Depsgraph: Use dedicated ocmponent for object's base flags flush

This commit is contained in:
2018-06-14 15:00:50 +02:00
parent 87b2444270
commit 42d8872014
8 changed files with 13 additions and 4 deletions

View File

@@ -392,6 +392,7 @@ DEG_COMPONENT_NODE_DEFINE(Sequencer, SEQUENCER, ID_RECALC);
DEG_COMPONENT_NODE_DEFINE(Shading, SHADING, ID_RECALC_DRAW);
DEG_COMPONENT_NODE_DEFINE(ShadingParameters, SHADING_PARAMETERS, ID_RECALC_DRAW);
DEG_COMPONENT_NODE_DEFINE(Transform, TRANSFORM, ID_RECALC_TRANSFORM);
DEG_COMPONENT_NODE_DEFINE(ObjectFromLayer, OBJECT_FROM_LAYER, ID_RECALC);
/* Node Types Register =================================== */
@@ -412,6 +413,7 @@ void deg_register_component_depsnodes()
deg_register_node_typeinfo(&DNTI_SHADING);
deg_register_node_typeinfo(&DNTI_SHADING_PARAMETERS);
deg_register_node_typeinfo(&DNTI_TRANSFORM);
deg_register_node_typeinfo(&DNTI_OBJECT_FROM_LAYER);
}
} // namespace DEG