Geometry Nodes: Rename Nodes ID Names + Menu Org

Re-alphabetize the main add menu.

Rename Node ID Names:
FloatCompare => CompareFloats
AttributeCapture => CaptureAttribute
Boolean => MeshBoolean
CurveFill => FillCurve
CurveFillet => FilletCurve
CurveReverse => ReverseCurve
CurveSample => SampleCurve
CurveResmaple => ResampleCurve
CurveSubdivide => SubdivideCurve
CurveTrim => TrimCurve
MaterialReplace => ReplaceMaterial
MeshSubdivide => SubdivideMesh
EdgeSplit => SplitEdges

Differential Revision: https://developer.blender.org/D12865
This commit is contained in:
2021-10-14 12:06:42 -05:00
parent 17b8da7196
commit 42a05ff6ea
20 changed files with 108 additions and 87 deletions

View File

@@ -110,7 +110,7 @@ void register_node_type_fn_float_compare()
{
static bNodeType ntype;
fn_node_type_base(&ntype, FN_NODE_FLOAT_COMPARE, "Compare Floats", NODE_CLASS_CONVERTER, 0);
fn_node_type_base(&ntype, FN_NODE_COMPARE_FLOATS, "Compare Floats", NODE_CLASS_CONVERTER, 0);
ntype.declare = blender::nodes::fn_node_float_compare_declare;
node_type_label(&ntype, node_float_compare_label);
node_type_update(&ntype, node_float_compare_update);