2.5
Fix in sliders; didn't notice the left part messed up :) Another slider draw method to explore would be like this: (<| -------- |>) Would make it symmetrical, and visually matching number buttons better. (the "<" is background color triangle, without circle around it).
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@@ -1391,22 +1391,30 @@ static void widget_numslider(uiBut *but, uiWidgetColors *wcol, rcti *rect, int s
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widgetbase_draw(&wtb, wcol);
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/* slider part */
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VECCOPY(outline, wcol->outline);
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VECCOPY(wcol->outline, wcol->item);
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VECCOPY(wcol->inner, wcol->item);
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SWAP(short, wcol->shadetop, wcol->shadedown);
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rect1= *rect;
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value= ui_get_but_val(but);
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fac= (value-but->softmin)*(rect1.xmax - rect1.xmin - offs)/(but->softmax - but->softmin);
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/* left part of slider, always rounded */
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rect1.xmax= rect1.xmin + ceil(offs+1.0f);
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round_box_edges(&wtb1, roundboxalign & ~6, &rect1, offs);
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wtb1.outline= 0;
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widgetbase_draw(&wtb1, wcol);
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/* right part of slider, interpolate roundness */
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rect1.xmax= rect1.xmin + fac + offs;
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rect1.xmin+= floor(offs-1.0f);
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if(rect1.xmax + offs > rect->xmax)
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offs*= (rect1.xmax + offs - rect->xmax)/offs;
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else
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offs= 0.0f;
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round_box_edges(&wtb1, roundboxalign, &rect1, offs);
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VECCOPY(outline, wcol->outline);
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VECCOPY(wcol->outline, wcol->item);
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VECCOPY(wcol->inner, wcol->item);
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SWAP(short, wcol->shadetop, wcol->shadedown);
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round_box_edges(&wtb1, roundboxalign & ~9, &rect1, offs);
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widgetbase_draw(&wtb1, wcol);
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VECCOPY(wcol->outline, outline);
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