Cleanup: use new BLI_assert_unreachable macro
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@@ -146,7 +146,7 @@ void ED_editors_init(bContext *C)
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ED_object_wpaintmode_enter_ex(bmain, depsgraph, scene, ob);
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}
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else {
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BLI_assert(0);
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BLI_assert_unreachable();
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}
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}
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else {
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