-- add support for new particle effects

This commit is contained in:
Ken Hughes
2005-11-17 19:19:05 +00:00
parent 9deec11e59
commit 43ac5834b6
3 changed files with 408 additions and 60 deletions

View File

@@ -36,6 +36,7 @@
#include "BKE_main.h"
#include "BKE_effect.h"
#include "BKE_object.h"
#include "BKE_deform.h"
#include "BLI_blenlib.h"
#include "gen_utils.h"
#include "blendef.h"
@@ -66,6 +67,8 @@
#define EXPP_EFFECT_LIFE_MIN 1.0f
#define EXPP_EFFECT_DEFVEC_MIN -1.0f
#define EXPP_EFFECT_DEFVEC_MAX 1.0f
#define EXPP_EFFECT_DAMP_MIN 0.0f
#define EXPP_EFFECT_DAMP_MAX 1.0f
#define EXPP_EFFECT_TOTKEY_MIN 1
#define EXPP_EFFECT_TOTKEY_MAX 100
@@ -73,8 +76,22 @@
#define EXPP_EFFECT_SEED_MAX 255
#define EXPP_EFFECT_CHILD_MIN 1
#define EXPP_EFFECT_CHILD_MAX 600
#define EXPP_EFFECT_MAT_MIN 1
#define EXPP_EFFECT_MAT_MAX 8
#define EXPP_EFFECT_CHILDMAT_MIN 1
#define EXPP_EFFECT_CHILDMAT_MAX 16
#define EXPP_EFFECT_JITTER_MIN 0
#define EXPP_EFFECT_JITTER_MAX 200
#define EXPP_EFFECT_DISPMAT_MIN 1
#define EXPP_EFFECT_DISPMAT_MAX 16
#define EXPP_EFFECT_TIMETEX_MIN 1
#define EXPP_EFFECT_TIMETEX_MAX 10
#define EXPP_EFFECT_SPEEDTEX_MIN 1
#define EXPP_EFFECT_SPEEDTEX_MAX 10
#define EXPP_EFFECT_TEXMAP_MIN 1
#define EXPP_EFFECT_TEXMAP_MAX 3
#define EXPP_EFFECT_SPEEDTYPE_INTENSITY 0
#define EXPP_EFFECT_SPEEDTYPE_RGB 1
#define EXPP_EFFECT_SPEEDTYPE_GRADIENT 2
/*****************************************************************************/
/* Python API function prototypes for the Blender module. */
@@ -122,12 +139,29 @@ static PyObject *Effect_getMult( BPy_Effect * self );
static int Effect_setMult( BPy_Effect * self, PyObject * a );
static PyObject *Effect_getLife( BPy_Effect * self );
static int Effect_setLife( BPy_Effect * self, PyObject * a );
static PyObject *Effect_getMat( BPy_Effect * self );
static int Effect_setMat( BPy_Effect * self, PyObject * a );
static PyObject *Effect_getChildMat( BPy_Effect * self );
static int Effect_setChildMat( BPy_Effect * self, PyObject * a );
static PyObject *Effect_getChild( BPy_Effect * self );
static int Effect_setChild( BPy_Effect * self, PyObject * a );
static PyObject *Effect_getDefvec( BPy_Effect * self );
static int Effect_setDefvec( BPy_Effect * self, PyObject * a );
static PyObject *Effect_getJitter( BPy_Effect * self );
static int Effect_setJitter( BPy_Effect * self, PyObject * a );
static PyObject *Effect_getDispMat( BPy_Effect * self );
static int Effect_setDispMat( BPy_Effect * self, PyObject * a );
static PyObject *Effect_getEmissionTex( BPy_Effect * self );
static int Effect_setEmissionTex( BPy_Effect * self, PyObject * a );
static PyObject *Effect_getForceTex( BPy_Effect * self );
static int Effect_setForceTex( BPy_Effect * self, PyObject * a );
static PyObject *Effect_getDamping( BPy_Effect * self );
static int Effect_setDamping( BPy_Effect * self, PyObject * a );
static PyObject *Effect_getSpeedType( BPy_Effect * self );
static int Effect_setSpeedType( BPy_Effect * self, PyObject * a );
static PyObject *Effect_getVertGroup( BPy_Effect * self );
static int Effect_setVertGroup( BPy_Effect * self, PyObject * a );
