2.5: Object module
* Split object_edit.c into multiple files: object_add.c, object_edit.c, object_hook.c, object_relations.c, object_select.c, object_transform.c. * Rename files to have consistent object_ and mball_ prefix: object_shapekey.c, object_lattice.c, object_vgroup.c, mball_edit.c. * Added operators: * vertex group menu and set active * apply location, rotation, scale, visual transform (location is new) * make local * make vertex parent * move to layer * convert to curve/mesh (not finished yet) * Many small fixes for marked issues, but still much code to be cleaned up here...
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@@ -58,6 +58,7 @@
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#include "ED_armature.h"
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#include "ED_particle.h"
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#include "ED_curve.h"
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#include "ED_mball.h"
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#include "ED_mesh.h"
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#include "ED_object.h"
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#include "ED_screen.h"
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