Bugfix: modifier buttons in the particle panel were locked unnecessarily

with edited hair.
This commit is contained in:
2008-04-14 10:09:44 +00:00
parent ca5821af25
commit 3dcb3cc4cd

View File

@@ -4909,6 +4909,14 @@ static void object_panel_particle_system(Object *ob)
}
md= (ModifierData*)psys_get_modifier(ob, psys);
if(md) {
uiBlockBeginAlign(block);
uiDefIconButBitI(block, TOG, eModifierMode_Render, B_PART_RECALC, ICON_SCENE, butx+butw-40, buty, 20, 20,&md->mode, 0, 0, 1, 0, "Enable particle system during rendering");
but= uiDefIconButBitI(block, TOG, eModifierMode_Realtime, B_PART_RECALC, VICON_VIEW3D, butx+butw-20, buty, 20, 20,&md->mode, 0, 0, 1, 0, "Enable particle system during interactive display");
uiBlockEndAlign(block);
}
if(psys->flag & PSYS_EDITED) {
lockmessage= "Hair is edited!";
lock= 1;
@@ -4923,14 +4931,6 @@ static void object_panel_particle_system(Object *ob)
uiDefButS(block, MENU, B_PARTTYPE, "Type%t|Hair%x2|Reactor%x1|Emitter%x0", butx,buty,butw-45,buth, &part->type, 14.0, 0.0, 0, 0, "Type of particle system");
md= (ModifierData*)psys_get_modifier(ob, psys);
if(md) {
uiBlockBeginAlign(block);
uiDefIconButBitI(block, TOG, eModifierMode_Render, B_PART_RECALC, ICON_SCENE, butx+butw-40, buty, 20, 20,&md->mode, 0, 0, 1, 0, "Enable particle system during rendering");
but= uiDefIconButBitI(block, TOG, eModifierMode_Realtime, B_PART_RECALC, VICON_VIEW3D, butx+butw-20, buty, 20, 20,&md->mode, 0, 0, 1, 0, "Enable particle system during interactive display");
uiBlockEndAlign(block);
}
buty-=5;
uiDefBut(block, LABEL, 0, "Basic:", butx,(buty-=buth),butw,buth, NULL, 0.0, 0, 0, 0, "");
uiBlockBeginAlign(block);