Code style clean-up.

This commit is contained in:
2013-02-23 18:50:33 +00:00
parent ad7c43744c
commit 3bd0b89716
157 changed files with 733 additions and 733 deletions

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@@ -29,8 +29,8 @@
* \ingroup freestyle
*/
#ifndef FREESTYLE_PYTHON_BACKBONESTRETCHERSHADER_H
#define FREESTYLE_PYTHON_BACKBONESTRETCHERSHADER_H
#ifndef __FREESTYLE_PYTHON_BACKBONESTRETCHERSHADER_H__
#define __FREESTYLE_PYTHON_BACKBONESTRETCHERSHADER_H__
#include "../BPy_StrokeShader.h"
@@ -44,7 +44,7 @@ extern "C" {
extern PyTypeObject BackboneStretcherShader_Type;
#define BPy_BackboneStretcherShader_Check(v) ( PyObject_IsInstance( (PyObject *) v, (PyObject *) &BackboneStretcherShader_Type) )
#define BPy_BackboneStretcherShader_Check(v) (PyObject_IsInstance((PyObject *)v, (PyObject *)&BackboneStretcherShader_Type))
/*---------------------------Python BPy_BackboneStretcherShader structure definition----------*/
typedef struct {
@@ -59,4 +59,4 @@ typedef struct {
#endif
#endif /* FREESTYLE_PYTHON_BACKBONESTRETCHERSHADER_H */
#endif /* __FREESTYLE_PYTHON_BACKBONESTRETCHERSHADER_H__ */

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@@ -29,8 +29,8 @@
* \ingroup freestyle
*/
#ifndef FREESTYLE_PYTHON_BEZIERCURVESHADER_H
#define FREESTYLE_PYTHON_BEZIERCURVESHADER_H
#ifndef __FREESTYLE_PYTHON_BEZIERCURVESHADER_H__
#define __FREESTYLE_PYTHON_BEZIERCURVESHADER_H__
#include "../BPy_StrokeShader.h"
@@ -44,7 +44,7 @@ extern "C" {
extern PyTypeObject BezierCurveShader_Type;
#define BPy_BezierCurveShader_Check(v) ( PyObject_IsInstance( (PyObject *) v, (PyObject *) &BezierCurveShader_Type) )
#define BPy_BezierCurveShader_Check(v) (PyObject_IsInstance((PyObject *)v, (PyObject *)&BezierCurveShader_Type))
/*---------------------------Python BPy_BezierCurveShader structure definition----------*/
typedef struct {
@@ -59,4 +59,4 @@ typedef struct {
#endif
#endif /* FREESTYLE_PYTHON_BEZIERCURVESHADER_H */
#endif /* __FREESTYLE_PYTHON_BEZIERCURVESHADER_H__ */

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@@ -29,8 +29,8 @@
* \ingroup freestyle
*/
#ifndef FREESTYLE_PYTHON_CALLIGRAPHICSHADER_H
#define FREESTYLE_PYTHON_CALLIGRAPHICSHADER_H
#ifndef __FREESTYLE_PYTHON_CALLIGRAPHICSHADER_H__
#define __FREESTYLE_PYTHON_CALLIGRAPHICSHADER_H__
#include "../BPy_StrokeShader.h"
@@ -44,7 +44,7 @@ extern "C" {
extern PyTypeObject CalligraphicShader_Type;
#define BPy_CalligraphicShader_Check(v) ( PyObject_IsInstance( (PyObject *) v, (PyObject *) &CalligraphicShader_Type)
#define BPy_CalligraphicShader_Check(v) (PyObject_IsInstance((PyObject *)v, (PyObject *)&CalligraphicShader_Type)
/*---------------------------Python BPy_CalligraphicShader structure definition----------*/
typedef struct {
@@ -59,4 +59,4 @@ typedef struct {
#endif
#endif /* FREESTYLE_PYTHON_CALLIGRAPHICSHADER_H */
#endif /* __FREESTYLE_PYTHON_CALLIGRAPHICSHADER_H__ */

