Draw Manager: OpenGL render support
Works for clay-engine but doesn't draw objects with eevee.
This commit is contained in:
@@ -84,6 +84,10 @@ int GPU_offscreen_width(const GPUOffScreen *ofs);
|
||||
int GPU_offscreen_height(const GPUOffScreen *ofs);
|
||||
int GPU_offscreen_color_texture(const GPUOffScreen *ofs);
|
||||
|
||||
void GPU_offscreen_viewport_data_get(
|
||||
GPUOffScreen *ofs,
|
||||
GPUFrameBuffer **r_fb, struct GPUTexture **r_color, struct GPUTexture **r_depth);
|
||||
|
||||
#ifdef __cplusplus
|
||||
}
|
||||
#endif
|
||||
|
||||
Reference in New Issue
Block a user