ClangFormat: format '#if 0' code in source/
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@@ -413,7 +413,8 @@ void EEVEE_create_minmax_buffer(EEVEE_Data *vedata, GPUTexture *depth_src, int l
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GPU_framebuffer_texture_detach(stl->g_data->minzbuffer);
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/* Create lower levels */
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GPU_framebuffer_recursive_downsample(fbl->downsample_fb, stl->g_data->minzbuffer, 8, &min_downsample_cb, vedata);
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GPU_framebuffer_recursive_downsample(
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fbl->downsample_fb, stl->g_data->minzbuffer, 8, &min_downsample_cb, vedata);
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DRW_stats_group_end();
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#endif
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int minmax_size[3], depth_size[3];
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