BGE: Fix stupid typo error in DupliGroupRecurse
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@@ -823,8 +823,9 @@ void KX_Scene::DupliGroupRecurse(CValue* obj, int level)
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// the logic must be replicated first because we need
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// the new logic bricks before relinking
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vector<KX_GameObject*>::iterator git;
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for (git = m_logicHierarchicalGameObjects.begin(); git != m_logicHierarchicalGameObjects.end()); ++git) {
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for (git = m_logicHierarchicalGameObjects.begin(); git != m_logicHierarchicalGameObjects.end(); ++git) {
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KX_GameObject *gameobj = *git;
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gameobj->ReParentLogic();
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// relink any pointers as necessary, sort of a temporary solution
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