdditionalIncludeDirectories="..\..\..\..\intern;..\..\..\memutil"
PreprocessorDefinitions="WIN32,NDEBUG,_LIB"
StringPooling="TRUE"
RuntimeLibrary="2"
EnableFunctionLevelLinking="TRUE"
UsePrecompiledHeader="2"
PrecompiledHeaderFile="..\..\..\..\..\build\msvc_7\intern\memutil\mtdll\memutil.pch"
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ObjectFile="..\..\..\..\..\build\msvc_7\intern\memutil\mtdll\"
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<Tool
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<Tool
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<Tool
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XCOPY /Y ..\..\*.h ..\..\..\..\..\build\msvc_7\intern\memutil\include
ECHO Done
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<Tool
Name="VCPreBuildEventTool"/>
<Tool
Name="VCPreLinkEventTool"/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="NDEBUG"
Culture="1033"/>
<Tool
Name="VCWebServiceProxyGeneratorTool"/>
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Name="VCXMLDataGeneratorTool"/>
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<Tool
Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
</Configuration>
<Configuration
Name="3DPlugin Debug|Win32"
OutputDirectory="..\..\..\..\..\build\msvc_7\intern\memutil\mtdll\debug"
IntermediateDirectory="..\..\..\..\..\build\msvc_7\intern\memutil\mtdll\debug"
ConfigurationType="4"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="FALSE"
CharacterSet="2">
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories="..\..\..\..\intern;..\..\..\memutil"
PreprocessorDefinitions="WIN32,_DEBUG,_LIB"
BasicRuntimeChecks="3"
RuntimeLibrary="3"
BufferSecurityCheck="TRUE"
UsePrecompiledHeader="2"
PrecompiledHeaderFile="..\..\..\..\..\build\msvc_7\intern\memutil\mtdll\debug\memutil.pch"
AssemblerListingLocation="..\..\..\..\..\build\msvc_7\intern\memutil\mtdll\debug\"
ObjectFile="..\..\..\..\..\build\msvc_7\intern\memutil\mtdll\debug\"
ProgramDataBaseFileName="..\..\..\..\..\build\msvc_7\intern\memutil\mtdll\debug\"
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SuppressStartupBanner="TRUE"
DebugInformationFormat="3"
CompileAs="0"/>
<Tool
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<Tool
Name="VCLibrarianTool"
OutputFile="..\..\..\..\..\build\msvc_7\libs\intern\mtdll\debug\memutil.lib"
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IF NOT EXIST ..\..\..\..\..\build\msvc_7\intern\memutil\include MKDIR ..\..\..\..\..\build\msvc_7\intern\memutil\include
XCOPY /Y ..\..\*.h ..\..\..\..\..\build\msvc_7\intern\memutil\include
ECHO Done
"/>
<Tool
Name="VCPreBuildEventTool"/>
<Tool
Name="VCPreLinkEventTool"/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="_DEBUG"
Culture="1033"/>
<Tool
Name="VCWebServiceProxyGeneratorTool"/>
<Tool
Name="VCXMLDataGeneratorTool"/>
<Tool
Name="VCManagedWrapperGeneratorTool"/>
<Tool
Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
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Filter="cpp;c;cxx;rc;def;r;odl;idl;hpj;bat">
<File
RelativePath="..\..\intern\MEM_CacheLimiterC-Api.cpp">
</File>
<File
RelativePath="..\..\intern\MEM_RefCountedC-Api.cpp">
</File>
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<Filter
Name="Header Files"
Filter="h;hpp;hxx;hm;inl">
<File
RelativePath="..\..\MEM_Allocator.h">
</File>
<File
RelativePath="..\..\MEM_CacheLimiter.h">
</File>
<File
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</File>
<Filter
Name="extern"
Filter="">
<File
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</File>
<File
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</File>
<File
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</File>
<File
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</File>
<File
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</Filter>
</Filter>
</Files>
<Globals>
</Globals>
</VisualStudioProject>