static PyObject *Effect_getSpeedVertGroup( BPy_Effect * self );
static int Effect_setSpeedVertGroup( BPy_Effect * self, PyObject * a );
static PyObject *Effect_getParticlesLoc( BPy_Effect * self, PyObject * a );
static PyObject *Effect_oldsetType( void );
static PyObject *Effect_oldsetFlag( BPy_Effect * self, PyObject * args );
@@ -257,7 +291,7 @@ static PyMethodDef BPy_Effect_methods[] = {
METH_NOARGS, "()-Return particle life time"},
{"setLife", ( PyCFunction ) Effect_oldsetLife, METH_VARARGS,
"()- Sets particle life time "},
{"getMat", ( PyCFunction ) Effect_getMat,
{"getMat", ( PyCFunction ) Effect_getChildMat,
METH_NOARGS, "()-Return particle life time"},
{"setMat", ( PyCFunction ) Effect_oldsetMat, METH_VARARGS,
"()- Sets particle life time "},
@@ -269,6 +303,8 @@ static PyMethodDef BPy_Effect_methods[] = {
METH_NOARGS, "()-Return particle life time"},
{"setDefvec", ( PyCFunction ) Effect_oldsetDefvec, METH_VARARGS,
"()- Sets particle life time "},
{"getParticlesLoc", ( PyCFunction ) Effect_getParticlesLoc, METH_VARARGS,
"()- Sets particle life time "},
{NULL, NULL, 0, NULL}
};
@@ -288,10 +324,26 @@ static PyGetSetDef BPy_Effect_getseters[] = {
(getter)Effect_getChild, (setter)Effect_setChild,
"The number of children of a particle that multiply itself",
NULL},
{"childMat",
(getter)Effect_getChildMat, (setter)Effect_setChildMat,
"Specify the material used for the particles",
NULL},
{"damping",
(getter)Effect_getDamping, (setter)Effect_setDamping,
"The damping factor",
NULL},
{"defvec",
(getter)Effect_getDefvec, (setter)Effect_setDefvec,
"The axes of a force, determined by the texture",
NULL},
{"dispMat",
(getter)Effect_getDispMat, (setter)Effect_setDispMat,
"The material used for the particles",
NULL},
{"emissionTex",
(getter)Effect_getEmissionTex, (setter)Effect_setEmissionTex,
"The texture used for texture emission",
NULL},
{"end",
(getter)Effect_getEnd, (setter)Effect_setEnd,
"The endframe for the effect",
@@ -300,6 +352,14 @@ static PyGetSetDef BPy_Effect_getseters[] = {
(getter)Effect_getForce, (setter)Effect_setForce,
"The axes of a continues force",
NULL},
{"forceTex",
(getter)Effect_getForceTex, (setter)Effect_setForceTex,
"The texture used for force",
NULL},
{"jitter",
(getter)Effect_getJitter, (setter)Effect_setJitter,
"Jitter table distribution: maximum particles per face",
NULL},
{"life",
(getter)Effect_getLife, (setter)Effect_setLife,
"The life span of the next generation of particles",
@@ -308,10 +368,6 @@ static PyGetSetDef BPy_Effect_getseters[] = {
(getter)Effect_getLifetime, (setter)Effect_setLifetime,
"The life span of the particles",
NULL},
{"mat",
(getter)Effect_getMat, (setter)Effect_setMat,
"Specify the material used for the particles",
NULL},
{"mult",
(getter)Effect_getMult, (setter)Effect_setMult,
"The probabilities that a \"dying\" particle spawns a new one",
@@ -340,6 +396,14 @@ static PyGetSetDef BPy_Effect_getseters[] = {
(getter)Effect_getSeed, (setter)Effect_setSeed,
"The seed for random variations",
NULL},
{"speedType",
(getter)Effect_getSpeedType, (setter)Effect_setSpeedType,
