Sequencer: Add gaussian blur effect
Currently this gaussian blur implementation accumulates values in the square kernel rather that doing X direction and then Y direction because of the lack of using multiple-staged filters. Once we can we'll implement a way to apply filter as multiple stages we can optimize hell of a lot in here. Another thing we can do is to use SSE2 instructions here.
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@@ -468,6 +468,7 @@ void RNA_api_sequences(BlenderRNA *brna, PropertyRNA *cprop)
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{SEQ_TYPE_SPEED, "SPEED", 0, "Speed", ""},
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{SEQ_TYPE_MULTICAM, "MULTICAM", 0, "Multicam Selector", ""},
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{SEQ_TYPE_ADJUSTMENT, "ADJUSTMENT", 0, "Adjustment Layer", ""},
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{SEQ_TYPE_GAUSSIAN_BLUR, "GAUSSIAN_BLUR", 0, "Gaussian Blur", ""},
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{0, NULL, 0, NULL, NULL}
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};
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