View File

@@ -1,386 +0,0 @@
<?xml version="1.0" encoding="Windows-1252"?>
<VisualStudioProject
ProjectType="Visual C++"
Version="9,00"
Name="INT_memutil"
ProjectGUID="{E86B7BDE-C33C-4E55-9433-E74C141D7538}"
RootNamespace="memutil"
TargetFrameworkVersion="131072"
>
<Platforms>
<Platform
Name="Win32"
/>
</Platforms>
<ToolFiles>
</ToolFiles>
<Configurations>
<Configuration
Name="Blender Debug|Win32"
OutputDirectory="..\..\..\..\..\build\msvc_9\intern\memutil\debug"
IntermediateDirectory="..\..\..\..\..\build\msvc_9\intern\memutil\debug"
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InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
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ATLMinimizesCRunTimeLibraryUsage="false"
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<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
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<Tool
Name="VCMIDLTool"
/>
<Tool
Name="VCCLCompilerTool"
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BasicRuntimeChecks="3"
RuntimeLibrary="1"
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ProgramDataBaseFileName="..\..\..\..\..\build\msvc_9\intern\memutil\debug\"
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CompileAs="0"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="_DEBUG"
Culture="1033"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLibrarianTool"
OutputFile="..\..\..\..\..\build\msvc_9\libs\intern\debug\memutil.lib"
SuppressStartupBanner="true"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCPostBuildEventTool"
Description="Copying MEM files library (debug target) to lib tree."
CommandLine="ECHO Copying header files&#x0D;&#x0A;IF NOT EXIST ..\..\..\..\..\build\msvc_9\intern\memutil\include MKDIR ..\..\..\..\..\build\msvc_9\intern\memutil\include&#x0D;&#x0A;XCOPY /Y ..\..\*.h ..\..\..\..\..\build\msvc_9\intern\memutil\include&#x0D;&#x0A;ECHO Done&#x0D;&#x0A;"
/>
</Configuration>
<Configuration
Name="Blender Release|Win32"
OutputDirectory="..\..\..\..\..\build\msvc_9\intern\memutil"
IntermediateDirectory="..\..\..\..\..\build\msvc_9\intern\memutil"
ConfigurationType="4"
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
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ATLMinimizesCRunTimeLibraryUsage="false"
CharacterSet="2"
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Name="VCPreBuildEventTool"
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<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
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<Tool
Name="VCMIDLTool"
/>
<Tool
Name="VCCLCompilerTool"
Optimization="2"
InlineFunctionExpansion="2"
AdditionalIncludeDirectories="..\..\..\..\intern;..\..\..\memutil"
PreprocessorDefinitions="WIN32,NDEBUG,_LIB"
StringPooling="true"
RuntimeLibrary="0"
EnableFunctionLevelLinking="true"
UsePrecompiledHeader="0"
PrecompiledHeaderFile="..\..\..\..\..\build\msvc_9\intern\memutil\memutil.pch"
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<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
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OutputFile="..\..\..\..\..\build\msvc_9\libs\intern\memutil.lib"
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/>
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/>
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<Configuration
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Name="VCXMLDataGeneratorTool"
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Name="VCWebServiceProxyGeneratorTool"
/>
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Name="VCMIDLTool"
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Name="VCCLCompilerTool"
InlineFunctionExpansion="2"
AdditionalIncludeDirectories="..\..\..\..\intern;..\..\..\memutil"
PreprocessorDefinitions="WIN32,NDEBUG,_LIB"
StringPooling="true"
RuntimeLibrary="2"
EnableFunctionLevelLinking="true"
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PrecompiledHeaderFile="..\..\..\..\..\build\msvc_9\intern\memutil\mtdll\memutil.pch"
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/>
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Name="3DPlugin Debug|Win32"
OutputDirectory="..\..\..\..\..\build\msvc_9\intern\memutil\mtdll\debug"
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ConfigurationType="4"
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="false"
CharacterSet="2"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
/>
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories="..\..\..\..\intern;..\..\..\memutil"
PreprocessorDefinitions="WIN32,_DEBUG,_LIB"
BasicRuntimeChecks="3"
RuntimeLibrary="3"
BufferSecurityCheck="true"
UsePrecompiledHeader="0"
PrecompiledHeaderFile="..\..\..\..\..\build\msvc_9\intern\memutil\mtdll\debug\memutil.pch"
AssemblerListingLocation="..\..\..\..\..\build\msvc_9\intern\memutil\mtdll\debug\"
ObjectFile="..\..\..\..\..\build\msvc_9\intern\memutil\mtdll\debug\"
ProgramDataBaseFileName="..\..\..\..\..\build\msvc_9\intern\memutil\mtdll\debug\"
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<Tool
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<Tool
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<Filter
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Filter="cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
>
<File
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>
</File>
<File
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>
</File>
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<Filter
Name="Header Files"
Filter="h;hpp;hxx;hm;inl"
>
<File
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>
</File>
<File
RelativePath="..\..\MEM_CacheLimiter.h"
>
</File>
<File
RelativePath="..\..\MEM_CacheLimiterC-Api.h"
>
</File>
<Filter
Name="extern"
>
<File
RelativePath="..\..\MEM_NonCopyable.h"
>
</File>
<File
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</File>
<File
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<File
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<File
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</Filter>
</Filter>
</Files>
<Globals>
</Globals>
</VisualStudioProject>