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@@ -29,8 +29,8 @@
* \ingroup freestyle
*/
#ifndef FREESTYLE_PYTHON_COLORNOISESHADER_H
#define FREESTYLE_PYTHON_COLORNOISESHADER_H
#ifndef __FREESTYLE_PYTHON_COLORNOISESHADER_H__
#define __FREESTYLE_PYTHON_COLORNOISESHADER_H__
#include "../BPy_StrokeShader.h"
@@ -44,7 +44,7 @@ extern "C" {
extern PyTypeObject ColorNoiseShader_Type;
#define BPy_ColorNoiseShader_Check(v) ( PyObject_IsInstance( (PyObject *) v, (PyObject *) &ColorNoiseShader_Type) )
#define BPy_ColorNoiseShader_Check(v) (PyObject_IsInstance((PyObject *)v, (PyObject *)&ColorNoiseShader_Type))
/*---------------------------Python BPy_ColorNoiseShader structure definition----------*/
typedef struct {
@@ -59,4 +59,4 @@ typedef struct {
#endif
#endif /* FREESTYLE_PYTHON_COLORNOISESHADER_H */
#endif /* __FREESTYLE_PYTHON_COLORNOISESHADER_H__ */

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@@ -29,8 +29,8 @@
* \ingroup freestyle
*/
#ifndef FREESTYLE_PYTHON_COLORVARIATIONPATTERNSHADER_H
#define FREESTYLE_PYTHON_COLORVARIATIONPATTERNSHADER_H
#ifndef __FREESTYLE_PYTHON_COLORVARIATIONPATTERNSHADER_H__
#define __FREESTYLE_PYTHON_COLORVARIATIONPATTERNSHADER_H__
#include "../BPy_StrokeShader.h"
@@ -44,7 +44,7 @@ extern "C" {
extern PyTypeObject ColorVariationPatternShader_Type;
#define BPy_ColorVariationPatternShader_Check(v) ( PyObject_IsInstance( (PyObject *) v, (PyObject *) &ColorVariationPatternShader_Type) )
#define BPy_ColorVariationPatternShader_Check(v) (PyObject_IsInstance((PyObject *)v, (PyObject *)&ColorVariationPatternShader_Type))
/*---------------------------Python BPy_ColorVariationPatternShader structure definition----------*/
typedef struct {
@@ -59,4 +59,4 @@ typedef struct {
#endif
#endif /* FREESTYLE_PYTHON_COLORVARIATIONPATTERNSHADER_H */
#endif /* __FREESTYLE_PYTHON_COLORVARIATIONPATTERNSHADER_H__ */

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@@ -29,8 +29,8 @@
* \ingroup freestyle
*/
#ifndef FREESTYLE_PYTHON_CONSTANTCOLORSHADER_H
#define FREESTYLE_PYTHON_CONSTANTCOLORSHADER_H
#ifndef __FREESTYLE_PYTHON_CONSTANTCOLORSHADER_H__
#define __FREESTYLE_PYTHON_CONSTANTCOLORSHADER_H__
#include "../BPy_StrokeShader.h"
@@ -44,7 +44,7 @@ extern "C" {
extern PyTypeObject ConstantColorShader_Type;
#define BPy_ConstantColorShader_Check(v) ( PyObject_IsInstance( (PyObject *) v, (PyObject *) &ConstantColorShader_Type) )
#define BPy_ConstantColorShader_Check(v) (PyObject_IsInstance((PyObject *)v, (PyObject *)&ConstantColorShader_Type))
/*---------------------------Python BPy_ConstantColorShader structure definition----------*/
typedef struct {
@@ -59,4 +59,4 @@ typedef struct {
#endif
#endif /* FREESTYLE_PYTHON_CONSTANTCOLORSHADER_H */
#endif /* __FREESTYLE_PYTHON_CONSTANTCOLORSHADER_H__ */