"Controls which texture property affects particle speeds",
NULL},
{"speedVGroup",
(getter)Effect_getSpeedVertGroup, (setter)Effect_setSpeedVertGroup,
"Vertex group for speed control",
NULL},
{"sta",
(getter)Effect_getSta, (setter)Effect_setSta,
"The startframe for the effect",
@@ -360,6 +424,11 @@ static PyGetSetDef BPy_Effect_getseters[] = {
(getter)Effect_getVectsize, (setter)Effect_setVectsize,
"The speed for particle's rotation direction",
NULL},
{"vGroup",
(getter)Effect_getVertGroup, (setter)Effect_setVertGroup,
"Vertex group for emitted particles",
NULL},
{NULL,NULL,NULL,NULL,NULL} /* Sentinel */
};
@@ -491,11 +560,6 @@ PyObject *M_Effect_New( PyObject * self, PyObject * args )
return EXPP_ReturnPyObjError( PyExc_AttributeError,
"object is not a mesh" );
pyeffect = ( BPy_Effect * ) PyObject_NEW( BPy_Effect, &Effect_Type );
if( !pyeffect )
return EXPP_ReturnPyObjError( PyExc_MemoryError,
"couldn't create Effect Data object" );
bleffect = add_effect( EFF_PARTICLE );
if( !bleffect ) {
Py_DECREF( pyeffect );
@@ -506,7 +570,7 @@ PyObject *M_Effect_New( PyObject * self, PyObject * args )
pyeffect->effect = (PartEff *)bleffect;
BLI_addtail( &ob->effect, bleffect );
return ( PyObject * ) pyeffect;
return EffectCreatePyObject( bleffect, ob );
}
/*****************************************************************************/
@@ -549,9 +613,7 @@ PyObject *M_Effect_Get( PyObject * self, PyObject * args )
}
if (eff) {
wanted_eff = (BPy_Effect *)PyObject_NEW(BPy_Effect, &Effect_Type);
wanted_eff->effect = (PartEff *)eff;
return ( PyObject * ) wanted_eff;
return EffectCreatePyObject( eff, object_iter );
} else { /* didn't find any effect in the given position */
Py_INCREF(Py_None);
return Py_None;
@@ -563,11 +625,10 @@ PyObject *M_Effect_Get( PyObject * self, PyObject * args )
PyObject *effectlist = PyList_New( 0 );
while (eff) {
BPy_Effect *found_eff = (BPy_Effect *)PyObject_NEW(BPy_Effect,
&Effect_Type);
found_eff->effect = (PartEff *)eff;
PyList_Append( effectlist, ( PyObject * ) found_eff );
Py_DECREF((PyObject *)found_eff); /* PyList_Append incref'ed it */
PyObject *found_eff = EffectCreatePyObject( eff,
object_iter );
PyList_Append( effectlist, found_eff );
Py_DECREF( found_eff ); /* PyList_Append incref'ed it */
eff = eff->next;
}
return effectlist;
@@ -589,15 +650,10 @@ PyObject *M_Effect_Get( PyObject * self, PyObject * args )
if( object_iter->effect.first != NULL ) {
eff = object_iter->effect.first;
while( eff ) {
BPy_Effect *found_eff =
( BPy_Effect * )
PyObject_NEW( BPy_Effect,
&Effect_Type );
found_eff->effect = (PartEff *)eff;
PyList_Append( effectlist,
( PyObject * )
found_eff );
Py_DECREF((PyObject *)found_eff);
PyObject *found_eff = EffectCreatePyObject( eff,
object_iter );
PyList_Append( effectlist, found_eff );
Py_DECREF( found_eff );
eff = eff->next;
}
}
@@ -699,18 +755,47 @@ static PyObject *Effect_FlagsDict( void )
PyConstant_Insert( c, "SELECTED",
PyInt_FromLong( EFF_SELECT ) );
PyConstant_Insert( c, "FACE",
PyInt_FromLong( PAF_FACE ) );
PyConstant_Insert( c, "STATIC",
PyInt_FromLong( PAF_STATIC ) );
PyConstant_Insert( c, "ANIMATED",