View File

@@ -24,8 +24,23 @@
#
# ***** END GPL LICENSE BLOCK *****
SET(INC include)
SET(INC
include
)
FILE(GLOB SRC intern/*.cpp)
SET(SRC
intern/MT_Assert.cpp
intern/MT_CmMatrix4x4.cpp
intern/MT_Matrix3x3.cpp
intern/MT_Matrix4x4.cpp
intern/MT_Plane3.cpp
intern/MT_Point3.cpp
intern/MT_Quaternion.cpp
intern/MT_Transform.cpp
intern/MT_Vector2.cpp
intern/MT_Vector3.cpp
intern/MT_Vector4.cpp
intern/MT_random.cpp
)
BLENDERLIB(bf_intern_moto "${SRC}" "${INC}")

View File

@@ -1,379 +0,0 @@
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View File

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View File

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View File

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View File

@@ -1,714 +0,0 @@
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ConfigurationType="4"
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="false"
CharacterSet="2"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
/>
<Tool
Name="VCCLCompilerTool"
Optimization="2"
InlineFunctionExpansion="2"
AdditionalIncludeDirectories="..\..\include\"
PreprocessorDefinitions="WIN32,NDEBUG,_LIB"
StringPooling="true"
RuntimeLibrary="0"
EnableFunctionLevelLinking="true"
UsePrecompiledHeader="0"
PrecompiledHeaderFile="..\..\..\..\..\build\msvc_9\intern\moto\MoTo.pch"
AssemblerListingLocation="..\..\..\..\..\build\msvc_9\intern\moto\"
ObjectFile="..\..\..\..\..\build\msvc_9\intern\moto\"
ProgramDataBaseFileName="..\..\..\..\..\build\msvc_9\intern\moto\"
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SuppressStartupBanner="true"
CompileAs="0"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="NDEBUG"
Culture="1043"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLibrarianTool"
OutputFile="..\..\..\..\..\build\msvc_9\libs\intern\libmoto.lib"
SuppressStartupBanner="true"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCPostBuildEventTool"
Description="Copying MOTO files library to lib tree."
CommandLine="ECHO Copying header files&#x0D;&#x0A;IF NOT EXIST ..\..\..\..\..\build\msvc_9\intern\moto\include MKDIR ..\..\..\..\..\build\msvc_9\intern\moto\include&#x0D;&#x0A;XCOPY /Y ..\..\include\*.h ..\..\..\..\..\build\msvc_9\intern\moto\include&#x0D;&#x0A;ECHO Done&#x0D;&#x0A;"
/>
</Configuration>
<Configuration
Name="Blender Debug|Win32"
OutputDirectory="..\..\..\..\..\build\msvc_9\intern\moto\debug"
IntermediateDirectory="..\..\..\..\..\build\msvc_9\intern\moto\debug"
ConfigurationType="4"
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="false"
CharacterSet="2"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
/>
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories="..\..\include\"
PreprocessorDefinitions="WIN32,_DEBUG,_LIB"
BasicRuntimeChecks="3"
RuntimeLibrary="1"
BufferSecurityCheck="true"
UsePrecompiledHeader="0"
PrecompiledHeaderFile="..\..\..\..\..\build\msvc_9\intern\moto\debug\MoTo.pch"
AssemblerListingLocation="..\..\..\..\..\build\msvc_9\intern\moto\debug\"
ObjectFile="..\..\..\..\..\build\msvc_9\intern\moto\debug\"
ProgramDataBaseFileName="..\..\..\..\..\build\msvc_9\intern\moto\debug\"
WarningLevel="2"
SuppressStartupBanner="true"
DebugInformationFormat="3"
CompileAs="0"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="_DEBUG"
Culture="1043"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLibrarianTool"
OutputFile="..\..\..\..\..\build\msvc_9\libs\intern\debug\libmoto.lib"
SuppressStartupBanner="true"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCPostBuildEventTool"
Description="Copying MOTO files library (debug target) to lib tree."
CommandLine="ECHO Copying header files&#x0D;&#x0A;IF NOT EXIST ..\..\..\..\..\build\msvc_9\intern\moto\include MKDIR ..\..\..\..\..\build\msvc_9\intern\moto\include&#x0D;&#x0A;XCOPY /Y ..\..\include\*.h ..\..\..\..\..\build\msvc_9\intern\moto\include&#x0D;&#x0A;ECHO Done&#x0D;&#x0A;"
/>
</Configuration>
<Configuration
Name="3DPlugin Release|Win32"
OutputDirectory="..\..\..\..\..\build\msvc_9\intern\moto\mtdll"
IntermediateDirectory="..\..\..\..\..\build\msvc_9\intern\moto\mtdll"
ConfigurationType="4"
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="false"
CharacterSet="2"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
/>
<Tool
Name="VCCLCompilerTool"
InlineFunctionExpansion="2"
AdditionalIncludeDirectories="..\..\include\"
PreprocessorDefinitions="WIN32,NDEBUG,_LIB"
StringPooling="true"
RuntimeLibrary="2"
EnableFunctionLevelLinking="true"
UsePrecompiledHeader="0"
PrecompiledHeaderFile="..\..\..\..\..\build\msvc_9\intern\moto\mtdll\MoTo.pch"
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ProgramDataBaseFileName="..\..\..\..\..\build\msvc_9\intern\moto\mtdll\"
WarningLevel="2"
SuppressStartupBanner="true"
CompileAs="0"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="NDEBUG"
Culture="1043"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLibrarianTool"
OutputFile="..\..\..\..\..\build\msvc_9\libs\intern\mtdll\libmoto.lib"
SuppressStartupBanner="true"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCPostBuildEventTool"
Description="Copying MOTO files library to lib tree."
CommandLine="ECHO Copying header files&#x0D;&#x0A;IF NOT EXIST ..\..\..\..\..\build\msvc_9\intern\moto\include MKDIR ..\..\..\..\..\build\msvc_9\intern\moto\include&#x0D;&#x0A;XCOPY /Y ..\..\include\*.h ..\..\..\..\..\build\msvc_9\intern\moto\include&#x0D;&#x0A;ECHO Done&#x0D;&#x0A;"
/>
</Configuration>
<Configuration
Name="3DPlugin Debug|Win32"
OutputDirectory="..\..\..\..\..\build\msvc_9\intern\moto\mtdll\debug"
IntermediateDirectory="..\..\..\..\..\build\msvc_9\intern\moto\mtdll\debug"
ConfigurationType="4"
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="false"
CharacterSet="2"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
/>
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories="..\..\include\"
PreprocessorDefinitions="WIN32,_DEBUG,_LIB"
