Python: gpu module: add new submodules and types
This commit extends the gpu python API with:
```
gpu.types.Buffer #"__init__", "to_list"
gpu.types.GPUTexture #"__init__", "clear", "read", "format"
gpu.types.GPUFrameBuffer #"__init__", "bind", "clear", "is_bound", "viewport", ("__enter__", "__exit__" with "GPUFrameBufferStackContext")
gpu.types.GPUUniformBuf #"__init__", "update"
gpu.state #"blend_set", "blend_get", "depth_test_set", "depth_test_get", "depth_mask_set", "depth_mask_get", "viewport_set", "viewport_get", "line_width_set", "line_width_get", "point_size_set", "color_mask_set", "face_culling_set", "front_facing_set", "program_point_size_set"
```
Add these methods to existing objects:
```
gpu.types.GPUShader #"uniform_sample", "uniform_buffer"
```
Maniphest Tasks: T80481
Differential Revision: https://developer.blender.org/D8826
This commit is contained in:
@@ -33,25 +33,37 @@ set(INC_SYS
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)
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set(SRC
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gpu_py.c
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gpu_py_api.c
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gpu_py_batch.c
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gpu_py_buffer.c
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gpu_py_element.c
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gpu_py_framebuffer.c
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gpu_py_matrix.c
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gpu_py_offscreen.c
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gpu_py_select.c
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gpu_py_shader.c
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gpu_py_state.c
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gpu_py_texture.c
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gpu_py_types.c
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gpu_py_uniformbuffer.c
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gpu_py_vertex_buffer.c
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gpu_py_vertex_format.c
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gpu_py.h
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gpu_py_api.h
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gpu_py_batch.h
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gpu_py_buffer.h
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gpu_py_element.h
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gpu_py_framebuffer.h
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gpu_py_matrix.h
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gpu_py_offscreen.h
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gpu_py_select.h
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gpu_py_shader.h
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gpu_py_state.h
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gpu_py_texture.h
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gpu_py_types.h
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gpu_py_uniformbuffer.h
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gpu_py_vertex_buffer.h
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gpu_py_vertex_format.h
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)
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