Revert "GPencil: Include UV information in simplify->sample modifier."

This reverts commit 19222627c6.

Something went wrong here, seems like this commit merged the main branch
into the release branch, which should never be done.
This commit is contained in:
2023-02-20 11:20:07 +01:00
parent 87e5d7212c
commit 3eed00dc54
110 changed files with 955 additions and 2345 deletions

View File

@@ -239,17 +239,6 @@ enum {
UI_BUT_OVERRIDDEN = 1u << 31u,
};
/** #uiBut.dragflag */
enum {
/** By default only the left part of a button triggers dragging. A questionable design to make
* the icon but not other parts of the button draggable. Set this flag so the entire button can
* be dragged. */
UI_BUT_DRAG_FULL_BUT = (1 << 0),
/* --- Internal flags. --- */
UI_BUT_DRAGPOIN_FREE = (1 << 1),
};
/* Default font size for normal text. */
#define UI_DEFAULT_TEXT_POINTS 11.0f
@@ -892,9 +881,6 @@ bool UI_but_flag_is_set(uiBut *but, int flag);
void UI_but_drawflag_enable(uiBut *but, int flag);
void UI_but_drawflag_disable(uiBut *but, int flag);
void UI_but_dragflag_enable(uiBut *but, int flag);
void UI_but_dragflag_disable(uiBut *but, int flag);
void UI_but_disable(uiBut *but, const char *disabled_hint);
void UI_but_type_set_menu_from_pulldown(uiBut *but);
@@ -1803,12 +1789,9 @@ void UI_but_drag_set_id(uiBut *but, struct ID *id);
/**
* Set an image to display while dragging. This works for any drag type (`WM_DRAG_XXX`).
* Not to be confused with #UI_but_drag_set_image(), which sets up dragging of an image.
*
* Sets #UI_BUT_DRAG_FULL_BUT so the full button can be dragged.
*/
void UI_but_drag_attach_image(uiBut *but, struct ImBuf *imb, float scale);
/**
* Sets #UI_BUT_DRAG_FULL_BUT so the full button can be dragged.
* \param asset: May be passed from a temporary variable, drag data only stores a copy of this.
*/
void UI_but_drag_set_asset(uiBut *but,
@@ -1825,8 +1808,6 @@ void UI_but_drag_set_name(uiBut *but, const char *name);
* Value from button itself.
*/
void UI_but_drag_set_value(uiBut *but);
/** Sets #UI_BUT_DRAG_FULL_BUT so the full button can be dragged. */
void UI_but_drag_set_image(
uiBut *but, const char *path, int icon, struct ImBuf *imb, float scale, bool use_free);