Cleanup

- for portablity we can keep the old ugly defines for retrieving
  active object, cfra and so on. But, they will use 'scene' not
  G.scene.
- fixed code that uses those defines.
- some unused variables/functions removed
This commit is contained in:
2008-12-22 09:43:29 +00:00
parent 6d31872298
commit 42def9a351
16 changed files with 51 additions and 43 deletions

View File

@@ -86,7 +86,7 @@ static void time_draw_cfra_time(const bContext *C, SpaceTime *stime, ARegion *ar
static void time_draw_sfra_efra(const bContext *C, SpaceTime *stime, ARegion *ar)
{
View2D *v2d= UI_view2d_fromcontext(C);
//Scene *scene= CTX_data_scene(C);
Scene *scene= CTX_data_scene(C);
/* draw darkened area outside of active timeline
* frame range used is preview range or scene range */
@@ -229,9 +229,10 @@ static SpaceLink *time_new(void)
BLI_addtail(&stime->regionbase, ar);
ar->regiontype= RGN_TYPE_WINDOW;
ar->v2d.tot.xmin= (float)(SFRA - 4);
/* XXX here sfra and efra was used.... */
ar->v2d.tot.xmin= (float)(- 4);
ar->v2d.tot.ymin= 0.0f;
ar->v2d.tot.xmax= (float)(EFRA + 4);
ar->v2d.tot.xmax= (float)(250 + 4);
ar->v2d.tot.ymax= 50.0f;
ar->v2d.cur= ar->v2d.tot;