source/blender/blenloader/intern/readfile.c - use memmove rather then strncpy for overlapping strings.
source/blender/blenlib/intern/fileops.c - zero length strings would check for a slash before the strings first char. source/gameengine/GameLogic/SCA_JoystickSensor.cpp - m_istrig_prev was not initialized source/blender/src/editmesh.c - active face pointer was not set to NULL in free_editMesh()
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@@ -74,6 +74,7 @@ std::cout << " hat flag " << m_hatf << std::endl;
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void SCA_JoystickSensor::Init()
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{
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m_istrig=(m_invert)?1:0;
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m_istrig_prev=0;
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m_reset = true;
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}
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