PyInt_FromLong( PAF_ANIMATED ) );
PyConstant_Insert( c, "BSPLINE",
PyInt_FromLong( PAF_BSPLINE ) );
PyConstant_Insert( c, "STATIC",
PyInt_FromLong( PAF_STATIC ) );
PyConstant_Insert( c, "FACES",
PyInt_FromLong( PAF_FACE ) );
PyConstant_Insert( c, "ANIMATED",
PyInt_FromLong( PAF_ANIMATED ) );
PyConstant_Insert( c, "UNBORN",
PyInt_FromLong( PAF_UNBORN ) );
PyConstant_Insert( c, "VERTS",
PyInt_FromLong( PAF_OFACE ) );
PyConstant_Insert( c, "EMESH",
PyInt_FromLong( PAF_SHOWE ) );
PyConstant_Insert( c, "TRUERAND",
PyInt_FromLong( PAF_TRAND ) );
PyConstant_Insert( c, "EVENDIST",
PyInt_FromLong( PAF_EDISTR ) );
PyConstant_Insert( c, "DIED",
PyInt_FromLong( PAF_DIED ) );
}
return Flags;
}
static PyObject *Effect_SpeedTypeDict( void )
{
PyObject *Type = PyConstant_New( );
if( Type ) {
BPy_constant *c = ( BPy_constant * ) Type;
PyConstant_Insert( c, "INTENSITY",
PyInt_FromLong( EXPP_EFFECT_SPEEDTYPE_INTENSITY ) );
PyConstant_Insert( c, "RGB",
PyInt_FromLong( EXPP_EFFECT_SPEEDTYPE_RGB ) );
PyConstant_Insert( c, "GRADIENT",
PyInt_FromLong( EXPP_EFFECT_SPEEDTYPE_GRADIENT ) );
}
return Type;
}
/*****************************************************************************/
/* Function: Effect_Init */
/*****************************************************************************/
@@ -720,15 +805,19 @@ PyObject *Effect_Init( void )
PyObject *submodule, *dict;
PyObject *particle;
PyObject *Flags;
PyObject *Types;
if( PyType_Ready( &Effect_Type ) < 0)
return NULL;
Flags = Effect_FlagsDict( );
Types = Effect_SpeedTypeDict( );
submodule = Py_InitModule3( "Blender.Effect", M_Effect_methods, 0 );
if( Flags )
PyModule_AddObject( submodule, "Flags", Flags );
if( Types )
PyModule_AddObject( submodule, "SpeedTypes", Types );
particle = Py_InitModule3( "Blender.Particle", M_Particle_methods,
M_Particle_doc );
@@ -761,7 +850,11 @@ static int Effect_setType( void )
static PyObject *Effect_getFlag( BPy_Effect * self )
{
PyObject *attr = PyInt_FromLong( ( long ) self->effect->flag );
PyObject *attr;
/* toggle "Verts" setting because clear is "on" */
long flag = (long)( self->effect->flag ^ PAF_OFACE );
attr = PyInt_FromLong( flag );
if( attr )
return attr;
@@ -773,7 +866,8 @@ static PyObject *Effect_getFlag( BPy_Effect * self )
static int Effect_setFlag( BPy_Effect * self, PyObject * args )
{
short param;
static short bitmask = PAF_FACE | PAF_STATIC | PAF_ANIMATED | PAF_BSPLINE;
static short bitmask = PAF_BSPLINE | PAF_STATIC | PAF_FACE | PAF_ANIMATED |
PAF_UNBORN | PAF_OFACE | PAF_SHOWE | PAF_TRAND | PAF_EDISTR | PAF_DIED;
if( !PyArg_Parse( args, "h", &param ) )
return EXPP_ReturnIntError( PyExc_TypeError,
@@ -785,6 +879,11 @@ static int Effect_setFlag( BPy_Effect * self, PyObject * args )
if ( ( param & bitmask ) != param )
return EXPP_ReturnIntError( PyExc_ValueError,
"invalid bit(s) set in mask" );
/* the sense of "Verts" is inverted (clear is enabled) */
param ^= PAF_OFACE;
/* leave select bit alone, and add in the others */
self->effect->flag &= EFF_SELECT;
self->effect->flag |= param;
return 0;
@@ -1140,7 +1239,7 @@ static int Effect_setChild( BPy_Effect * self, PyObject * args )