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@@ -29,8 +29,8 @@
* \ingroup freestyle
*/
#ifndef FREESTYLE_PYTHON_CONSTANTTHICKNESSSHADER_H
#define FREESTYLE_PYTHON_CONSTANTTHICKNESSSHADER_H
#ifndef __FREESTYLE_PYTHON_CONSTANTTHICKNESSSHADER_H__
#define __FREESTYLE_PYTHON_CONSTANTTHICKNESSSHADER_H__
#include "../BPy_StrokeShader.h"
@@ -44,7 +44,7 @@ extern "C" {
extern PyTypeObject ConstantThicknessShader_Type;
#define BPy_ConstantThicknessShader_Check(v) ( PyObject_IsInstance( (PyObject *) v, (PyObject *) &ConstantThicknessShader_Type) )
#define BPy_ConstantThicknessShader_Check(v) (PyObject_IsInstance((PyObject *)v, (PyObject *)&ConstantThicknessShader_Type))
/*---------------------------Python BPy_ConstantThicknessShader structure definition----------*/
typedef struct {
@@ -59,4 +59,4 @@ typedef struct {
#endif
#endif /* FREESTYLE_PYTHON_CONSTANTTHICKNESSSHADER_H */
#endif /* __FREESTYLE_PYTHON_CONSTANTTHICKNESSSHADER_H__ */

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@@ -29,8 +29,8 @@
* \ingroup freestyle
*/
#ifndef FREESTYLE_PYTHON_CONSTRAINEDINCREASINGTHICKNESSSHADER_H
#define FREESTYLE_PYTHON_CONSTRAINEDINCREASINGTHICKNESSSHADER_H
#ifndef __FREESTYLE_PYTHON_CONSTRAINEDINCREASINGTHICKNESSSHADER_H__
#define __FREESTYLE_PYTHON_CONSTRAINEDINCREASINGTHICKNESSSHADER_H__
#include "../BPy_StrokeShader.h"
@@ -44,7 +44,7 @@ extern "C" {
extern PyTypeObject ConstrainedIncreasingThicknessShader_Type;
#define BPy_ConstrainedIncreasingThicknessShader_Check(v) ( PyObject_IsInstance( (PyObject *) v, (PyObject *) &ConstrainedIncreasingThicknessShader_Type) )
#define BPy_ConstrainedIncreasingThicknessShader_Check(v) (PyObject_IsInstance((PyObject *)v, (PyObject *)&ConstrainedIncreasingThicknessShader_Type))
/*---------------------------Python BPy_ConstrainedIncreasingThicknessShader structure definition----------*/
typedef struct {
@@ -59,4 +59,4 @@ typedef struct {
#endif
#endif /* FREESTYLE_PYTHON_CONSTRAINEDINCREASINGTHICKNESSSHADER_H */
#endif /* __FREESTYLE_PYTHON_CONSTRAINEDINCREASINGTHICKNESSSHADER_H__ */

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@@ -29,8 +29,8 @@
* \ingroup freestyle
*/
#ifndef FREESTYLE_PYTHON_GUIDINGLINESSHADER_H
#define FREESTYLE_PYTHON_GUIDINGLINESSHADER_H
#ifndef __FREESTYLE_PYTHON_GUIDINGLINESSHADER_H__
#define __FREESTYLE_PYTHON_GUIDINGLINESSHADER_H__
#include "../BPy_StrokeShader.h"
@@ -44,7 +44,7 @@ extern "C" {
extern PyTypeObject GuidingLinesShader_Type;
#define BPy_GuidingLinesShader_Check(v) ( PyObject_IsInstance( (PyObject *) v, (PyObject *) &GuidingLinesShader_Type) )
#define BPy_GuidingLinesShader_Check(v) (PyObject_IsInstance((PyObject *)v, (PyObject *)&GuidingLinesShader_Type))
/*---------------------------Python BPy_GuidingLinesShader structure definition----------*/
typedef struct {
@@ -59,4 +59,4 @@ typedef struct {
#endif
#endif /* FREESTYLE_PYTHON_GUIDINGLINESSHADER_H */
#endif /* __FREESTYLE_PYTHON_GUIDINGLINESSHADER_H__ */

