Replace all glFinish() with glFlush().
This is supposed to fix gradual slowdown of Blender interface on ATI cards.
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@@ -89,7 +89,7 @@ void glutil_draw_front_xor_line(int x0, int y0, int x1, int y1)
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{
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glDrawBuffer(GL_FRONT);
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sdrawXORline(x0, y0, x1, y1);
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glFinish();
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glFlush();
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glDrawBuffer(GL_BACK);
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}
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