PyAPI: GPUOffscreen: Add context manager for the bind
method to work with the with
statement.
Differential Revision: https://developer.blender.org/D3918
This commit is contained in:
@@ -55,11 +55,36 @@
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#include "gpu_py_offscreen.h" /* own include */
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/* -------------------------------------------------------------------- */
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/** \name GPUOffScreen Common Utilities
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* \{ */
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static int bpygpu_offscreen_valid_check(BPyGPUOffScreen *bpygpu_ofs)
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{
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if (UNLIKELY(bpygpu_ofs->ofs == NULL)) {
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PyErr_SetString(PyExc_ReferenceError, "GPU offscreen was freed, no further access is valid");
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return -1;
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}
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return 0;
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}
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#define BPY_GPU_OFFSCREEN_CHECK_OBJ(bpygpu) { \
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if (UNLIKELY(bpygpu_offscreen_valid_check(bpygpu) == -1)) { \
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return NULL; \
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} \
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} ((void)0)
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/** \} */
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/* -------------------------------------------------------------------- */
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/** \name GPUOffscreen Type
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* \{ */
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static PyObject *bpygpu_offscreen_new(PyTypeObject *UNUSED(self), PyObject *args, PyObject *kwds)
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{
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GPUOffScreen *ofs;
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@@ -87,21 +112,6 @@ static PyObject *bpygpu_offscreen_new(PyTypeObject *UNUSED(self), PyObject *args
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return BPyGPUOffScreen_CreatePyObject(ofs);
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}
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static int bpygpu_offscreen_valid_check(BPyGPUOffScreen *bpygpu_ofs)
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{
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if (UNLIKELY(bpygpu_ofs->ofs == NULL)) {
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PyErr_SetString(PyExc_ReferenceError, "GPU offscreen was freed, no further access is valid");
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return -1;
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}
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return 0;
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}
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#define BPY_GPU_OFFSCREEN_CHECK_OBJ(bpygpu) { \
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if (UNLIKELY(bpygpu_offscreen_valid_check(bpygpu) == -1)) { \
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return NULL; \
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} \
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} ((void)0)
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PyDoc_STRVAR(bpygpu_offscreen_width_doc, "Width of the texture.\n\n:type: `int`");
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static PyObject *bpygpu_offscreen_width_get(BPyGPUOffScreen *self, void *UNUSED(type))
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{
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@@ -128,15 +138,15 @@ PyDoc_STRVAR(bpygpu_offscreen_bind_doc,
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".. method:: bind(save=True)\n"
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"\n"
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" Bind the offscreen object.\n"
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" To make sure that the offscreen gets unbind whether an exception occurs or not, pack it into a `with` statement.\n"
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"\n"
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" :arg save: Save the current OpenGL state, so that it can be restored when unbinding.\n"
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" :type save: `bool`\n"
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);
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static PyObject *bpygpu_offscreen_bind(BPyGPUOffScreen *self, PyObject *args, PyObject *kwds)
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{
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bool save = true;
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BPY_GPU_OFFSCREEN_CHECK_OBJ(self);
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bool save = true;
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static const char *_keywords[] = {"save", NULL};
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static _PyArg_Parser _parser = {"|O&:bind", _keywords, 0};
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@@ -148,7 +158,11 @@ static PyObject *bpygpu_offscreen_bind(BPyGPUOffScreen *self, PyObject *args, Py
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}
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GPU_offscreen_bind(self->ofs, save);
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Py_RETURN_NONE;
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self->is_saved = save;
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Py_INCREF(self);
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return (PyObject *)self;
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}
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PyDoc_STRVAR(bpygpu_offscreen_unbind_doc,
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@@ -275,6 +289,17 @@ static PyObject *bpygpu_offscreen_free(BPyGPUOffScreen *self)
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Py_RETURN_NONE;
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}
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static PyObject *bpygpu_offscreen_bind_context_enter(BPyGPUOffScreen *self)
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{
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Py_RETURN_NONE;
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}
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static PyObject *bpygpu_offscreen_bind_context_exit(BPyGPUOffScreen *self, PyObject *UNUSED(args))
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{
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GPU_offscreen_unbind(self->ofs, self->is_saved);
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Py_RETURN_NONE;
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}
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static void BPyGPUOffScreen__tp_dealloc(BPyGPUOffScreen *self)
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{
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if (self->ofs)
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@@ -294,6 +319,8 @@ static struct PyMethodDef bpygpu_offscreen_methods[] = {
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{"unbind", (PyCFunction)bpygpu_offscreen_unbind, METH_VARARGS | METH_KEYWORDS, bpygpu_offscreen_unbind_doc},
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{"draw_view3d", (PyCFunction)bpygpu_offscreen_draw_view3d, METH_VARARGS | METH_KEYWORDS, bpygpu_offscreen_draw_view3d_doc},
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{"free", (PyCFunction)bpygpu_offscreen_free, METH_NOARGS, bpygpu_offscreen_free_doc},
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{"__enter__", (PyCFunction)bpygpu_offscreen_bind_context_enter, METH_NOARGS},
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{"__exit__", (PyCFunction)bpygpu_offscreen_bind_context_exit, METH_VARARGS},
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{NULL, NULL, 0, NULL}
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};
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