more guardedalloc use in C++, also make compositorMutex a static var, was allocated and never freed.
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@@ -41,6 +41,10 @@
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#include "BKE_global.h"
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#ifdef WITH_CXX_GUARDEDALLOC
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#include "MEM_guardedalloc.h"
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#endif
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ExecutionSystem::ExecutionSystem(RenderData *rd, bNodeTree *editingtree, bool rendering)
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{
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context.setbNodeTree(editingtree);
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