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@@ -29,8 +29,8 @@
* \ingroup freestyle
*/
#ifndef FREESTYLE_PYTHON_INCREASINGCOLORSHADER_H
#define FREESTYLE_PYTHON_INCREASINGCOLORSHADER_H
#ifndef __FREESTYLE_PYTHON_INCREASINGCOLORSHADER_H__
#define __FREESTYLE_PYTHON_INCREASINGCOLORSHADER_H__
#include "../BPy_StrokeShader.h"
@@ -44,7 +44,7 @@ extern "C" {
extern PyTypeObject IncreasingColorShader_Type;
#define BPy_IncreasingColorShader_Check(v) ( PyObject_IsInstance( (PyObject *) v, (PyObject *) &IncreasingColorShader_Type) )
#define BPy_IncreasingColorShader_Check(v) (PyObject_IsInstance((PyObject *)v, (PyObject *)&IncreasingColorShader_Type))
/*---------------------------Python BPy_IncreasingColorShader structure definition----------*/
typedef struct {
@@ -59,4 +59,4 @@ typedef struct {
#endif
#endif /* FREESTYLE_PYTHON_INCREASINGCOLORSHADER_H */
#endif /* __FREESTYLE_PYTHON_INCREASINGCOLORSHADER_H__ */

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@@ -29,8 +29,8 @@
* \ingroup freestyle
*/
#ifndef FREESTYLE_PYTHON_INCREASINGTHICKNESSSHADER_H
#define FREESTYLE_PYTHON_INCREASINGTHICKNESSSHADER_H
#ifndef __FREESTYLE_PYTHON_INCREASINGTHICKNESSSHADER_H__
#define __FREESTYLE_PYTHON_INCREASINGTHICKNESSSHADER_H__
#include "../BPy_StrokeShader.h"
@@ -44,7 +44,7 @@ extern "C" {
extern PyTypeObject IncreasingThicknessShader_Type;
#define BPy_IncreasingThicknessShader_Check(v) ( PyObject_IsInstance( (PyObject *) v, (PyObject *) &IncreasingThicknessShader_Type) )
#define BPy_IncreasingThicknessShader_Check(v) (PyObject_IsInstance((PyObject *)v, (PyObject *)&IncreasingThicknessShader_Type))
/*---------------------------Python BPy_IncreasingThicknessShader structure definition----------*/
typedef struct {
@@ -59,4 +59,4 @@ typedef struct {
#endif
#endif /* FREESTYLE_PYTHON_INCREASINGTHICKNESSSHADER_H */
#endif /* __FREESTYLE_PYTHON_INCREASINGTHICKNESSSHADER_H__ */

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@@ -29,8 +29,8 @@
* \ingroup freestyle
*/
#ifndef FREESTYLE_PYTHON_POLYGONALIZATIONSHADER_H
#define FREESTYLE_PYTHON_POLYGONALIZATIONSHADER_H
#ifndef __FREESTYLE_PYTHON_POLYGONALIZATIONSHADER_H__
#define __FREESTYLE_PYTHON_POLYGONALIZATIONSHADER_H__
#include "../BPy_StrokeShader.h"
@@ -44,7 +44,7 @@ extern "C" {
extern PyTypeObject PolygonalizationShader_Type;
#define BPy_PolygonalizationShader_Check(v) ( PyObject_IsInstance( (PyObject *) v, (PyObject *) &PolygonalizationShader_Type) )
#define BPy_PolygonalizationShader_Check(v) (PyObject_IsInstance((PyObject *)v, (PyObject *)&PolygonalizationShader_Type))
/*---------------------------Python BPy_PolygonalizationShader structure definition----------*/
typedef struct {
@@ -59,4 +59,4 @@ typedef struct {
#endif
#endif /* FREESTYLE_PYTHON_POLYGONALIZATIONSHADER_H */
#endif /* __FREESTYLE_PYTHON_POLYGONALIZATIONSHADER_H__ */

