fix warnings from previous commit
Batch struct initializer needed more {{braces}}
This commit is contained in:
@@ -365,7 +365,7 @@ static void drawsolidcube_size(float xsize, float ysize, float zsize)
|
|||||||
{
|
{
|
||||||
static VertexFormat format = {0};
|
static VertexFormat format = {0};
|
||||||
static VertexBuffer vbo = {{0}};
|
static VertexBuffer vbo = {{0}};
|
||||||
static Batch batch = {0};
|
static Batch batch = {{0}};
|
||||||
const float light_vec[3] = {0.0f, 0.0f, 1.0f};
|
const float light_vec[3] = {0.0f, 0.0f, 1.0f};
|
||||||
|
|
||||||
if (format.attrib_ct == 0) {
|
if (format.attrib_ct == 0) {
|
||||||
@@ -428,7 +428,7 @@ static void drawcube_size(float xsize, float ysize, float zsize)
|
|||||||
static VertexBuffer vbo = {{0}};
|
static VertexBuffer vbo = {{0}};
|
||||||
static ElementListBuilder elb = {0};
|
static ElementListBuilder elb = {0};
|
||||||
static ElementList el = {0};
|
static ElementList el = {0};
|
||||||
static Batch batch = {0};
|
static Batch batch = {{0}};
|
||||||
|
|
||||||
if (format.attrib_ct == 0) {
|
if (format.attrib_ct == 0) {
|
||||||
/* Vertex format */
|
/* Vertex format */
|
||||||
@@ -467,7 +467,7 @@ static void draw_bonevert(void)
|
|||||||
{
|
{
|
||||||
static VertexFormat format = {0};
|
static VertexFormat format = {0};
|
||||||
static VertexBuffer vbo = {{0}};
|
static VertexBuffer vbo = {{0}};
|
||||||
static Batch batch = {0};
|
static Batch batch = {{0}};
|
||||||
|
|
||||||
if (format.attrib_ct == 0) {
|
if (format.attrib_ct == 0) {
|
||||||
/* Vertex format */
|
/* Vertex format */
|
||||||
@@ -585,7 +585,7 @@ static void draw_bone_octahedral(void)
|
|||||||
static VertexBuffer vbo = {{0}};
|
static VertexBuffer vbo = {{0}};
|
||||||
static ElementListBuilder elb = {0};
|
static ElementListBuilder elb = {0};
|
||||||
static ElementList el = {0};
|
static ElementList el = {0};
|
||||||
static Batch batch = {0};
|
static Batch batch = {{0}};
|
||||||
|
|
||||||
if (format.attrib_ct == 0) {
|
if (format.attrib_ct == 0) {
|
||||||
/* Vertex format */
|
/* Vertex format */
|
||||||
@@ -622,7 +622,7 @@ static void draw_bone_solid_octahedral(void)
|
|||||||
{
|
{
|
||||||
static VertexFormat format = {0};
|
static VertexFormat format = {0};
|
||||||
static VertexBuffer vbo = {{0}};
|
static VertexBuffer vbo = {{0}};
|
||||||
static Batch batch = {0};
|
static Batch batch = {{0}};
|
||||||
const float light_vec[3] = {0.0f, 0.0f, 1.0f};
|
const float light_vec[3] = {0.0f, 0.0f, 1.0f};
|
||||||
|
|
||||||
if (format.attrib_ct == 0) {
|
if (format.attrib_ct == 0) {
|
||||||
|
|||||||
@@ -386,7 +386,7 @@ void GPU_framebuffer_blur(
|
|||||||
|
|
||||||
static VertexFormat format = {0};
|
static VertexFormat format = {0};
|
||||||
static VertexBuffer vbo = {{0}};
|
static VertexBuffer vbo = {{0}};
|
||||||
static Batch batch = {0};
|
static Batch batch = {{0}};
|
||||||
|
|
||||||
const float scaleh[2] = {1.0f / GPU_texture_width(blurtex), 0.0f};
|
const float scaleh[2] = {1.0f / GPU_texture_width(blurtex), 0.0f};
|
||||||
const float scalev[2] = {0.0f, 1.0f / GPU_texture_height(tex)};
|
const float scalev[2] = {0.0f, 1.0f / GPU_texture_height(tex)};
|
||||||
|
|||||||
Reference in New Issue
Block a user