Fix for bug #2766: Shear shortcut broken
The problem is that the shear shortcut that was originally chosen was eaten up by the shortcut to switch to the scale blezmo. Changed the shortcut to CTRL + ALT + SHIFT + S which is painful but seeing as how shear in object mode has limited use, I don't think it will cause any real problems. I also updated the menu entry to match. This was assigned to Martin but he's busy so I did it... and if I did it wrong... blame him for not fixing it sooner ;)
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@@ -1561,10 +1561,6 @@ static void winqreadview3dspace(ScrArea *sa, void *spacedata, BWinEvent *evt)
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initTransform(TFM_SHEAR, CTX_NONE);
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Transform();
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}
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else if(G.qual==(LR_CTRLKEY|LR_ALTKEY)) {
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initTransform(TFM_SHEAR, CTX_NONE);
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Transform();
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}
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else if(G.qual==LR_SHIFTKEY)
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snapmenu();
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else if(G.qual==0) {
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@@ -1593,7 +1589,7 @@ static void winqreadview3dspace(ScrArea *sa, void *spacedata, BWinEvent *evt)
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initTransform(TFM_TOSPHERE, CTX_NONE);
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Transform();
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}
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else if(G.qual==(LR_CTRLKEY|LR_ALTKEY)) {
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else if(G.qual==(LR_CTRLKEY|LR_ALTKEY|LR_SHIFTKEY)) {
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initTransform(TFM_SHEAR, CTX_NONE);
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Transform();
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}
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