Get the Blender module back using the traditional makefiles, other
build systems (auto, msvc, PB) do not seem to have this problem. - Change intern/python/freeze/Makefile to freeze outside of the source/ tree - Change source/blender/bpython/Makefile to not build the frozen stuff anymore - Change source/blender/bpython/intern/Makefile to use CURRENT_PYTHON_API instead of FUTURE_PYTHON_API, damage control
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@@ -2,9 +2,11 @@
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# This is the makefile for the bytecode freezing of all modules which
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# the main file depends on (last argument in importer rule)
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include nan_definitions.mk
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SRCDIR = ../modules
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TARGETDIR = ../../../source/blender/bpython/frozen
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TARGETDIR = $(OCGDIR)/blender/bpython/frozen
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PYFLAGS = -S -O
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@@ -13,7 +15,9 @@ default: importer
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install: importer
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importer:
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python $(PYFLAGS) freeze.py -d -x os -x pprint -I $(SRCDIR) -o $(TARGETDIR) $(SRCDIR)/VRMLmain.py
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@[ -d $(TARGETDIR) ] || mkdir -p $(TARGETDIR)
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python $(PYFLAGS) freeze.py -d -x os -x pprint -x string -x copy -I $(SRCDIR) -o $(TARGETDIR) $(SRCDIR)/VRMLmain.py
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$(MAKE) -C $(TARGETDIR)
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clean:
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rm *.pyo
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