Cleanup: style for GPU module
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@@ -67,7 +67,7 @@ typedef struct GPUVertAttr {
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uint sz; /* size in bytes, 1 to 64 */
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uint offset; /* from beginning of vertex, in bytes */
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uint name_len; /* up to GPU_VERT_ATTR_MAX_NAMES */
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const char* name[GPU_VERT_ATTR_MAX_NAMES];
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const char *name[GPU_VERT_ATTR_MAX_NAMES];
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} GPUVertAttr;
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typedef struct GPUVertFormat {
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@@ -80,11 +80,13 @@ typedef struct GPUVertFormat {
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GPUVertAttr attribs[GPU_VERT_ATTR_MAX_LEN]; /* TODO: variable-size attribs array */
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} GPUVertFormat;
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void GPU_vertformat_clear(GPUVertFormat*);
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void GPU_vertformat_copy(GPUVertFormat* dest, const GPUVertFormat* src);
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void GPU_vertformat_clear(GPUVertFormat *);
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void GPU_vertformat_copy(GPUVertFormat *dest, const GPUVertFormat *src);
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uint GPU_vertformat_attr_add(GPUVertFormat*, const char* name, GPUVertCompType, uint comp_len, GPUVertFetchMode);
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void GPU_vertformat_alias_add(GPUVertFormat*, const char* alias);
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uint GPU_vertformat_attr_add(
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GPUVertFormat *, const char *name,
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GPUVertCompType, uint comp_len, GPUVertFetchMode);
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void GPU_vertformat_alias_add(GPUVertFormat *, const char *alias);
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/* format conversion */
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@@ -92,7 +94,7 @@ typedef struct GPUPackedNormal {
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int x : 10;
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int y : 10;
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int z : 10;
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int w : 2; /* 0 by default, can manually set to { -2, -1, 0, 1 } */
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int w : 2; /* 0 by default, can manually set to { -2, -1, 0, 1 } */
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} GPUPackedNormal;
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GPUPackedNormal GPU_normal_convert_i10_v3(const float data[3]);
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