- removed mface->puno flags, was only used to flip normals in display
and this is better left to user (whee this was a fun commit! so much deleting!) - removed mesh_calculate_vertex_normals (replaced by mesh_calc_normals)
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@@ -2337,7 +2337,6 @@ static void mface_from_data( MFace * mf, TFace * tf, MCol * col,
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test_index_mface( mf, i );
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}
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mf->puno = 0;
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mf->mat_nr = from->mat_nr;
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mf->edcode = 0;
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mf->flag = from->mf_flag;
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