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@@ -29,8 +29,8 @@
* \ingroup freestyle
*/
#ifndef FREESTYLE_PYTHON_SAMPLINGSHADER_H
#define FREESTYLE_PYTHON_SAMPLINGSHADER_H
#ifndef __FREESTYLE_PYTHON_SAMPLINGSHADER_H__
#define __FREESTYLE_PYTHON_SAMPLINGSHADER_H__
#include "../BPy_StrokeShader.h"
@@ -44,7 +44,7 @@ extern "C" {
extern PyTypeObject SamplingShader_Type;
#define BPy_SamplingShader_Check(v) ( PyObject_IsInstance( (PyObject *) v, (PyObject *) &SamplingShader_Type) )
#define BPy_SamplingShader_Check(v) (PyObject_IsInstance((PyObject *)v, (PyObject *)&SamplingShader_Type))
/*---------------------------Python BPy_SamplingShader structure definition----------*/
typedef struct {
@@ -59,4 +59,4 @@ typedef struct {
#endif
#endif /* FREESTYLE_PYTHON_SAMPLINGSHADER_H */
#endif /* __FREESTYLE_PYTHON_SAMPLINGSHADER_H__ */

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@@ -29,8 +29,8 @@
* \ingroup freestyle
*/
#ifndef FREESTYLE_PYTHONSMOOTHINGSHADER_H
#define FREESTYLE_PYTHONSMOOTHINGSHADER_H
#ifndef __FREESTYLE_PYTHONSMOOTHINGSHADER_H__
#define __FREESTYLE_PYTHONSMOOTHINGSHADER_H__
#include "../BPy_StrokeShader.h"
@@ -44,7 +44,7 @@ extern "C" {
extern PyTypeObject SmoothingShader_Type;
#define BPy_SmoothingShader_Check(v) ( PyObject_IsInstance( (PyObject *) v, (PyObject *) &SmoothingShader_Type) )
#define BPy_SmoothingShader_Check(v) (PyObject_IsInstance((PyObject *)v, (PyObject *)&SmoothingShader_Type))
/*---------------------------Python BPy_SmoothingShader structure definition----------*/
typedef struct {
@@ -59,4 +59,4 @@ typedef struct {
#endif
#endif /* FREESTYLE_PYTHONSMOOTHINGSHADER_H */
#endif /* __FREESTYLE_PYTHONSMOOTHINGSHADER_H__ */

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@@ -29,8 +29,8 @@
* \ingroup freestyle
*/
#ifndef FREESTYLE_PYTHON_SPATIALNOISESHADER_H
#define FREESTYLE_PYTHON_SPATIALNOISESHADER_H
#ifndef __FREESTYLE_PYTHON_SPATIALNOISESHADER_H__
#define __FREESTYLE_PYTHON_SPATIALNOISESHADER_H__
#include "../BPy_StrokeShader.h"
@@ -44,7 +44,7 @@ extern "C" {
extern PyTypeObject SpatialNoiseShader_Type;
#define BPy_SpatialNoiseShader_Check(v) ( PyObject_IsInstance( (PyObject *) v, (PyObject *) &SpatialNoiseShader_Type) )
#define BPy_SpatialNoiseShader_Check(v) (PyObject_IsInstance((PyObject *)v, (PyObject *)&SpatialNoiseShader_Type))
/*---------------------------Python BPy_SpatialNoiseShader structure definition----------*/
typedef struct {
@@ -59,4 +59,4 @@ typedef struct {
#endif
#endif /* FREESTYLE_PYTHON_SPATIALNOISESHADER_H */
#endif /* __FREESTYLE_PYTHON_SPATIALNOISESHADER_H__ */

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@@ -29,8 +29,8 @@
* \ingroup freestyle
*/
#ifndef FREESTYLE_PYTHON_STROKETEXTURESHADER_H
#define FREESTYLE_PYTHON_STROKETEXTURESHADER_H
#ifndef __FREESTYLE_PYTHON_STROKETEXTURESHADER_H__
#define __FREESTYLE_PYTHON_STROKETEXTURESHADER_H__
#include "../BPy_StrokeShader.h"
@@ -44,7 +44,7 @@ extern "C" {
extern PyTypeObject StrokeTextureShader_Type;
#define BPy_StrokeTextureShader_Check(v) ( PyObject_IsInstance( (PyObject *) v, (PyObject *) &StrokeTextureShader_Type) )
#define BPy_StrokeTextureShader_Check(v) (PyObject_IsInstance((PyObject *)v, (PyObject *)&StrokeTextureShader_Type))
/*---------------------------Python BPy_StrokeTextureShader structure definition----------*/
typedef struct {
@@ -59,4 +59,4 @@ typedef struct {
#endif
#endif /* FREESTYLE_PYTHON_STROKETEXTURESHADER_H */
#endif /* __FREESTYLE_PYTHON_STROKETEXTURESHADER_H__ */

