Preferences: remove tweak/drag threshold distinction
Currently the preferences have both tweak and drag threshold, this is confusing because most actions users would consider dragging use the 'tweak' setting. Now one drag threshold is used for both, with a maximum limit of half the button unit-size in case of dragging UI elements.
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@@ -157,6 +157,16 @@ void ui_block_to_window_rctf(const ARegion *ar, uiBlock *block, rctf *rct_dst, c
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ui_block_to_window_fl(ar, block, &rct_dst->xmax, &rct_dst->ymax);
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}
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float ui_block_to_window_scale(const ARegion *ar, uiBlock *block)
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{
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/* We could have function for this to avoid dummy arg. */
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float dummy_x;
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float min_y = 0, max_y = 1;
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ui_block_to_window_fl(ar, block, &dummy_x, &min_y);
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ui_block_to_window_fl(ar, block, &dummy_x, &max_y);
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return max_y - min_y;
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}
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/* for mouse cursor */
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void ui_window_to_block_fl(const ARegion *ar, uiBlock *block, float *x, float *y)
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{
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