Fix rigid body not resimulating after cache invalidation
Fix 9cd6b03187
introduced a bug that
prevented simulation after a cache invalidation (for instance when
changing a setting after simulating). This fixes that.
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@@ -1515,8 +1515,10 @@ void BKE_rigidbody_aftertrans_update(Object *ob, float loc[3], float rot[3], flo
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void BKE_rigidbody_cache_reset(RigidBodyWorld *rbw)
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{
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if (rbw)
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if (rbw) {
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rbw->pointcache->flag |= PTCACHE_OUTDATED;
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rbw->ltime = rbw->pointcache->startframe;
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}
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}
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/* ------------------ */
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