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@@ -29,8 +29,8 @@
* \ingroup freestyle
*/
#ifndef FREESTYLE_PYTHON_TEXTUREASSIGNERSHADER_H
#define FREESTYLE_PYTHON_TEXTUREASSIGNERSHADER_H
#ifndef __FREESTYLE_PYTHON_TEXTUREASSIGNERSHADER_H__
#define __FREESTYLE_PYTHON_TEXTUREASSIGNERSHADER_H__
#include "../BPy_StrokeShader.h"
@@ -44,7 +44,7 @@ extern "C" {
extern PyTypeObject TextureAssignerShader_Type;
#define BPy_TextureAssignerShader_Check(v) ( PyObject_IsInstance( (PyObject *) v, (PyObject *) &TextureAssignerShader_Type) )
#define BPy_TextureAssignerShader_Check(v) (PyObject_IsInstance((PyObject *)v, (PyObject *)&TextureAssignerShader_Type))
/*---------------------------Python BPy_TextureAssignerShader structure definition----------*/
typedef struct {
@@ -59,4 +59,4 @@ typedef struct {
#endif
#endif /* FREESTYLE_PYTHON_TEXTUREASSIGNERSHADER_H */
#endif /* __FREESTYLE_PYTHON_TEXTUREASSIGNERSHADER_H__ */

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@@ -29,8 +29,8 @@
* \ingroup freestyle
*/
#ifndef FREESTYLE_PYTHON_THICKNESSNOISESHADER_H
#define FREESTYLE_PYTHON_THICKNESSNOISESHADER_H
#ifndef __FREESTYLE_PYTHON_THICKNESSNOISESHADER_H__
#define __FREESTYLE_PYTHON_THICKNESSNOISESHADER_H__
#include "../BPy_StrokeShader.h"
@@ -44,7 +44,7 @@ extern "C" {
extern PyTypeObject ThicknessNoiseShader_Type;
#define BPy_ThicknessNoiseShader_Check(v) ( PyObject_IsInstance( (PyObject *) v, (PyObject *) &ThicknessNoiseShader_Type) )
#define BPy_ThicknessNoiseShader_Check(v) (PyObject_IsInstance((PyObject *)v, (PyObject *)&ThicknessNoiseShader_Type))
/*---------------------------Python BPy_ThicknessNoiseShader structure definition----------*/
typedef struct {
@@ -59,4 +59,4 @@ typedef struct {
#endif
#endif /* FREESTYLE_PYTHON_THICKNESSNOISESHADER_H */
#endif /* __FREESTYLE_PYTHON_THICKNESSNOISESHADER_H__ */

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@@ -29,8 +29,8 @@
* \ingroup freestyle
*/
#ifndef FREESTYLE_PYTHON_THICKNESSVARIATIONPATTERNSHADER_H
#define FREESTYLE_PYTHON_THICKNESSVARIATIONPATTERNSHADER_H
#ifndef __FREESTYLE_PYTHON_THICKNESSVARIATIONPATTERNSHADER_H__
#define __FREESTYLE_PYTHON_THICKNESSVARIATIONPATTERNSHADER_H__
#include "../BPy_StrokeShader.h"
@@ -44,7 +44,7 @@ extern "C" {
extern PyTypeObject ThicknessVariationPatternShader_Type;
#define BPy_ThicknessVariationPatternShader_Check(v) ( PyObject_IsInstance( (PyObject *) v, (PyObject *) &ThicknessVariationPatternShader_Type) )
#define BPy_ThicknessVariationPatternShader_Check(v) (PyObject_IsInstance((PyObject *)v, (PyObject *)&ThicknessVariationPatternShader_Type))
/*---------------------------Python BPy_ThicknessVariationPatternShader structure definition----------*/
typedef struct {
@@ -59,4 +59,4 @@ typedef struct {
#endif
#endif /* FREESTYLE_PYTHON_THICKNESSVARIATIONPATTERNSHADER_H */
#endif /* __FREESTYLE_PYTHON_THICKNESSVARIATIONPATTERNSHADER_H__ */