BasicRuntimeChecks="3"
RuntimeLibrary="3"
BufferSecurityCheck="true"
UsePrecompiledHeader="0"
PrecompiledHeaderFile="..\..\..\..\..\build\msvc_9\intern\moto\mtdll\debug\MoTo.pch"
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ObjectFile="..\..\..\..\..\build\msvc_9\intern\moto\mtdll\debug\"
ProgramDataBaseFileName="..\..\..\..\..\build\msvc_9\intern\moto\mtdll\debug\"
WarningLevel="2"
SuppressStartupBanner="true"
DebugInformationFormat="3"
CompileAs="0"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="_DEBUG"
Culture="1043"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLibrarianTool"
OutputFile="..\..\..\..\..\build\msvc_9\libs\intern\mtdll\debug\libmoto.lib"
SuppressStartupBanner="true"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCPostBuildEventTool"
Description="Copying MOTO files library (debug target) to lib tree."
CommandLine="ECHO Copying header files&#x0D;&#x0A;IF NOT EXIST ..\..\..\..\..\build\msvc_9\intern\moto\include MKDIR ..\..\..\..\..\build\msvc_9\intern\moto\include&#x0D;&#x0A;XCOPY /Y ..\..\include\*.h ..\..\..\..\..\build\msvc_9\intern\moto\include&#x0D;&#x0A;ECHO Done&#x0D;&#x0A;"
/>
</Configuration>
</Configurations>
<References>
</References>
<Files>
<Filter
Name="Source Files"
Filter="cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
>
<File
RelativePath="..\..\intern\MT_CmMatrix4x4.cpp"
>
<FileConfiguration
Name="Blender Release|Win32"
>
<Tool
Name="VCCLCompilerTool"
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WarningLevel="3"
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Name="3DPlugin Release|Win32"
>
<Tool
Name="VCCLCompilerTool"
AdditionalIncludeDirectories="..\..\include\;../../include;$(NoInherit)"
WarningLevel="3"
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>
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Name="Blender Release|Win32"
>
<Tool
Name="VCCLCompilerTool"
AdditionalIncludeDirectories="..\..\include\;../../include;$(NoInherit)"
WarningLevel="3"
/>
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Name="3DPlugin Release|Win32"
>
<Tool
Name="VCCLCompilerTool"
AdditionalIncludeDirectories="..\..\include\;../../include;$(NoInherit)"
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>
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>
<Tool
Name="VCCLCompilerTool"
AdditionalIncludeDirectories="..\..\include\;../../include;$(NoInherit)"
WarningLevel="3"
/>
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<FileConfiguration
Name="3DPlugin Release|Win32"
>
<Tool
Name="VCCLCompilerTool"
AdditionalIncludeDirectories="..\..\include\;../../include;$(NoInherit)"
WarningLevel="3"
/>
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>
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>
<Tool
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WarningLevel="3"
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WarningLevel="3"
/>
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>
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>
<Tool
Name="VCCLCompilerTool"
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WarningLevel="3"
/>
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<FileConfiguration
Name="3DPlugin Release|Win32"
>
<Tool
Name="VCCLCompilerTool"
AdditionalIncludeDirectories="..\..\include\;../../include;$(NoInherit)"
WarningLevel="3"
/>
</FileConfiguration>
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>
<FileConfiguration
Name="Blender Release|Win32"
>
<Tool
Name="VCCLCompilerTool"
AdditionalIncludeDirectories="..\..\include\;../../include;$(NoInherit)"
WarningLevel="3"
/>
</FileConfiguration>
<FileConfiguration
Name="3DPlugin Release|Win32"
>
<Tool
Name="VCCLCompilerTool"
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WarningLevel="3"
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</FileConfiguration>
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>
<Tool
Name="VCCLCompilerTool"
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WarningLevel="3"
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<Tool
Name="VCCLCompilerTool"
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WarningLevel="3"
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<Tool
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<FileConfiguration
Name="3DPlugin Release|Win32"
>
<Tool
Name="VCCLCompilerTool"
AdditionalIncludeDirectories="..\..\include\;../../include;$(NoInherit)"
WarningLevel="3"
/>
</FileConfiguration>
</File>
</Filter>
<Filter
Name="Header Files"
Filter="h;hpp;hxx;hm;inl"
>
<File
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>
</File>
<File
RelativePath="..\..\include\GEN_Map.h"
>
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>
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<File
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>
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>
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>
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>
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>
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>
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>
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>
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>
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>
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>
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>
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<Filter
Name="inlines"
>
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>
</File>
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>
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>
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>
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</Filter>
</Filter>
</Files>
<Globals>
</Globals>
</VisualStudioProject>