return 0;
}
static PyObject *Effect_getMat( BPy_Effect * self )
static PyObject *Effect_getChildMat( BPy_Effect * self )
{
PyObject *attr = Py_BuildValue( "(h,h,h,h)", self->effect->mat[0],
self->effect->mat[1], self->effect->mat[2],
@@ -1150,10 +1249,10 @@ static PyObject *Effect_getMat( BPy_Effect * self )
return attr;
return EXPP_ReturnPyObjError( PyExc_RuntimeError,
"couldn't get Effect.mat attribute" );
"couldn't get Effect.childMat attribute" );
}
static int Effect_setMat( BPy_Effect * self, PyObject * args )
static int Effect_setChildMat( BPy_Effect * self, PyObject * args )
{
short val[4];
int i;
@@ -1166,7 +1265,7 @@ static int Effect_setMat( BPy_Effect * self, PyObject * args )
"expected a tuple of four int argument" );
for( i = 0; i < 4; ++i )
self->effect->mat[i] = (short)EXPP_ClampInt( val[i],
EXPP_EFFECT_MAT_MIN, EXPP_EFFECT_MAT_MAX );
EXPP_EFFECT_CHILDMAT_MIN, EXPP_EFFECT_CHILDMAT_MAX );
return 0;
}
@@ -1200,6 +1299,222 @@ static int Effect_setDefvec( BPy_Effect * self, PyObject * args )
return 0;
}
static PyObject *Effect_getJitter( BPy_Effect * self )
{
PyObject *attr = PyInt_FromLong( ( long )self->effect->userjit );
if( attr )
return attr;
return EXPP_ReturnPyObjError( PyExc_RuntimeError,
"couldn't get Effect.jitter attribute" );
}
static int Effect_setJitter( BPy_Effect * self, PyObject * args )
{
return EXPP_setIValueClamped( args, &self->effect->userjit,
EXPP_EFFECT_JITTER_MIN, EXPP_EFFECT_JITTER_MAX, 'h' );
}
static PyObject *Effect_getDispMat( BPy_Effect * self )
{
PyObject *attr = PyInt_FromLong( ( long )self->effect->omat );
if( attr )
return attr;
return EXPP_ReturnPyObjError( PyExc_RuntimeError,
"couldn't get Effect.dispMat attribute" );
}
static int Effect_setDispMat( BPy_Effect * self, PyObject * args )
{
return EXPP_setIValueClamped( args, &self->effect->omat,
EXPP_EFFECT_DISPMAT_MIN, EXPP_EFFECT_DISPMAT_MAX, 'h' );
}
static PyObject *Effect_getEmissionTex( BPy_Effect * self )
{
PyObject *attr = PyInt_FromLong( ( long )self->effect->timetex );
if( attr )
return attr;
return EXPP_ReturnPyObjError( PyExc_RuntimeError,
"couldn't get Effect.emissionTex attribute" );
}
static int Effect_setEmissionTex( BPy_Effect * self, PyObject * args )
{
return EXPP_setIValueClamped( args, &self->effect->timetex,
EXPP_EFFECT_TIMETEX_MIN, EXPP_EFFECT_TIMETEX_MAX, 'h' );
}
static PyObject *Effect_getForceTex( BPy_Effect * self )
{
PyObject *attr = PyInt_FromLong( ( long )self->effect->speedtex );
if( attr )
return attr;
return EXPP_ReturnPyObjError( PyExc_RuntimeError,
"couldn't get Effect.forceTex attribute" );
}
static int Effect_setForceTex( BPy_Effect * self, PyObject * args )
{
return EXPP_setIValueClamped( args, &self->effect->speedtex,
EXPP_EFFECT_SPEEDTEX_MIN, EXPP_EFFECT_SPEEDTEX_MAX, 'h' );
}
static PyObject *Effect_getSpeedType( BPy_Effect * self )
{
PyObject *attr = PyInt_FromLong( ( long )self->effect->texmap );
if( attr )
return attr;
return EXPP_ReturnPyObjError( PyExc_RuntimeError,
"couldn't get Effect.speedType attribute" );
}
static int Effect_setSpeedType( BPy_Effect * self, PyObject * args )
