Python: gpu module: add new submodules and types
This commit extends the gpu python API with: ``` gpu.types.Buffer #"__init__", "to_list" gpu.types.GPUTexture #"__init__", "clear", "read", "format" gpu.types.GPUFrameBuffer #"__init__", "bind", "clear", "is_bound", "viewport", ("__enter__", "__exit__" with "GPUFrameBufferStackContext") gpu.types.GPUUniformBuf #"__init__", "update" gpu.state #"blend_set", "blend_get", "depth_test_set", "depth_test_get", "depth_mask_set", "depth_mask_get", "viewport_set", "viewport_get", "line_width_set", "line_width_get", "point_size_set", "color_mask_set", "face_culling_set", "front_facing_set", "program_point_size_set" ``` Add these methods to existing objects: ``` gpu.types.GPUShader #"uniform_sample", "uniform_buffer" ``` Maniphest Tasks: T80481 Differential Revision: https://developer.blender.org/D8826
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source/blender/python/gpu/gpu_py.c
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source/blender/python/gpu/gpu_py.c
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/*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software Foundation,
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* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*/
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/** \file
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* \ingroup bpygpu
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*
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* - Use ``bpygpu_`` for local API.
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* - Use ``BPyGPU`` for public API.
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*/
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#include <Python.h>
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#include "GPU_texture.h"
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#include "../generic/py_capi_utils.h"
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#include "gpu_py.h" /* own include */
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/* -------------------------------------------------------------------- */
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/** \name GPU Module
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* \{ */
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struct PyC_StringEnumItems bpygpu_dataformat_items[] = {
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{GPU_DATA_FLOAT, "FLOAT"},
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{GPU_DATA_INT, "INT"},
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{GPU_DATA_UNSIGNED_INT, "UINT"},
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{GPU_DATA_UNSIGNED_BYTE, "UBYTE"},
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{GPU_DATA_UNSIGNED_INT_24_8, "UINT_24_8"},
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{GPU_DATA_10_11_11_REV, "10_11_11_REV"},
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{0, NULL},
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};
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/** \} */
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