Removal of old transform() <sob> part one.
- added in new transform the (not so useful but yah) old feature that does scrollwheel zoom during transform - had to change transform call arguments for uv-window/sequence/oops to match new transform for mouse callback TODO (for martin?) - pulldown menu support to call with local axes compliant as for pressing it with hotkey - mirrormenu() still uses old transform stuff...
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@@ -1790,7 +1790,6 @@ static void view3d_blockhandlers(ScrArea *sa)
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void drawview3dspace(ScrArea *sa, void *spacedata)
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{
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extern void constline_callback(void); // editobject.c helpline
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Base *base;
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Object *ob;
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@@ -1955,7 +1954,6 @@ void drawview3dspace(ScrArea *sa, void *spacedata)
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}
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if(G.moving) {
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constline_callback();
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BIF_drawConstraint();
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if(G.obedit) BIF_drawPropCircle(); // only editmode has proportional edit
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}
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