Move average stroke from sculpt session to unified paint settings so it
can be reused by other paint systems too.
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@@ -34,6 +34,7 @@ struct ARegion;
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struct bContext;
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struct Object;
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struct RegionView3D;
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struct Scene;
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struct ViewContext;
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struct rcti;
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@@ -41,7 +42,6 @@ struct rcti;
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void ED_operatortypes_sculpt(void);
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void ED_sculpt_redraw_planes_get(float planes[4][4], struct ARegion *ar,
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struct RegionView3D *rv3d, struct Object *ob);
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void ED_sculpt_stroke_get_average(struct Object *ob, float stroke[3]);
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int ED_sculpt_mask_box_select(struct bContext *C, struct ViewContext *vc, const struct rcti *rect, bool select, bool extend);
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#endif /* __ED_SCULPT_H__ */
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