{
return EXPP_setIValueRange( args, &self->effect->texmap,
EXPP_EFFECT_SPEEDTYPE_INTENSITY, EXPP_EFFECT_SPEEDTYPE_GRADIENT,
'h' );
}
static PyObject *Effect_getDamping( BPy_Effect * self )
{
PyObject *attr = PyFloat_FromDouble( ( double )self->effect->damp );
if( attr )
return attr;
return EXPP_ReturnPyObjError( PyExc_RuntimeError,
"couldn't get Effect.damping attribute" );
}
static int Effect_setDamping( BPy_Effect * self, PyObject * args )
{
return EXPP_setFloatClamped( args, &self->effect->damp,
EXPP_EFFECT_DAMP_MIN, EXPP_EFFECT_DAMP_MAX );
}
static PyObject *Effect_getVertGroup( BPy_Effect * self )
{
PyObject *attr = PyString_FromString( self->effect->vgroupname );
if( attr )
return attr;
return EXPP_ReturnPyObjError( PyExc_RuntimeError,
"couldn't get Effect.vGroup attribute" );
}
static int Effect_setVertGroup( BPy_Effect * self, PyObject * value )
{
char *name;
bDeformGroup *dg;
name = PyString_AsString ( value );
if( !name )
return EXPP_ReturnIntError( PyExc_TypeError,
"expected string argument" );
PyOS_snprintf( self->effect->vgroupname,
sizeof( self->effect->vgroupname )-1, "%s", name );
dg = get_named_vertexgroup( self->object, self->effect->vgroupname );
if( dg )
self->effect->vertgroup = get_defgroup_num( self->object, dg )+1;
else
self->effect->vertgroup = 0;
return 0;
}
static PyObject *Effect_getSpeedVertGroup( BPy_Effect * self )
{
PyObject *attr = PyString_FromString( self->effect->vgroupname_v );
if( attr )
return attr;
return EXPP_ReturnPyObjError( PyExc_RuntimeError,
"couldn't get Effect.speedVGroup attribute" );
}
static int Effect_setSpeedVertGroup( BPy_Effect * self, PyObject * value )
{
char *name;
bDeformGroup *dg;
name = PyString_AsString ( value );
if( !name )
return EXPP_ReturnIntError( PyExc_TypeError,
"expected string argument" );
PyOS_snprintf( self->effect->vgroupname_v,
sizeof( self->effect->vgroupname_v )-1, "%s", name );
dg = get_named_vertexgroup( self->object, self->effect->vgroupname_v );
if( dg )
self->effect->vertgroup_v = get_defgroup_num( self->object, dg )+1;
else
self->effect->vertgroup_v = 0;
return 0;
}
static PyObject *Effect_getParticlesLoc( BPy_Effect * self, PyObject * args )
{
Object *ob;
PartEff *paf;
Particle *pa;
int a;
PyObject *list;
float p_time, c_time, vec[3], cfra;
if( !PyArg_ParseTuple( args, "f", &cfra) )
return EXPP_ReturnPyObjError( PyExc_TypeError,
"expected float argument" );
ob = self->object;
paf = (PartEff *)self->effect;
pa = paf->keys;
if( !pa )
return EXPP_ReturnPyObjError( PyExc_AttributeError,
"Particles location: no keys" );
if( ob->ipoflag & OB_OFFS_PARTICLE )
p_time= ob->sf;
else
p_time= 0.0;
c_time= bsystem_time( ob, 0, cfra, p_time );
list = PyList_New( 0 );
if( !list )
return EXPP_ReturnPyObjError( PyExc_MemoryError, "PyList() failed" );
for( a=0; a<paf->totpart; a++, pa += paf->totkey ) {
if( c_time > pa->time && c_time < pa->time+pa->lifetime ) {
where_is_particle(paf, pa, c_time, vec);
if( PyList_Append( list, Py_BuildValue("[fff]",
vec[0], vec[1], vec[2]) ) < 0 ) {
Py_DECREF( list );
return EXPP_ReturnPyObjError( PyExc_RuntimeError,