View File

@@ -24,8 +24,44 @@
#
# ***** END GPL LICENSE BLOCK *****
SET(INC extern superlu)
SET(INC
extern
superlu
)
FILE(GLOB SRC intern/*.c superlu/*.c)
SET(SRC
intern/opennl.c
superlu/colamd.c
superlu/get_perm_c.c
superlu/heap_relax_snode.c
superlu/lsame.c
superlu/memory.c
superlu/mmd.c
superlu/relax_snode.c
superlu/scolumn_bmod.c
superlu/scolumn_dfs.c
superlu/scopy_to_ucol.c
superlu/sgssv.c
superlu/sgstrf.c
superlu/sgstrs.c
superlu/smemory.c
superlu/smyblas2.c
superlu/sp_coletree.c
superlu/sp_ienv.c
superlu/sp_preorder.c
superlu/spanel_bmod.c
superlu/spanel_dfs.c
superlu/spivotL.c
superlu/spruneL.c
superlu/ssnode_bmod.c
superlu/ssnode_dfs.c
superlu/ssp_blas2.c
superlu/ssp_blas3.c
superlu/strsv.c
superlu/superlu_timer.c
superlu/sutil.c
superlu/util.c
superlu/xerbla.c
)
BLENDERLIB(bf_intern_opennl "${SRC}" "${INC}")

Some files were not shown because too many files have changed in this diff Show More