Geometry Nodes: Rename Nodes ID Names + Menu Org
Re-alphabetize the main add menu. Rename Node ID Names: FloatCompare => CompareFloats AttributeCapture => CaptureAttribute Boolean => MeshBoolean CurveFill => FillCurve CurveFillet => FilletCurve CurveReverse => ReverseCurve CurveSample => SampleCurve CurveResmaple => ResampleCurve CurveSubdivide => SubdivideCurve CurveTrim => TrimCurve MaterialReplace => ReplaceMaterial MeshSubdivide => SubdivideMesh EdgeSplit => SplitEdges Differential Revision: https://developer.blender.org/D12865
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@@ -110,7 +110,7 @@ void register_node_type_fn_float_compare()
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{
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static bNodeType ntype;
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fn_node_type_base(&ntype, FN_NODE_FLOAT_COMPARE, "Compare Floats", NODE_CLASS_CONVERTER, 0);
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fn_node_type_base(&ntype, FN_NODE_COMPARE_FLOATS, "Compare Floats", NODE_CLASS_CONVERTER, 0);
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ntype.declare = blender::nodes::fn_node_float_compare_declare;
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node_type_label(&ntype, node_float_compare_label);
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node_type_update(&ntype, node_float_compare_update);
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