Freestyle Python API improvements - part 8.
* Proper handling of keyword arguments was implemented in Operators and ContextFunctions, as well as in methods of Interface0D, Interface1D, Iterator, their subclasses, Noise and IntegrationType. * Operators' methods and functions in the ContextFunctions module were renamed from CamelCase to lower cases + underscores. Style modules were updated accordingly. * Additional code clean-up was also made.
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@@ -102,37 +102,39 @@ static PyObject * SShape_repr(BPy_SShape *self)
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}
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static char SShape_add_edge_doc[] =
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".. method:: add_edge(iEdge)\n"
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".. method:: add_edge(edge)\n"
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"\n"
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" Adds an FEdge to the list of FEdges.\n"
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"\n"
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" :arg iEdge: An FEdge object.\n"
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" :type iEdge: :class:`FEdge`\n";
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" :arg edge: An FEdge object.\n"
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" :type edge: :class:`FEdge`\n";
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static PyObject * SShape_add_edge(BPy_SShape *self , PyObject *args)
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static PyObject * SShape_add_edge(BPy_SShape *self , PyObject *args, PyObject *kwds)
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{
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static const char *kwlist[] = {"edge", NULL};
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PyObject *py_fe = 0;
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if (!PyArg_ParseTuple(args, "O!", &FEdge_Type, &py_fe))
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if (!PyArg_ParseTupleAndKeywords(args, kwds, "O!", (char **)kwlist, &FEdge_Type, &py_fe))
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return NULL;
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self->ss->AddEdge(((BPy_FEdge *)py_fe)->fe);
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Py_RETURN_NONE;
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}
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PyDoc_STRVAR(SShape_add_vertex_doc,
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".. method:: add_vertex(iv)\n"
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".. method:: add_vertex(vertex)\n"
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"\n"
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" Adds an SVertex to the list of SVertex of this Shape. The SShape\n"
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" attribute of the SVertex is also set to this SShape.\n"
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"\n"
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" :arg iv: An SVertex object.\n"
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" :type iv: :class:`SVertex`");
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" :arg vertex: An SVertex object.\n"
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" :type vertex: :class:`SVertex`");
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static PyObject * SShape_add_vertex(BPy_SShape *self , PyObject *args)
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static PyObject * SShape_add_vertex(BPy_SShape *self , PyObject *args, PyObject *kwds)
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{
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static const char *kwlist[] = {"edge", NULL};
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PyObject *py_sv = 0;
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if (!PyArg_ParseTuple(args, "O!", &SVertex_Type, &py_sv))
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if (!PyArg_ParseTupleAndKeywords(args, kwds, "O!", (char **)kwlist, &SVertex_Type, &py_sv))
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return NULL;
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self->ss->AddNewVertex(((BPy_SVertex *)py_sv)->sv);
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Py_RETURN_NONE;
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@@ -154,8 +156,8 @@ static PyObject * SShape_compute_bbox(BPy_SShape *self)
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// void SetMaterials (const vector< Material > &iMaterials)
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static PyMethodDef BPy_SShape_methods[] = {
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{"add_edge", (PyCFunction)SShape_add_edge, METH_VARARGS, SShape_add_edge_doc},
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{"add_vertex", (PyCFunction)SShape_add_vertex, METH_VARARGS, SShape_add_vertex_doc},
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{"add_edge", (PyCFunction)SShape_add_edge, METH_VARARGS | METH_KEYWORDS, SShape_add_edge_doc},
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{"add_vertex", (PyCFunction)SShape_add_vertex, METH_VARARGS | METH_KEYWORDS, SShape_add_vertex_doc},
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{"compute_bbox", (PyCFunction)SShape_compute_bbox, METH_NOARGS, SShape_compute_bbox_doc},
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{NULL, NULL, 0, NULL}
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};
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