Cleanup: pep8 (indentation, spacing, long lines)
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@@ -29,11 +29,11 @@ from freestyle.predicates import (
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QuantitativeInvisibilityUP1D,
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TrueBP1D,
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TrueUP1D,
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)
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)
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from freestyle.shaders import (
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ConstantColorShader,
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ConstantThicknessShader,
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)
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)
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from freestyle.types import Operators
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@@ -44,5 +44,5 @@ Operators.bidirectional_chain(ChainPredicateIterator(upred, bpred), NotUP1D(upre
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shaders_list = [
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ConstantThicknessShader(3),
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ConstantColorShader(0.0, 0.0, 0.0, 1),
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]
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]
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Operators.create(TrueUP1D(), shaders_list)
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