"Couldn't append item to PyList" );
}
}
}
return list;
}
/*****************************************************************************/
/* Function: Effect_dealloc */
/* Description: This is a callback function for the BPy_Effect type. It is */
@@ -1224,7 +1539,7 @@ static PyObject *Effect_repr( void )
/*****************************************************************************/
/* These are needed by Object.c */
/*****************************************************************************/
PyObject *EffectCreatePyObject( Effect * effect )
PyObject *EffectCreatePyObject( Effect * effect, Object *ob )
{
BPy_Effect *blen_object;
@@ -1233,6 +1548,7 @@ PyObject *EffectCreatePyObject( Effect * effect )
if( blen_object )
blen_object->effect = (PartEff *)effect;
blen_object->object = ob;
return ( PyObject * ) blen_object;
}
@@ -1265,7 +1581,7 @@ static PyObject *Effect_oldsetForce( BPy_Effect * self, PyObject * args )
static PyObject *Effect_oldsetMat( BPy_Effect * self, PyObject * args )
{
return EXPP_setterWrapperTuple( (void *)self, args,
(setter)Effect_setMat );
(setter)Effect_setChildMat );
}
static PyObject *Effect_oldsetEnd( BPy_Effect * self, PyObject * args )

View File

@@ -35,6 +35,7 @@
#include <Python.h>
#include "DNA_effect_types.h"
#include "DNA_object_types.h"
extern PyTypeObject Effect_Type;
@@ -44,6 +45,7 @@ extern PyTypeObject Effect_Type;
typedef struct {
PyObject_HEAD /* required py macro */
PartEff * effect;
Object * object;
} BPy_Effect;
/*****************************************************************************/
@@ -51,6 +53,6 @@ typedef struct {
/*****************************************************************************/
PyObject *Effect_Init( void );
int EffectCheckPyObject( PyObject * py_obj );
PyObject *EffectCreatePyObject( Effect * eff );
PyObject *EffectCreatePyObject( Effect * eff, Object * ob );
#endif /* EXPP_EFFECT_H */

View File

@@ -33,10 +33,23 @@ Example::
@type Flags: read-only dictionary
@var Flags: The particle effect flags. Values can be ORed.
- SELECTED: The particle effect is selected in the UI. (Read-only)
- FACE: Also emit particles from faces
- BSPLINE: Use a B-spline formula for particle interpolation
- STATIC: Make static particles
- ANIMATED: Recalculate static particles for each rendered frame
- BSPLINE: Use a B-spline formula for particle interpolation
- VERTS: Emit particles from vertices
- FACES: Emit particles from faces
- EVENDIST: Use even distribution based on face area (requires FACES)
- TRUERAND: Use true random distribution based on face area (requires FACES)
- UNBORN: Make particles appear before they are emitted
- DIED: Make particles appear after they have died
- EMESH: Render emitter mesh
@type SpeedTypes: read-only dictionary
@var SpeedTypes: The available settings for selecting particle speed vectors.
Only one setting is active at a time.
- INTENSITY: Use texture intensity
- RGB: Use RGB values
- GRADIENT: Use texture gradient
"""
def New (name):
@@ -87,9 +100,22 @@ class Effect:
@ivar child: The number of children a particle may have.
Values are clamped to the range [1,600].
