Multi-Object: MESH_OT_vert_connect_concave by Guy Boicey
Maniphest Tasks: T54643 Differential Revision: https://developer.blender.org/D3255
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		@@ -1478,20 +1478,29 @@ void MESH_OT_vert_connect_path(wmOperatorType *ot)
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static int edbm_vert_connect_concave_exec(bContext *C, wmOperator *op)
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{
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	Object *obedit = CTX_data_edit_object(C);
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	BMEditMesh *em = BKE_editmesh_from_object(obedit);
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	ViewLayer *view_layer = CTX_data_view_layer(C);
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	uint objects_len = 0;
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	Object **objects = BKE_view_layer_array_from_objects_in_edit_mode_unique_data(view_layer, &objects_len);
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	for (uint ob_index = 0; ob_index < objects_len; ob_index++) {
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		Object *obedit = objects[ob_index];
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		BMEditMesh *em = BKE_editmesh_from_object(obedit);
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	if (!EDBM_op_call_and_selectf(
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	             em, op,
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	             "faces.out", true,
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	             "connect_verts_concave faces=%hf",
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	             BM_ELEM_SELECT))
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	{
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		return OPERATOR_CANCELLED;
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		if (em->bm->totfacesel == 0) {
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			continue;
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		}
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		if (!EDBM_op_call_and_selectf(
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		             em, op,
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		             "faces.out", true,
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		             "connect_verts_concave faces=%hf",
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		             BM_ELEM_SELECT))
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		{
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			continue;
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		}
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		EDBM_update_generic(em, true, true);
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	}
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	EDBM_update_generic(em, true, true);
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	MEM_freeN(objects);
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	return OPERATOR_FINISHED;
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}
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