Move average stroke from sculpt session to unified paint settings so it

can be reused by other paint systems too.
This commit is contained in:
2014-12-29 11:35:22 +01:00
parent e0cb67f740
commit 427fbc879e
9 changed files with 49 additions and 46 deletions

View File

@@ -34,6 +34,7 @@ struct ARegion;
struct bContext;
struct Object;
struct RegionView3D;
struct Scene;
struct ViewContext;
struct rcti;
@@ -41,7 +42,6 @@ struct rcti;
void ED_operatortypes_sculpt(void);
void ED_sculpt_redraw_planes_get(float planes[4][4], struct ARegion *ar,
struct RegionView3D *rv3d, struct Object *ob);
void ED_sculpt_stroke_get_average(struct Object *ob, float stroke[3]);
int ED_sculpt_mask_box_select(struct bContext *C, struct ViewContext *vc, const struct rcti *rect, bool select, bool extend);
#endif /* __ED_SCULPT_H__ */