@type child: tuple of 4 ints
@ivar childMat: The materials used by the 4 generation particles.
Values are clamped to the range [1,16].
@type childMat: tuple of 4 ints
@ivar damping: The particle damping factor. This controls the rate at
which particles decelerate.
Values are clamped to the range [0.0,1.0].
@type damping: float
@ivar defvec: The x, y and z axis of the force defined by the texture.
Values are clamped to the range [-1.0,1.0].
@type defvec: tuple of 3 floats
@ivar dispMat: The material used for the particles.
Value is clamped to the range [1,16].
@type dispMat: int
@ivar emissionTex: The texture used for texture emission.
Value is clamped to the range [1,10].
@type emissionTex: int
@ivar end: The end time of the effect
Value is clamped to the range [1.0,30000.0].
@type end: float
@@ -98,15 +124,18 @@ class Effect:
@ivar force: The constant force applied to the parts.
Values are clamped to the range [-1.0,1.0].
@type force: tuple of 3 floats
@ivar forceTex: The texture used for force.
Value is clamped to the range [1,10].
@type forceTex: int
@ivar jitter: Jitter table distribution: maximum particles per face.
Values are clamped to the range [0,200].
@type jitter: int
@ivar life: The lifetime of of the next generation of particles.
Values are clamped to the range [1.0,30000.0].
@type life: tuple of 4 floats
@ivar lifetime: The lifetime of the effect.
Value is clamped to the range [1.0,30000.0].
@type lifetime: float
@ivar mat: The materials used by the 4 generation particles.
Values are clamped to the range [1,8].
@type mat: tuple of 4 ints
@ivar mult: The probabilities of a particle having a child.
Values are clamped to the range [0.0,1.0].
@type mult: tuple of 4 floats
@@ -128,6 +157,11 @@ class Effect:
@ivar seed: The seed of the random number generator.
Value is clamped to the range [0,255].
@type seed: int
@ivar speedType: Controls which texture property affects particle speeds.
See L{SpeedTypes} for values and their meanings.
@type speedType: int
@ivar speedVGroup: The name of the vertex group used for speed control.
@type speedVGroup: str
@ivar sta: The start time of the effect.
Value is clamped to the range [-250.0,30000.0].
@type sta: float
@@ -145,6 +179,8 @@ class Effect:
@ivar vectsize: The size of vectors associated to the particles (if any).
Value is clamped to the range [0.0,1.0].
@type vectsize: float
@ivar vGroup: The name of the vertex group used for emitted particles.
@type vGroup: str
"""
def getType():
@@ -376,7 +412,6 @@ class Effect:
@return: number of keys associated to the particles.
"""
def setTotkey(newtotkey):
"""
Sets the number of keys associated to the particles.
@@ -409,7 +444,6 @@ class Effect:
@return: force applied to the particles.
"""
def setForce(newforce):
"""
Sets the force applied to the particles.
@@ -426,7 +460,6 @@ class Effect:
@return: probabilities of a particle having a child.
"""
def setMult(newmult):
"""
Sets the probabilities of a particle having a child.
@@ -443,7 +476,6 @@ class Effect:
@return: average life of the particles (4 generations)
"""
def setLife(newlife):
"""
Sets the average life of the particles (4 generations).
@@ -476,7 +508,6 @@ class Effect:
@return: indexes of the materials associated to the particles (4 generations).
"""
def setMat(newmat):
"""
Sets the indexes of the materials associated to the particles (4 generations).
@@ -486,7 +517,6 @@ class Effect:
@return: PyNone
"""
def getDefvec():
"""
Retrieves the x, y and z components of the force defined by the texture.
@@ -494,12 +524,12 @@ class Effect:
@return: x, y and z components of the force defined by the texture.
"""
def setDefvec(newdefvec):
"""
Sets the x, y and z components of the force defined by the texture.
@type newdefvec: tuple of 3 floats
@param newdefvec: the x, y and z components of the force defined by the texture.
@param newdefvec: the x, y and z components of the force defined by the
texture.
@rtype: PyNone
@return: PyNone
"""