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@@ -29,8 +29,8 @@
* \ingroup freestyle
*/
#ifndef FREESTYLE_PYTHON_TIPREMOVERSHADER_H
#define FREESTYLE_PYTHON_TIPREMOVERSHADER_H
#ifndef __FREESTYLE_PYTHON_TIPREMOVERSHADER_H__
#define __FREESTYLE_PYTHON_TIPREMOVERSHADER_H__
#include "../BPy_StrokeShader.h"
@@ -44,7 +44,7 @@ extern "C" {
extern PyTypeObject TipRemoverShader_Type;
#define BPy_TipRemoverShader_Check(v) ( PyObject_IsInstance( (PyObject *) v, (PyObject *) &TipRemoverShader_Type) )
#define BPy_TipRemoverShader_Check(v) (PyObject_IsInstance((PyObject *)v, (PyObject *)&TipRemoverShader_Type))
/*---------------------------Python BPy_TipRemoverShader structure definition----------*/
typedef struct {
@@ -59,4 +59,4 @@ typedef struct {
#endif
#endif /* FREESTYLE_PYTHON_TIPREMOVERSHADER_H */
#endif /* __FREESTYLE_PYTHON_TIPREMOVERSHADER_H__ */

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@@ -29,8 +29,8 @@
* \ingroup freestyle
*/
#ifndef FREESTYLE_PYTHON_FSTREAMSHADER_H
#define FREESTYLE_PYTHON_FSTREAMSHADER_H
#ifndef __FREESTYLE_PYTHON_FSTREAMSHADER_H__
#define __FREESTYLE_PYTHON_FSTREAMSHADER_H__
#include "../BPy_StrokeShader.h"
@@ -44,7 +44,7 @@ extern "C" {
extern PyTypeObject fstreamShader_Type;
#define BPy_fstreamShader_Check(v) ( PyObject_IsInstance( (PyObject *) v, (PyObject *) &fstreamShader_Type) )
#define BPy_fstreamShader_Check(v) (PyObject_IsInstance((PyObject *)v, (PyObject *)&fstreamShader_Type))
/*---------------------------Python BPy_fstreamShader structure definition----------*/
typedef struct {
@@ -59,4 +59,4 @@ typedef struct {
#endif
#endif /* FREESTYLE_PYTHON_FSTREAMSHADER_H */
#endif /* __FREESTYLE_PYTHON_FSTREAMSHADER_H__ */

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@@ -29,8 +29,8 @@
* \ingroup freestyle
*/
#ifndef FREESTYLE_PYTHON_STREAMSHADER_H
#define FREESTYLE_PYTHON_STREAMSHADER_H
#ifndef __FREESTYLE_PYTHON_STREAMSHADER_H__
#define __FREESTYLE_PYTHON_STREAMSHADER_H__
#include "../BPy_StrokeShader.h"
@@ -44,7 +44,7 @@ extern "C" {
extern PyTypeObject streamShader_Type;
#define BPy_streamShader_Check(v) ( PyObject_IsInstance( (PyObject *) v, (PyObject *) &streamShader_Type) )
#define BPy_streamShader_Check(v) (PyObject_IsInstance((PyObject *)v, (PyObject *)&streamShader_Type))
/*---------------------------Python BPy_streamShader structure definition----------*/
typedef struct {
@@ -59,4 +59,4 @@ typedef struct {
#endif
#endif /* FREESTYLE_PYTHON_STREAMSHADER_H */
#endif /* __FREESTYLE_PYTHON_STREAMSHADER_H__ */